mirror of
https://github.com/processing/processing4.git
synced 2026-02-10 17:19:25 +01:00
api cleanup
This commit is contained in:
@@ -5556,15 +5556,15 @@ v PApplet.this.stop();
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}
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public void push() {
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if (recorder != null) recorder.push();
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g.push();
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public void pushMatrix() {
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if (recorder != null) recorder.pushMatrix();
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g.pushMatrix();
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}
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public void pop() {
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if (recorder != null) recorder.pop();
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g.pop();
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public void popMatrix() {
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if (recorder != null) recorder.popMatrix();
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g.popMatrix();
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}
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@@ -1872,11 +1872,9 @@ public class PGraphics extends PImage implements PConstants {
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// TRANSFORMATION MATRIX
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public void push() {
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public void pushMatrix() {
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if (matrixStackDepth+1 == MATRIX_STACK_DEPTH) {
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throw new RuntimeException("too many calls to push()");
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//message(COMPLAINT, "matrix stack overflow, to much pushmatrix");
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//return;
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throw new RuntimeException("too many calls to pushMatrix()");
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}
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float mat[] = matrixStack[matrixStackDepth];
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mat[0] = m00; mat[1] = m01; mat[2] = m02;
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@@ -1885,12 +1883,10 @@ public class PGraphics extends PImage implements PConstants {
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}
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public void pop() {
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public void popMatrix() {
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if (matrixStackDepth == 0) {
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throw new RuntimeException("too many calls to pop() " +
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"(and not enough to push)");
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//message(COMPLAINT, "matrix stack underflow, to many popmatrix");
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//return;
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throw new RuntimeException("too many calls to popMatrix() " +
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"(and not enough to pushMatrix)");
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}
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matrixStackDepth--;
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float mat[] = matrixStack[matrixStackDepth];
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@@ -674,9 +674,9 @@ public class PGraphics2 extends PGraphics {
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//////////////////////////////////////////////////////////////
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public void push() {
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public void pushMatrix() {
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if (transformCount == transformStack.length) {
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throw new RuntimeException("push() cannot use push more than " +
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throw new RuntimeException("pushMatrix() cannot use push more than " +
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transformStack.length + " times");
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}
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transformStack[transformCount] = g2.getTransform();
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@@ -684,9 +684,10 @@ public class PGraphics2 extends PGraphics {
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}
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public void pop() {
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public void popMatrix() {
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if (transformCount == 0) {
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throw new RuntimeException("missing a pop() to go with that push()");
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throw new RuntimeException("missing a popMatrix() " +
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"to go with that pushMatrix()");
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}
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transformCount--;
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g2.setTransform(transformStack[transformCount]);
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@@ -1462,10 +1462,6 @@ public class PGraphics3 extends PGraphics {
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//}
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}
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private float dot(float ax, float ay, float az, float bx, float by, float bz) {
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return ax * bx + ay * by + az * bz;
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}
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/**
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* lighting calculation of final color.
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@@ -2038,7 +2034,7 @@ public class PGraphics3 extends PGraphics {
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}
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int v1,v11,v2;
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push();
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pushMatrix();
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if (x!=0f && y!=0f && z!=0f) translate(x,y,z);
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scale(r);
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@@ -2097,7 +2093,7 @@ public class PGraphics3 extends PGraphics {
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normal(0, 1, 0);
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vertex(0, 1, 0);
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endShape();
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pop();
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popMatrix();
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if (triangle != null) { // triangle is null in gl
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triangle.setCulling(false);
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@@ -2315,20 +2311,20 @@ public class PGraphics3 extends PGraphics {
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// TRANSFORMATION MATRIX
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public void push() {
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public void pushMatrix() {
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if (!modelview.push()) {
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throw new RuntimeException("too many calls to push()");
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throw new RuntimeException("too many calls to pushMatrix()");
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}
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// Do this to the inverse regardless of the lights to keep stack pointers
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// in sync
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// Do this to the inverse regardless of the lights
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// to keep stack pointers in sync
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inverseModelview.push();
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}
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public void pop() {
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public void popMatrix() {
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if (!modelview.pop()) {
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throw new RuntimeException("too many calls to pop() " +
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"(and not enough to push)");
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throw new RuntimeException("too many calls to popMatrix() " +
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"(and not enough to pushMatrix)");
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}
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// Do this to the inverse regardless of the lights
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// to keep stack pointers in sync
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@@ -2336,17 +2332,13 @@ public class PGraphics3 extends PGraphics {
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}
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//public void resetProjection() {
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//projection.reset();
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//}
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/**
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* Load identity as the transform/model matrix.
