more notes

This commit is contained in:
benfry
2011-06-23 00:50:21 +00:00
parent d94666a57d
commit be39fa8057
2 changed files with 17 additions and 19 deletions
+2 -2
View File
@@ -11,9 +11,9 @@ X remove A2D and A3D constants
o colorMode() error
o http://code.google.com/p/processing/issues/detail?id=223
_ add INTERNET permissions to the android net examples
_ tries to create and AVD when running on the phone.. why?
_ this is a real problem, causes lots of crashing on startup
_ add INTERNET permissions to the android net examples
_ too many 'already exists' messages
_ go through all basics/topics examples
+15 -17
View File
@@ -67,7 +67,7 @@ o needs to be documented, and excise all screen.width/height references
X add to the 'changes' document
X saveBytes() error when writing to existing file
X http://code.google.com/p/processing/issues/detail?id=667
X destroy() in PApplet ultimately calls System.exit()
X problem with destroy() calling System.exit()
X http://code.google.com/p/processing/issues/detail?id=698
X post() is called after setup() (make decision)
X http://code.google.com/p/processing/issues/detail?id=455
@@ -425,6 +425,13 @@ _ http://code.google.com/p/processing/issues/detail?id=261
_ remove matrixMode(), add a projection() method
_ remove screenBlend(), textureBlend() from PGraphics et al
_ have andres take over all current GL issues in the tracker
_ opengl applet problems with tabs - needs to handle stop() and start()
_ http://code.google.com/p/processing/issues/detail?id=196
_ stop() called between tabs/pages, start() may be called again
_ http://java.sun.com/docs/books/tutorial/deployment/applet/lifeCycle.html
_ really, stop() should just call noLoop() (and start re-enable if done)
_ and on android, start/stop can be used to save state information
_ need to fix opengl applets so that we can safely kill P3D
more xml/json changes
_ finish updating XML documentation
@@ -451,19 +458,13 @@ _ Abnormal high Java CPU usage at empty sketch with draw()
_ http://code.google.com/p/processing/issues/detail?id=729
_ https://forum.processing.org/topic/absurd-java-cpu-usage-at-empty-sketch-with-draw
_ PNode.getChildren() shouldn't make a new array.. toArray() can do that
_ texts using textMode(SCREEN) not displayed in Processing 1.5.1
_ text using textMode(SCREEN) not displayed in Processing 1.5.1
_ http://code.google.com/p/processing/issues/detail?id=741
_ thread() causes weird flickering
_ http://code.google.com/p/processing/issues/detail?id=742
_ toArray(), toArray(float[]), toVectorArray(), toVectorArray(PVector[])
_ toColorArray(), toColorArray(float[])...
_ remove blend(), add blendMode()
_ sort out destroy(), stop(), pause() et al
_ ColorSelector should stop/pause when not visible
_ start()/stop() perform like onPause()/onResume()
_ all of which call pause() and resume()
_ problem with destroy() calling System.exit()
_ http://code.google.com/p/processing/issues/detail?id=698
_ decision on registered methods
_ remove registerPre() et al
_ add register("pause", ...)
@@ -568,15 +569,8 @@ _ http://code.google.com/p/processing/issues/detail?id=233
_ provide a way to clear the PGraphics with plain alpha
_ add breakShape to the public API
_ or handle differently in general.. nested beginPath() calls?
_ opengl applet problems
_ http://code.google.com/p/processing/issues/detail?id=196
_ look into p5 bug with opengl in applets
_ stop() called between tabs/pages, start() may be called again
_ http://java.sun.com/docs/books/tutorial/deployment/applet/lifeCycle.html
_ really, stop() should just call noLoop() (and start re-enable if done)
_ and on android, start/stop can be used to save state information
_ fix opengl applets so that we can safely kill P3D
_ remove textMode(SCREEN)
_ is it possible to do decent vlw text with JAVA2D and OPENGL?
_ smooth() not working with applets an createGraphics(JAVA2D)
_ but works fine with applications
@@ -592,6 +586,10 @@ _ redraw() doesn't work from within draw()
_ http://code.google.com/p/processing/issues/detail?id=195
stop() mess
_ sort out destroy(), stop(), pause() et al
_ ColorSelector should stop/pause when not visible
_ start()/stop() perform like onPause()/onResume()
_ all of which call pause() and resume()
_ destroy() shouldn't call exit()... change from lonnen
_ calls ((PApplet)this).exit() instead of stop() (since stop is pause)
_ notes