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a couple of notes for the todo
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@@ -9,6 +9,9 @@ _ use depth()/noDepth() to handle depth test
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_ y2 position of rectangles not same as y2 position of lines
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_ screenX/Y aren't properly working for 2D points against a 3D matrix
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_ (ryan alexander rounding bug)
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text issues
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_ need to resolve SCREEN_SPACE vs OBJECT_SPACE
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_ can this be auto-detected with noDepth()?
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@@ -20,6 +23,7 @@ _ without setting the font, SCREEN_SPACE comes out weird
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_ move SCREEN_SPACE into ScreenFont() class?
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_ probably not, casey thinks screen space text is prolly more useful
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_ that way can clear up some of the general confusion in the code
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_ check into symbol font encoding with create font
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text wish list
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_ look into fixing the texture mapping to not squash fonts
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15
todo.txt
15
todo.txt
@@ -1,9 +1,22 @@
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0072 pde
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X error message when an import isn't available
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o particle examples c & d don't have their extra files
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o let's not call it 'expert', let's just say w/o java
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X new thread-safer version of the PdeEditorConsole
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macosx
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_ resize box intrudes on the scroller for the console area
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_ horizontal scroller is always present
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//
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_ creating sketchbook / lab situations
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_ test to see if it's possible to write to "My Documents"
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_ if not, should bring up a prompt asking where to put sketchbook
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_ also put something in lib/preferences.txt for default location
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_ this way a course admin can change the default location
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_ allow to use doubles on casting -- particularly for Math.cos() et al
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_ ctrl-tab to switch between tabs
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@@ -43,9 +56,7 @@ _ if additional tab is "public" class.. then make external?
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casey notes
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_ particle examples c & d don't have their extra files
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_ sketches no longer require a "data" folder
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_ let's not call it 'expert', let's just say w/o java
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_ "draw" is not highlighted as a keyword.. other keywords?
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_ draw(), PGraphics(), NO_DEPTH_TEST, PMovie(), PMovie.repeat()
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_ PClient(), PClient.available(), PClient.read(),
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