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* Same as glLoadIdentity().
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*/
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public void resetMatrix() {
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forwardTransform.identity(); //reset();
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reverseTransform.identity(); //reset();
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forwardTransform.reset();
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reverseTransform.reset();
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}
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@@ -2967,11 +2959,13 @@ public class PGraphics3 extends PGraphics {
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}
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}
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public void ambient(float gray) {
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colorCalc(gray);
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colorAmbient();
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}
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public void ambient(float x, float y, float z) {
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colorCalc(x, y, z);
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colorAmbient();
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@@ -3001,6 +2995,7 @@ public class PGraphics3 extends PGraphics {
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}
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}
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public void specular(float gray) {
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colorCalc(gray);
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colorSpecular();
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@@ -3264,6 +3259,7 @@ public class PGraphics3 extends PGraphics {
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return lightCount-1;
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}
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//////////////////////////////////////////////////////////////
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// MATH (internal use only)
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@@ -3319,5 +3315,10 @@ public class PGraphics3 extends PGraphics {
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//if (angleMode == DEGREES) angle *= DEG_TO_RAD;
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return (float)Math.tan(angle);
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}
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private float dot(float ax, float ay, float az,
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float bx, float by, float bz) {
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return ax * bx + ay * by + az * bz;
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}
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}
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@@ -8,7 +8,7 @@ public final class PMatrix implements PConstants {
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public float m20, m21, m22, m23;
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public float m30, m31, m32, m33;
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float reset[];
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//float reset[];
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final static int DEFAULT_STACK_DEPTH = 0;
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int maxStackDepth;
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@@ -50,7 +50,7 @@ public final class PMatrix implements PConstants {
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}
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public void identity() {
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public void reset() {
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set(1, 0, 0, 0,
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0, 1, 0, 0,
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0, 0, 1, 0,
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@@ -58,6 +58,7 @@ public final class PMatrix implements PConstants {
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}
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/*
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public void reset() {
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if (reset == null) {
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identity();
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@@ -80,6 +81,7 @@ public final class PMatrix implements PConstants {
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reset[8] = m20; reset[9] = m21; reset[10] = m22; reset[11] = m23;
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reset[12] = m30; reset[13] = m31; reset[14] = m32; reset[15] = m33;
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}
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*/
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public void clearStack() {
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@@ -311,24 +313,26 @@ public final class PMatrix implements PConstants {
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float n10, float n11, float n12, float n13,
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float n20, float n21, float n22, float n23,
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float n30, float n31, float n32, float n33) {
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apply(n00, n01, n02, n03, n10, n11, n12, n13,
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n20, n21, n22, n23, n30, n31, n32, n33);
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apply(n00, n01, n02, n03,
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n10, n11, n12, n13,
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n20, n21, n22, n23,
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n30, n31, n32, n33);
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}
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public void preApply(PMatrix lhs) {
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preApply(lhs.m00, lhs.m01, lhs.m02, lhs.m03,
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lhs.m10, lhs.m11, lhs.m12, lhs.m13,
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lhs.m20, lhs.m21, lhs.m22, lhs.m23,
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lhs.m30, lhs.m31, lhs.m32, lhs.m33);
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lhs.m10, lhs.m11, lhs.m12, lhs.m13,
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lhs.m20, lhs.m21, lhs.m22, lhs.m23,
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lhs.m30, lhs.m31, lhs.m32, lhs.m33);
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}
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// for inverse operations, like multiplying the matrix on the left
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public void preApply(float n00, float n01, float n02, float n03,
