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deal with multiple bit fields for mouse button events (issue #1332)
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@@ -2487,12 +2487,21 @@ public class PApplet extends Applet
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InputEvent.META_DOWN_MASK |
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InputEvent.ALT_DOWN_MASK);
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// Windows and OS X seem to disagree on how to handle this. Windows only
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// sets BUTTON1_DOWN_MASK, while OS X seems to set BUTTON1_MASK.
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// This is an issue in particular with mouse release events:
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// http://code.google.com/p/processing/issues/detail?id=1294
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// The fix for which led to a regression (fixed here by checking both):
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// http://code.google.com/p/processing/issues/detail?id=1332
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int peButton = 0;
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if ((modifiers & InputEvent.BUTTON1_MASK) != 0) {
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if ((modifiers & InputEvent.BUTTON1_MASK) != 0 ||
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(modifiers & InputEvent.BUTTON1_DOWN_MASK) != 0) {
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peButton = LEFT;
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} else if ((modifiers & InputEvent.BUTTON2_MASK) != 0) {
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} else if ((modifiers & InputEvent.BUTTON2_MASK) != 0 ||
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(modifiers & InputEvent.BUTTON2_DOWN_MASK) != 0) {
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peButton = CENTER;
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} else if ((modifiers & InputEvent.BUTTON3_MASK) != 0) {
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} else if ((modifiers & InputEvent.BUTTON3_MASK) != 0 ||
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(modifiers & InputEvent.BUTTON3_DOWN_MASK) != 0) {
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peButton = RIGHT;
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}
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// if running on macos, allow ctrl-click as right mouse
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@@ -10383,7 +10392,7 @@ public class PApplet extends Applet
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* Description to come...
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*
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* ( end auto-generated from textureWrap.xml )
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*
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*
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* @webref image:textures
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* @param wrap Either CLAMP (default) or REPEAT
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*/
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@@ -10552,7 +10561,7 @@ public class PApplet extends Applet
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* This is a new reference entry for Processing 2.0. It will be updated shortly.
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*
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* ( end auto-generated )
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*
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*
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* @webref Rendering
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* @param mode the blending mode to use
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*/
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@@ -10596,7 +10605,7 @@ public class PApplet extends Applet
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* This is a new reference entry for Processing 2.0. It will be updated shortly.
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*
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* ( end auto-generated )
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*
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*
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* @webref rendering:shaders
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* @param fragFilename name of fragment shader file
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*/
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@@ -10619,7 +10628,7 @@ public class PApplet extends Applet
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* This is a new reference entry for Processing 2.0. It will be updated shortly.
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*
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* ( end auto-generated )
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*
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*
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* @webref rendering:shaders
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* @param shader name of shader file
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*/
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@@ -10644,7 +10653,7 @@ public class PApplet extends Applet
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* This is a new reference entry for Processing 2.0. It will be updated shortly.
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*
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* ( end auto-generated )
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*
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*
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* @webref rendering:shaders
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*/
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public void resetShader() {
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@@ -11525,9 +11534,9 @@ public class PApplet extends Applet
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/**
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*
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*
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* @param level either 2, 4, or 8
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*/
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*/
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public void smooth(int level) {
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if (recorder != null) recorder.smooth(level);
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g.smooth(level);
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