mirror of
https://github.com/processing/processing4.git
synced 2026-02-03 21:59:20 +01:00
probably temporary, but adding api.txt info and PMaterial class
This commit is contained in:
253
core/api.txt
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253
core/api.txt
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setMainDrawingSurface() -> setPrimarySurface()
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mainDrawingSurface = primarySurface;
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resize() -> setSize() (roughly)
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endShape() with no params is no longer 'final'
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X/Y/Z -> TX/TY/TZ
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MX/MY/MZ -> X/Y/Z (for sake of PShape)
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//
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setParent()
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setPrimary()
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setPath()
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setSize(int w, int h)
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allocate()
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canDraw()
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beginDraw()
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endDraw()
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flush() - flushDraw()?
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checkSettings()
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defaultSettings()
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reapplySettings()
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hint()
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unhint()
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public void beginShape()
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public void beginShape(int kind)
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public void normal(float nx, float ny, float nz)
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public void textureMode(int mode)
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public void texture(PImage image)
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public void vertex(float x, float y)
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public void vertex(float x, float y, float z)
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public void vertex(float x, float y, float u, float v)
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public void vertex(float x, float y, float z, float u, float v)
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public void bezierVertex(float x2, float y2,
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public void bezierVertex(float x2, float y2, float z2,
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public void curveVertex(float x, float y)
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public void curveVertex(float x, float y, float z)
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public void breakShape()
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public void endShape()
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public void endShape(int mode)
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public void point(float x, float y)
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public void point(float x, float y, float z)
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public void line(float x1, float y1, float x2, float y2)
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public void line(float x1, float y1, float z1,
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public void triangle(float x1, float y1, float x2, float y2,
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public void quad(float x1, float y1, float x2, float y2,
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public void rectMode(int mode)
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public void rect(float x1, float y1, float x2, float y2)
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public void ellipseMode(int mode)
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public void ellipse(float a, float b, float c, float d)
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public void arc(float a, float b, float c, float d,
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public void box(float size)
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public void box(float w, float h, float d)
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public void sphereDetail(int res)
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public void sphereDetail(int ures, int vres)
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public void sphere(float r)
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public float bezierPoint(float a, float b, float c, float d, float t)
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public float bezierTangent(float a, float b, float c, float d, float t)
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public void bezierDetail(int detail)
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public void bezier(float x1, float y1,
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public void bezier(float x1, float y1, float z1,
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public float curvePoint(float a, float b, float c, float d, float t)
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public float curveTangent(float a, float b, float c, float d,
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public void curveDetail(int detail)
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public void curveTightness(float tightness)
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public void curve(float x1, float y1,
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public void curve(float x1, float y1, float z1,
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public void image(PImage image, float x, float y)
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public void image(PImage image,
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public void image(PImage image,
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public void textAlign(int align)
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public void textAlign(int alignX, int alignY)
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public float textAscent()
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public float textDescent()
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public void textFont(PFont which)
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public void textFont(PFont which, float size)
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public void textLeading(float leading)
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public void textMode(int mode)
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public void textSize(float size)
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public float textWidth(char c)
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public float textWidth(String str)
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public void text(char c)
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public void text(char c, float x, float y)
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public void text(char c, float x, float y, float z)
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public void text(String str)
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public void text(String str, float x, float y)
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public void text(String str, float x, float y, float z)
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public void text(String str, float x1, float y1, float x2, float y2)
