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just a few notes
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@@ -808,6 +808,13 @@ public class PApplet implements PConstants {
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}
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// Named quality instead of smooth to avoid people trying to set (or get)
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// the current smooth level this way. Also that smooth(number) isn't really
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// public or well-known API. It's specific to the capabilities of the
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// rendering surface, and somewhat independent of whether the sketch is
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// smoothing at any given time. It's also a bit like getFill() would return
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// true/false for whether fill was enabled, getFillColor() would return the
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// color itself. Or at least that's what I can recall at the moment. [fry]
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public int sketchQuality() {
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return 2;
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}
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@@ -7,6 +7,8 @@ X add new String/Int/FloatDict constructors for easier initialization
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X errors in case changes not correctly reported
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X https://github.com/processing/processing/issues/3235
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_ move svgz handling to PApplet
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_ remove objz handling
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_ need reference update for createShape()
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_ createShape(RECT) uses x/y/w/h, and optionally adds a mode param
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