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float n10, float n11, float n12, float n13,
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float n20, float n21, float n22, float n23,
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float n30, float n31, float n32, float n33) {
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float n10, float n11, float n12, float n13,
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float n20, float n21, float n22, float n23,
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float n30, float n31, float n32, float n33) {
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float r00 = n00*m00 + n01*m10 + n02*m20 + n03*m30;
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float r01 = n00*m01 + n01*m11 + n02*m21 + n03*m31;
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@@ -367,9 +371,9 @@ public final class PMatrix implements PConstants {
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public boolean invApply(float n00, float n01, float n02, float n03,
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float n10, float n11, float n12, float n13,
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float n20, float n21, float n22, float n23,
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float n30, float n31, float n32, float n33) {
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float n10, float n11, float n12, float n13,
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float n20, float n21, float n22, float n23,
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float n30, float n31, float n32, float n33) {
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PMatrix copy = new PMatrix(n00, n01, n02, n03,
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n10, n11, n12, n13,
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n20, n21, n22, n23,
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@@ -383,9 +387,9 @@ public final class PMatrix implements PConstants {
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public void apply(PMatrix rhs) {
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apply(rhs.m00, rhs.m01, rhs.m02, rhs.m03,
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rhs.m10, rhs.m11, rhs.m12, rhs.m13,
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rhs.m20, rhs.m21, rhs.m22, rhs.m23,
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rhs.m30, rhs.m31, rhs.m32, rhs.m33);
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rhs.m10, rhs.m11, rhs.m12, rhs.m13,
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rhs.m20, rhs.m21, rhs.m22, rhs.m23,
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rhs.m30, rhs.m31, rhs.m32, rhs.m33);
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}
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@@ -510,13 +514,11 @@ public final class PMatrix implements PConstants {
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float determinant = determinant();
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if (determinant != 0) {
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/*
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* m00 m01 m02 m03
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* m10 m11 m12 m13
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* m20 m21 m22 m23
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* m30 m31 m32 m33
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*/
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float determinant_inv = 1f/determinant;
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// m00 m01 m02 m03
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// m10 m11 m12 m13
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// m20 m21 m22 m23
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// m30 m31 m32 m33
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float determinant_inv = 1f / determinant;
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// first row
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float t00 = determinant3x3(m11, m12, m13, m21, m22, m23, m31, m32, m33);
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@@ -3,9 +3,55 @@ X fix double key events
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X fix mrj.version security error on the pc
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X set() fixes for PGraphics2 and setImpl inside PGraphics
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X remove angleMode (also from PMatrix classes)
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X remove/rename postSetup() stuff from PGraphics/PApplet
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X camera(), perspective(), ortho()
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X matrix set by the camera on each beginFrame
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lighting stuff
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X make fill() cover ambient and diffuse
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X provide separate call for ambient to shut it off
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o why does diffuse just mirror fill()?
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o seems to cover just diffuse, not ambient_and_diffuse like fill
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o maybe fill() should set diffuse, and sep call to ambient() sets ambient?
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X removed it
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X move dot() to the bottom w/ the other math
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already done
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X remove PMethods as actual class, use recordFrame(PGraphics)
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X size(200, 200, "processing.illustrator.PGraphicsAI");
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_ make the 1.4 code in PApplet load via reflection
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tweaking up simong light code
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_ what's up with resetLights?
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_ add PLight object to avoid method overflow
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_ preApplyMatrix, invApplyMatrix?
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_ applyMatrixPre and applyMatrixIn
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_ rotateXInv is ugly..
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_ irotateX?, papplyMatrix?
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_ fix bezierVertex() for newer api
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_ fix messages referring to depth()
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_ route all of them through a single function rather than current waste
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_ fix the flicker in java2d mode
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X is it because the lock was taken off (g) in PApplet?