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public void text(String s, float x1, float y1, float x2, float y2, float z)
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public void text(int num, float x, float y)
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public void text(int num, float x, float y, float z)
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public void text(float num, float x, float y)
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public void text(float num, float x, float y, float z)
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public void translate(float tx, float ty)
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public void translate(float tx, float ty, float tz)
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public void rotate(float angle)
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public void rotateX(float angle)
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public void rotateY(float angle)
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public void rotateZ(float angle)
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public void rotate(float angle, float vx, float vy, float vz)
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public void scale(float s)
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public void scale(float sx, float sy)
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public void scale(float x, float y, float z)
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public void pushMatrix()
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public void popMatrix()
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public void resetMatrix()
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public void applyMatrix(float n00, float n01, float n02,
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public void applyMatrix(float n00, float n01, float n02, float n03,
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public void loadMatrix()
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public void printMatrix()
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public void beginCamera()
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public void endCamera()
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public void camera()
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public void camera(float eyeX, float eyeY, float eyeZ,
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public void printCamera()
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public void ortho()
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public void ortho(float left, float right,
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public void perspective()
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public void perspective(float fovy, float aspect, float zNear, float zFar)
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public void frustum(float left, float right, float bottom,
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public void printProjection()
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public float screenX(float x, float y)
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public float screenY(float x, float y)
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public float screenX(float x, float y, float z)
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public float screenY(float x, float y, float z)
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public float screenZ(float x, float y, float z)
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public float modelX(float x, float y, float z)
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public float modelY(float x, float y, float z)
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public float modelZ(float x, float y, float z)
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public void colorMode(int mode)
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public void colorMode(int mode, float max)
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public void colorMode(int mode,
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public void colorMode(int mode,
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public void noStroke()
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public void stroke(int rgb)
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public void stroke(int rgb, float alpha)
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public void stroke(float gray)
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public void stroke(float gray, float alpha)
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public void stroke(float x, float y, float z)
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public void stroke(float x, float y, float z, float a)
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public void strokeCap(int cap)
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public void strokeJoin(int join)
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public void strokeWeight(float weight)
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public void noTint()
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public void tint(int rgb)
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public void tint(int rgb, float alpha)
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public void tint(float gray)
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public void tint(float gray, float alpha)
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public void tint(float x, float y, float z)
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public void tint(float x, float y, float z, float a)
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public void noFill()
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public void fill(int rgb)
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public void fill(int rgb, float alpha)
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public void fill(float gray)
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public void fill(float gray, float alpha)
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public void fill(float x, float y, float z)
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public void fill(float x, float y, float z, float a)
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public void ambient(int rgb)
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public void ambient(float gray)
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public void ambient(float x, float y, float z)
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public void specular(int rgb)
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public void specular(float gray)
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public void specular(float x, float y, float z)
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public void shininess(float shine)
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public void emissive(int rgb)
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public void emissive(float gray)
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public void emissive(float x, float y, float z )
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public void lights()
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public void noLights()
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public void ambientLight(float red, float green, float blue)
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public void ambientLight(float red, float green, float blue,
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public void directionalLight(float red, float green, float blue,
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public void pointLight(float red, float green, float blue,
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public void spotLight(float red, float green, float blue,
