don't attempt to tessellate edges if edge count == 0. Solves issue #1421

This commit is contained in:
codeanticode
2012-11-29 00:16:12 +00:00
parent 57fd80e10e
commit cc769761d3
@@ -10658,6 +10658,9 @@ public class PGraphicsOpenGL extends PGraphics {
void tessellateEdges() {
if (stroke) {
if (in.edgeCount == 0) {
return;
}
if (is3D) {
tessellateEdges3D();
} else if (is2D) {