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_ don't let users on < 1.3 load JAVA2D, or < 1.4 load OPENGL
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_ track loadImage() with filenames that are inconsistent
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_ really a problem with the ves61r kids
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_ i.e. mixed case filename in sketch is different in windows
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_ but when uploaded to a unix server causes a serious problem
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_ use canonicalPath to flag possible problems
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_ http://processing.org/discourse/yabb/YaBB.cgi?board=Proce55ing_software_bugs;action=display;num=1096508877;start=5
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_ detect problems with caps (really a problem with the ves61r kids)
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. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
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NOT NECESSARY BEFORE BETA
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_ make get/getImpl for PGraphics/PGraphics2
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@@ -23,37 +69,13 @@ _ otherwise no good way to color textures
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_ textMode(SCREEN) having issues
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_ fix bezierVertex() for newer api
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_ set(x, y, image)
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_ x, y not setting with processing
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_ y reversed in openGL
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_ fix messages referring to depth()
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_ route all of them through a single function rather than current waste
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_ gl alpha on images when flipped around backwards
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_ will sorting based on depth help this? also ask simon for ideas
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tweaking up simong light code
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_ why does diffuse just mirror fill()?
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_ seems to cover just diffuse, not ambient_and_diffuse like fill
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_ maybe fill() should set diffuse, and sep call to ambient() sets ambient?
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X removed it
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_ remove/rename postSetup() stuff from PGraphics/PApplet
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_ what's up with resetLights?
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_ move dot() to the bottom w/ the other math
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_ add PLight object to avoid method overflow
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_ preApplyMatrix, invApplyMatrix?
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_ applyMatrixPre and applyMatrixIn
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_ rotateXInv is ugly..
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_ irotateX?, papplyMatrix?
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_ fix the flicker in java2d mode
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||||
X is it because the lock was taken off (g) in PApplet?
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||||
_ don't let users on < 1.3 load JAVA2D, or < 1.4 load OPENGL
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||||
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||||
_ cellular automata examples broken
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_ gl smoothing.. how to disable polygon but keep line enabled
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@@ -81,12 +103,6 @@ _ The ref in PSound2 says volume accepts vals from 0...1
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||||
_ but values larger than one increase the volume.
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_ SoundEvent // is sound finished?? Can't access now.
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||||
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||||
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. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
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||||
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||||
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||||
BETA
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||||
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||||
_ get PGraphics.java engine working again
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||||
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||||
_ don't grab pixels of java2d images unless asked
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@@ -97,8 +113,6 @@ _ if (modified) don't loadPixels again, just ignore it
|
||||
_ make a note that updatePixels() only sets a flag in PImage
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||||
_ (but not PGraphics, which does it immediately)
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||||
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||||
_ remove PMethods as actual class, use recordFrame(PGraphics)
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_ size(200, 200, "processing.illustrator.PGraphicsAI");
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||||
_ make vertexCount etc properly accessible in PGraphics3
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||||
_ so that people can do things like the dxf renderer
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||||
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||||
@@ -132,12 +146,6 @@ _ background color seems to be wrong?
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||||
_ check this once lighting actually works
|
||||
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||||
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||||
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
|
||||
|
||||
|
||||
NOT NECESSARY BEFORE BETA
|
||||
|
||||
|
||||
PApplet
|
||||
_ printarr() of null array crashes without an error
|
||||
_ actually, errors from many crashes not coming through on the mac?
|
||||
|
||||
163
todo.txt
163
todo.txt
@@ -1,64 +1,20 @@
|
||||
0083 pde
|
||||
X move everything to packages, and start auto-javadoc
|
||||
X how to get preproc to automatically prepend packages
|
||||
o only build preproc from preproc/make.sh?
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||||
o and check in the preproc'd code to cvs?
|
||||
X need to add classes dir to cp for jikes make (on win and linux)
|
||||
X get both versions of size() properly detected on export
|
||||
|
||||
_ need to add classes dir to cp for jikes make (on win and linux)
|
||||
_ how to get preproc to automatically prepend packages
|
||||
_ only build preproc from preproc/make.sh?
|
||||
_ and check in the preproc'd code to cvs?
|
||||
fixed in 82
|
||||
X border weirdness in PdeEditor panels on windows
|
||||
|
||||
_ npe is a runtimeex, so any npe in setup comes up weird
|
||||
_ maybe the renderer exception is something different? newrendex?
|
||||
|
||||
_ why is gl being added on export, no matter what? or is it?
|
||||
_ get both versions of size() properly detected on export
|
||||
|
||||
_ external apps don't stop at all when 'stop' is hit
|
||||
_ worker thread is halting the app ala code folder bug
|
||||
_ could this be dealt with by using nio?