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public void lightFalloff(float constant, float linear, float quadratic)
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public void lightSpecular(float x, float y, float z)
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public void background(int rgb)
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public void background(int rgb, float alpha)
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public void background(float gray)
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public void background(float gray, float alpha)
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public void background(float x, float y, float z)
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public void background(float x, float y, float z, float a)
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public void background(PImage image)
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public final float alpha(int what)
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public final float red(int what)
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public final float green(int what)
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public final float blue(int what)
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public final float hue(int what)
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public final float saturation(int what)
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public final float brightness(int what)
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public int lerpColor(int c1, int c2, float amt)
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static public int lerpColor(int c1, int c2, float amt, int mode)
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public boolean displayable()
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//
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public void smooth()
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public void noSmooth()
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public void imageMode(int mode)
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public void loadPixels()
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public void updatePixels()
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public void updatePixels(int x1, int y1, int x2, int y2)
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public int get(int x, int y)
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public PImage get(int x, int y, int w, int h)
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public PImage get()
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public void set(int x, int y, int c)
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public void set(int dx, int dy, PImage src)
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public void mask(int alpha[])
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public void mask(PImage alpha)
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public void filter(int kind)
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public void filter(int kind, float param)
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public void copy(int sx1, int sy1, int sx2, int sy2,
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public void copy(PImage src,
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static public int blendColor(int c1, int c2, int mode)
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public void blend(int sx1, int sy1, int sx2, int sy2,
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public void blend(PImage src,
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205
core/src/processing/core/PMaterial.java
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205
core/src/processing/core/PMaterial.java
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@@ -0,0 +1,205 @@
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/* -*- mode: java; c-basic-offset: 2; indent-tabs-mode: nil -*- */
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/*
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Part of the Processing project - http://processing.org
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Copyright (c) 2008 Ben Fry and Casey Reas
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General
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||||
Public License along with this library; if not, write to the
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Free Software Foundation, Inc., 59 Temple Place, Suite 330,
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Boston, MA 02111-1307 USA
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*/
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package processing.core;
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public class PMaterial {
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/** Ka parameters of the material. */
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public float ambientR, ambientG, ambientB;
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/** Kd parameters of the material */
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public float diffuseR, diffuseG, diffuseB;
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/** Ks parameters of the material */
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public float specularR, specularG, specularB;
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/** Ke parameters of the material */
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public float emissiveR, emissiveG, emissiveB;
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/** Se parameter of the material */
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public float shininess; // Se
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public PMaterial(float ambientR, float ambientG, float ambientB,
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float diffuseR, float diffuseG, float diffuseB,
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float specularR, float specularG, float specularB,
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float emissiveR, float emissiveG, float emissiveB,
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float shininess) {
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ambient(ambientR, ambientG, ambientB);
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diffuse(diffuseR, diffuseG, diffuseB);
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specular(specularR, specularG, specularB);
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emissive(emissiveR, emissiveG, emissiveB);
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shininess(shininess);
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}
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public void ambient(float r, float g, float b) {
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ambientR = r;
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ambientG = g;
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ambientB = b;
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}
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public void diffuse(float r, float g, float b) {
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diffuseR = r;
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diffuseG = g;
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diffuseB = b;
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}
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public void specular(float r, float g, float b) {
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specularR = r;
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specularG = g;
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specularB = b;
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}
