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-2
@@ -11,9 +11,9 @@ X remove A2D and A3D constants
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o colorMode() error
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o http://code.google.com/p/processing/issues/detail?id=223
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_ add INTERNET permissions to the android net examples
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_ tries to create and AVD when running on the phone.. why?
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_ this is a real problem, causes lots of crashing on startup
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_ add INTERNET permissions to the android net examples
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_ too many 'already exists' messages
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_ go through all basics/topics examples
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+15
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@@ -67,7 +67,7 @@ o needs to be documented, and excise all screen.width/height references
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X add to the 'changes' document
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X saveBytes() error when writing to existing file
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X http://code.google.com/p/processing/issues/detail?id=667
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X destroy() in PApplet ultimately calls System.exit()
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X problem with destroy() calling System.exit()
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X http://code.google.com/p/processing/issues/detail?id=698
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X post() is called after setup() (make decision)
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X http://code.google.com/p/processing/issues/detail?id=455
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@@ -425,6 +425,13 @@ _ http://code.google.com/p/processing/issues/detail?id=261
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_ remove matrixMode(), add a projection() method
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_ remove screenBlend(), textureBlend() from PGraphics et al
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_ have andres take over all current GL issues in the tracker
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_ opengl applet problems with tabs - needs to handle stop() and start()
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_ http://code.google.com/p/processing/issues/detail?id=196
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_ stop() called between tabs/pages, start() may be called again
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_ http://java.sun.com/docs/books/tutorial/deployment/applet/lifeCycle.html
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_ really, stop() should just call noLoop() (and start re-enable if done)
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_ and on android, start/stop can be used to save state information
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_ need to fix opengl applets so that we can safely kill P3D
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more xml/json changes
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_ finish updating XML documentation
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@@ -451,19 +458,13 @@ _ Abnormal high Java CPU usage at empty sketch with draw()
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_ http://code.google.com/p/processing/issues/detail?id=729
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_ https://forum.processing.org/topic/absurd-java-cpu-usage-at-empty-sketch-with-draw
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_ PNode.getChildren() shouldn't make a new array.. toArray() can do that
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_ texts using textMode(SCREEN) not displayed in Processing 1.5.1
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_ text using textMode(SCREEN) not displayed in Processing 1.5.1
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_ http://code.google.com/p/processing/issues/detail?id=741
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_ thread() causes weird flickering
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_ http://code.google.com/p/processing/issues/detail?id=742
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_ toArray(), toArray(float[]), toVectorArray(), toVectorArray(PVector[])
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_ toColorArray(), toColorArray(float[])...
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_ remove blend(), add blendMode()
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_ sort out destroy(), stop(), pause() et al
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_ ColorSelector should stop/pause when not visible
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_ start()/stop() perform like onPause()/onResume()
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_ all of which call pause() and resume()
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_ problem with destroy() calling System.exit()
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_ http://code.google.com/p/processing/issues/detail?id=698
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_ decision on registered methods
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_ remove registerPre() et al
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_ add register("pause", ...)
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@@ -568,15 +569,8 @@ _ http://code.google.com/p/processing/issues/detail?id=233
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_ provide a way to clear the PGraphics with plain alpha
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_ add breakShape to the public API
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_ or handle differently in general.. nested beginPath() calls?
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_ opengl applet problems
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_ http://code.google.com/p/processing/issues/detail?id=196
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_ look into p5 bug with opengl in applets
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_ stop() called between tabs/pages, start() may be called again
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_ http://java.sun.com/docs/books/tutorial/deployment/applet/lifeCycle.html
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_ really, stop() should just call noLoop() (and start re-enable if done)
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_ and on android, start/stop can be used to save state information
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_ fix opengl applets so that we can safely kill P3D
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_ remove textMode(SCREEN)
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_ is it possible to do decent vlw text with JAVA2D and OPENGL?
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_ smooth() not working with applets an createGraphics(JAVA2D)
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_ but works fine with applications
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@@ -592,6 +586,10 @@ _ redraw() doesn't work from within draw()
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_ http://code.google.com/p/processing/issues/detail?id=195
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stop() mess
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_ sort out destroy(), stop(), pause() et al
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_ ColorSelector should stop/pause when not visible
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_ start()/stop() perform like onPause()/onResume()
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_ all of which call pause() and resume()
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_ destroy() shouldn't call exit()... change from lonnen
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_ calls ((PApplet)this).exit() instead of stop() (since stop is pause)
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_ notes
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