|
||||
_ host environment will be running 1.4 so...
|
||||
|
||||
_ runtime exceptions have stopped coming through (on pc only?)
|
||||
|
||||
_ moving an external window around a lot will halt the parent
|
||||
_ does move even need to be called? could just wait till stop?
|
||||
_ PdeMessageSiphon has problems with message()
|
||||
_ external apps also seem to not do newlines properly on exceptions
|
||||
_ appendText launches a new thread for every blip of text
|
||||
_ this is totally wrong and really horks things
|
||||
|
||||
_ fishwick library export duplication stuff
|
||||
_ remove PdeXxx prefixes on names, make PdeBase into just "Processing"
|
||||
|
||||
_ make a linux version
|
||||
_ need to fix up the make/dist scripts for linux
|
||||
|
||||
_ saved window positions.. if displays has changed, becomes a problem
|
||||
_ record the display that it was on?
|
||||
_ GraphicsDevice gd = frame.getGraphicsConfiguration().getDevice();
|
||||
_ make sure that the applet is within the bounds of the current display?
|
||||
_ (from 0, 0 to width, height)
|
||||
|
||||
_ make note that changing screen config requires restart of processing
|
||||
_ static { checkScreens(); }
|
||||
_ static void PApplet.checkScreens() { }
|
||||
_ to run explicitly later
|
||||
_ this seems too complicated.. just make people restart
|
||||
|
||||
_ ability to select monitor via preferences panel
|
||||
_ this applies to any applet that's run externally currently (verify)
|
||||
_ make it also work with anything that's run inside of p5 itself
|
||||
_ check current present code with multiple monitors
|
||||
_ if it's working, make it all reflection-based in PApplet
|
||||
|
||||
_ first pass on full screen
|
||||
_ exceptions in full screen mode will quit the app completely
|
||||
_ (can't keep window open because things are hosed)
|
||||
_ default is that full screen app doesn't cover multiple displays
|
||||
_ this is fine since opengl can't usually go across both
|
||||
_ but include an example for how to use full in gl
|
||||
_ (use toolkit.getscreensize)
|
||||
|
||||
_ move everything to packages, and start auto-javadoc
|
||||
_ remove PdeXxx prefixes on names, make PdeBase into just "Processing"
|
||||
|
||||
|
||||
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
|
||||
|
||||
@@ -80,31 +36,6 @@ _ lib could call queueEvent with the args
|
||||
_ then call them inside post()
|
||||
_ scrubbing all the code to include proper license and copyright info
|
||||
|
||||
Not sure what triggers it, possibly scrolling with mousewheel?, but
|
||||
sometimes Processing output window gets stuck thinking it should
|
||||
scroll to the top, so if you have an output larger than the allowable
|
||||
space, it will show you the last line, but then pops the scrollbar
|
||||
back to the top. I think the only way to stop it is to quit out of
|
||||
processing and relaunch.
|
||||
|
||||
_ update checker (can be turned off in prefs)
|
||||
_ send unique id, and information about person's java vm/platform
|
||||
_ using timezone would be an interesting method for tracking location
|
||||
|
||||
_ border weirdness in PdeEditor panels on windows
|
||||
|
||||
_ stop() not working very well
|
||||
_ doesn't seem to actually be stopping things
|
||||
_ closing window w/o first hitting stop() causes freak out
|
||||
_ opengl gives an OutOfMemoryError
|
||||
_ java2d just goes into a lock
|
||||
_ could also be code that's in an infinite loop (i.e. text error)
|
||||
_ which then causes a full lock
|
||||
_ something really bad happened with println() in this release
|
||||
_ perhaps only without a code folder and/or running in java2d mode?
|
||||
_ this may also be what's hosing
|
||||
|
||||
|
||||
//
|
||||
|
||||
SAVE AS BUGS
|
||||
@@ -144,6 +75,76 @@ saving a project over an already existing project does not get rid of the .pde f
|
||||
|
||||
NOT NECESSARY BEFORE BETA
|
||||
|
||||
_ update checker (can be turned off in prefs)
|
||||
_ send unique id, and information about person's java vm/platform
|
||||
_ using timezone would be an interesting method for tracking location
|
||||
|
||||
_ stop() not working very well
|
||||
_ doesn't seem to actually be stopping things
|
||||
_ closing window w/o first hitting stop() causes freak out
|
||||
_ opengl gives an OutOfMemoryError
|
||||
_ java2d just goes into a lock
|
||||
_ could also be code that's in an infinite loop (i.e. text error)
|
||||
_ which then causes a full lock
|
||||
_ something really bad happened with println() in this release
|
||||
_ perhaps only without a code folder and/or running in java2d mode?
