mirror of
https://github.com/processing/processing4.git
synced 2026-02-15 11:25:38 +01:00
remove LWJGL from the download
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@@ -129,9 +129,6 @@
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<subant buildpath="../java/libraries/serial" target="clean"/>
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<subant buildpath="../java/libraries/video" target="clean"/>
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<subant buildpath="../experimental" target="clean"/>
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<!--
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<subant buildpath="../android/core" target="clean"/>
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-->
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<subant buildpath="shared/tools/MovieMaker" target="clean"/>
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</target>
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@@ -144,9 +141,6 @@
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<subant buildpath="../java/libraries/serial" target="build"/>
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<subant buildpath="../java/libraries/video" target="build"/>
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<subant buildpath="../experimental" target="build"/>
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<!--
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<subant buildpath="../android/core" target="build"/>
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-->
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<subant buildpath="shared/tools/MovieMaker" target="build"/>
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</target>
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@@ -177,6 +171,8 @@
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<copy todir="${target.path}/modes/java">
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<fileset dir="../java">
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<!-- don't include LWJGL, it's not operational -->
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<exclude name="libraries/lwjgl/**" />
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<!--
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<exclude name="**/bin/*" />
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<exclude name="**/src/*" />
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@@ -452,7 +448,9 @@
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<target name="macosx-dist-sign" if="codesign">
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<echo>
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It code signing fails, may need to use:
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Code signing will only work if you have a $99/yr Apple developer ID.
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With a proper ID, if code signing fails, you may need to use:
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export CODESIGN_ALLOCATE="/Applications/Xcode.app/Contents/Developer/usr/bin/codesign_allocate"
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</echo>
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<exec executable="codesign" dir="macosx/work">
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