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public void emissive(float r, float g, float b) {
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emissiveR = r;
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emissiveG = g;
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emissiveB = b;
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}
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public void shininess(float s) {
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shininess = s;
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}
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/*
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static public PMaterial BRASS =
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new PMaterial(0.329412f, 0.223529f, 0.027451f, 1,
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0.780392f, 0.568627f, 0.113725f, 1,
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0.992157f, 0.941176f, 0.807843f, 1,
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27.89740f);
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static public PMaterial BRONZE =
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new PMaterial(0.212500f, 0.127500f, 0.054000f, 1,
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0.714000f, 0.428400f, 0.181440f, 1,
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0.393548f, 0.271906f, 0.166721f, 1,
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25.60000f);
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static public PMaterial POLISHED_BRONZE =
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new PMaterial(0.250000f, 0.148000f, 0.064750f, 1,
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0.400000f, 0.236800f, 0.103600f, 1,
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0.774597f, 0.458561f, 0.200621f, 1,
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76.80000f);
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static public PMaterial CHROME =
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new PMaterial(0.250000f, 0.250000f, 0.250000f, 1,
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0.400000f, 0.400000f, 0.400000f, 1,
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0.774597f, 0.774597f, 0.774597f, 1,
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76.80000f);
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static public PMaterial COPPER =
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new PMaterial(0.191250f, 0.073500f, 0.022500f, 1,
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0.703800f, 0.270480f, 0.082800f, 1,
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0.256777f, 0.137622f, 0.086014f, 1,
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12.80000f);
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static public PMaterial POLISHED_COPPER =
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new PMaterial(0.229500f, 0.088250f, 0.027500f, 1f,
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0.550800f, 0.211800f, 0.066000f, 1f,
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0.580594f, 0.223257f, 0.069570f, 1f,
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||||
51.20000f);
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static public PMaterial GOLD =
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new PMaterial(0.247250f, 0.199500f, 0.074500f, 1,
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||||
0.751640f, 0.606480f, 0.226480f, 1,
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||||
0.628281f, 0.555802f, 0.366065f, 1,
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||||
51.20000f);
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||||
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||||
static public PMaterial POLISHED_GOLD =
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new PMaterial(0.247250f, 0.224500f, 0.064500f, 1,
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||||
0.346150f, 0.314300f, 0.090300f, 1,
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||||
0.797357f, 0.723991f, 0.208006f, 1,
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||||
83.20000f);
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||||
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||||
static public PMaterial PEWTER =
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||||
new PMaterial(0.105882f, 0.058824f, 0.113725f, 1,
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||||
0.427451f, 0.470588f, 0.541176f, 1,
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||||
0.333333f, 0.333333f, 0.521569f, 1,
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||||
9.846150f);
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||||
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||||
static public PMaterial SILVER =
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||||
new PMaterial(0.192250f, 0.192250f, 0.192250f, 1,
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||||
0.507540f, 0.507540f, 0.507540f, 1,
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||||
0.508273f, 0.508273f, 0.508273f, 1,
|
||||
51.20000f);
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||||
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||||
static public PMaterial POLISHED_SILVER =
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||||
new PMaterial(0.231250f, 0.231250f, 0.231250f, 1,
|
||||
0.277500f, 0.277500f, 0.277500f, 1,
|
||||
0.773911f, 0.773911f, 0.773911f, 1,
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||||
89.59999f);
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||||
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||||
static public PMaterial EMERALD =
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||||
new PMaterial(0.021500f, 0.174500f, 0.021500f, 0.55f,
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||||
0.075680f, 0.614240f, 0.075680f, 0.55f,
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||||
0.633000f, 0.727811f, 0.633000f, 0.55f,
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||||
76.80000f);
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||||
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||||
static public PMaterial JADE =
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||||
new PMaterial(0.135000f, 0.222500f, 0.157500f, 0.95f,
|
||||
0.540000f, 0.890000f, 0.630000f, 0.95f,
|
||||
0.316228f, 0.316228f, 0.316228f, 0.95f,
|
||||
12.80000f);
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||||
|
||||
static public PMaterial OBSIDIAN =
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||||
new PMaterial(0.053750f, 0.050000f, 0.066250f, 0.82f,
|
||||
0.182750f, 0.170000f, 0.225250f, 0.82f,
|
||||
0.332741f, 0.328634f, 0.346435f, 0.82f,
|
||||
38.40000f);
|
||||
|
||||
static public PMaterial PEARL =
|
||||
new PMaterial(0.250000f, 0.207250f, 0.207250f, 0.922f,
|
||||
1.000000f, 0.829000f, 0.829000f, 0.922f,
|
||||
0.296648f, 0.296648f, 0.296648f, 0.922f,
|
||||
11.26400f);
|
||||
|
||||
static public PMaterial RUBY =
|
||||
new PMaterial(0.174500f, 0.011750f, 0.011750f, 0.55f,
|
||||
0.614240f, 0.041360f, 0.041360f, 0.55f,
|
||||
0.727811f, 0.626959f, 0.626959f, 0.55f,
|
||||
76.80000f);
|
||||
|
||||
static public PMaterial TURQUOISE =
|
||||
new PMaterial(0.100000f, 0.187250f, 0.174500f, 0.8f,
|
||||
0.396000f, 0.741510f, 0.691020f, 0.8f,
|
||||
0.297254f, 0.308290f, 0.306678f, 0.8f,
|
||||
12.80000f);
|
||||
|
||||
static public PMaterial BLACK_PLASTIC =
|
||||
new PMaterial(0.000000f, 0.000000f, 0.000000f, 1,
|
||||
0.010000f, 0.010000f, 0.010000f, 1,
|
||||
0.500000f, 0.500000f, 0.500000f, 1,
|
||||
32.00000f);
|
||||
|
||||
static public PMaterial BLACK_RUBBER =
|
||||
new PMaterial(0.020000f, 0.020000f, 0.020000f, 1,
|
||||
0.010000f, 0.010000f, 0.010000f, 1,
|
||||
0.400000f, 0.400000f, 0.400000f, 1,
|
||||
10.00000f);
|
||||
*/
|
||||
}
|
||||
Reference in New Issue
Block a user