updated todo list

This commit is contained in:
Ben Fry
2013-02-22 06:56:14 -05:00
parent 856da77f62
commit cec8f987b5

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@@ -44,6 +44,11 @@ X remove SVG warning about "#text" ignored
X fix bug where noDelays wasn't being used in PApplet
X remove "ignoring #text tag" from SVG loader
X can ignore any # items altogether
o add "CGAffineTransformInvert: singular matrix" problem to the Wiki
X http://code.google.com/p/processing/issues/detail?id=1363
X confirmed fixed with 6u41
_ don't allocate Java2D buffer inside beginDraw()
_ otherwise PDF will make an enormous image even if it's not needed
andres
A P3D sketches failing to run
@@ -97,8 +102,10 @@ A http://code.google.com/p/processing/issues/detail?id=1445
A exit() crashes Java on P2D and 3D when fullscreen only
A https://github.com/processing/processing/issues/12
_ Default filter on PGraphics does nothing (JAVA2D) or causes crash (P2D/P3D)
_ http://code.google.com/p/processing/issues/detail?id=1496
X https://github.com/processing/processing/issues/1534
_ https://github.com/processing/processing/issues/1534
X http://code.google.com/p/processing/issues/detail?id=1496
A crash when running latest P2D/P3D under VMware
A https://github.com/processing/processing/issues/1644
cleaning/earlier
C textureWrap() CLAMP and REPEAT now added
@@ -638,12 +645,6 @@ _ document somehow.. svg viewer will be discontinued
_ http://www.adobe.com/svg/eol.html
CORE / PGraphicsJava2D
_ add "CGAffineTransformInvert: singular matrix" problem to the Wiki
_ http://code.google.com/p/processing/issues/detail?id=1363
CORE / OpenGL (Andres)
_ ortho() issues
@@ -655,7 +656,8 @@ _ http://code.google.com/p/processing/issues/detail?id=121
_ first few frames of OpenGL sketches on Windows run slowly
_ http://code.google.com/p/processing/issues/detail?id=107
_ implement textMode(SHAPE) with OPENGL
_ http://code.google.com/p/processing/issues/detail?id=738
_ https://github.com/processing/processing/issues/777
X http://code.google.com/p/processing/issues/detail?id=738
_ Signature issue on contributed libraries affects unrelated opengl sketches
_ http://code.google.com/p/processing/issues/detail?id=261
_ simple NPE in OpenGL causes really large, not useful, stack trace