|
||||
_ this may also be what's hosing
|
||||
|
||||
Not sure what triggers it, possibly scrolling with mousewheel?, but
|
||||
sometimes Processing output window gets stuck thinking it should
|
||||
scroll to the top, so if you have an output larger than the allowable
|
||||
space, it will show you the last line, but then pops the scrollbar
|
||||
back to the top. I think the only way to stop it is to quit out of
|
||||
processing and relaunch.
|
||||
|
||||
_ saved window positions.. if displays has changed, becomes a problem
|
||||
_ record the display that it was on?
|
||||
_ GraphicsDevice gd = frame.getGraphicsConfiguration().getDevice();
|
||||
_ make sure that the applet is within the bounds of the current display?
|
||||
_ (from 0, 0 to width, height)
|
||||
|
||||
_ make note that changing screen config requires restart of processing
|
||||
_ static { checkScreens(); }
|
||||
_ static void PApplet.checkScreens() { }
|
||||
_ to run explicitly later
|
||||
_ this seems too complicated.. just make people restart
|
||||
|
||||
_ ability to select monitor via preferences panel
|
||||
_ this applies to any applet that's run externally currently (verify)
|
||||
_ make it also work with anything that's run inside of p5 itself
|
||||
_ check current present code with multiple monitors
|
||||
|
||||
_ first pass on full screen
|
||||
_ exceptions in full screen mode will quit the app completely
|
||||
_ (can't keep window open because things are hosed)
|
||||
_ default is that full screen app doesn't cover multiple displays
|
||||
_ this is fine since opengl can't usually go across both
|
||||
_ but include an example for how to use full in gl
|
||||
_ (use toolkit.getscreensize)
|
||||
|
||||
_ fishwick library export duplication stuff
|
||||
|
||||
_ runtime exceptions have stopped coming through (on pc only?)
|
||||
|
||||
_ npe is a runtimeex, so any npe in setup comes up weird
|
||||
_ maybe the renderer exception is something different? newrendex?
|
||||
|
||||
_ why is gl being added on export, no matter what? or is it?
|
||||
_ sketch folder not really being emptied on export
|
||||
_ so old libs will just perpetuate themselves
|
||||
|
||||
_ external apps don't stop at all when 'stop' is hit
|
||||
_ worker thread is halting the app ala code folder bug
|
||||
_ could this be dealt with by using nio?
|
||||
_ host environment will be running 1.4 so...
|
||||
|
||||
_ moving an external window around a lot will halt the parent
|
||||
_ does move even need to be called? could just wait till stop?
|
||||
_ PdeMessageSiphon has problems with message()
|
||||
_ external apps also seem to not do newlines properly on exceptions
|
||||
_ appendText launches a new thread for every blip of text
|
||||
_ this is totally wrong and really horks things
|
||||
|
||||
_ split Preferences and PreferencesFrame ?
|
||||
|
||||
_ lock the minimum size for the main processing editor frame
|
||||
@@ -210,12 +211,6 @@ _ subfolders in the 'data' directory don't work
|
||||
_ don't allow goofy case versions of reserved words
|
||||
_ keypressed should maybe throw an error
|
||||
|
||||
_ track loadImage() with filenames that are inconsistent
|
||||
_ i.e. mixed case filename in sketch is different in windows
|
||||
_ but when uploaded to a unix server causes a serious problem
|
||||
_ use canonicalPath to flag possible problems
|
||||
_ http://processing.org/discourse/yabb/YaBB.cgi?board=Proce55ing_software_bugs;action=display;num=1096508877;start=5
|
||||
|
||||
_ mouse wheel broken in the text editor? (windows jdk 1.5?)
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user