remove LWJGL from the download

This commit is contained in:
Ben Fry
2013-06-02 16:24:18 -04:00
parent df76053ba8
commit d8b9f9ce5b

View File

@@ -129,9 +129,6 @@
<subant buildpath="../java/libraries/serial" target="clean"/>
<subant buildpath="../java/libraries/video" target="clean"/>
<subant buildpath="../experimental" target="clean"/>
<!--
<subant buildpath="../android/core" target="clean"/>
-->
<subant buildpath="shared/tools/MovieMaker" target="clean"/>
</target>
@@ -144,9 +141,6 @@
<subant buildpath="../java/libraries/serial" target="build"/>
<subant buildpath="../java/libraries/video" target="build"/>
<subant buildpath="../experimental" target="build"/>
<!--
<subant buildpath="../android/core" target="build"/>
-->
<subant buildpath="shared/tools/MovieMaker" target="build"/>
</target>
@@ -177,6 +171,8 @@
<copy todir="${target.path}/modes/java">
<fileset dir="../java">
<!-- don't include LWJGL, it's not operational -->
<exclude name="libraries/lwjgl/**" />
<!--
<exclude name="**/bin/*" />
<exclude name="**/src/*" />
@@ -452,7 +448,9 @@
<target name="macosx-dist-sign" if="codesign">
<echo>
It code signing fails, may need to use:
Code signing will only work if you have a $99/yr Apple developer ID.
With a proper ID, if code signing fails, you may need to use:
export CODESIGN_ALLOCATE="/Applications/Xcode.app/Contents/Developer/usr/bin/codesign_allocate"
</echo>
<exec executable="codesign" dir="macosx/work">