additional documentation changes, moved from the old faq

This commit is contained in:
benfry
2006-09-27 15:23:04 +00:00
parent c6a78ccd89
commit db01b01911
3 changed files with 84 additions and 13 deletions
+51
View File
@@ -969,6 +969,57 @@ public class PApplet extends Applet
}
/**
* Create an offscreen PGraphics object for drawing. This can be used
* for bitmap or vector images drawing or rendering.
*
* <UL>
* <LI>Do not use "new PGraphicsXxxx()", use this method. This method
* ensures that internal variables are set up properly that tie the
* new graphics context back to its parent PApplet.
* <LI>The basic way to create bitmap images is to use the <A
* HREF="http://processing.org/reference/saveFrame_.html">saveFrame()</A>
* function.
* <LI>If you want to create a really large scene and write that,
* first make sure that you've allocated a lot of memory in the Preferences.
* <LI>If you want to create images that are larger than the screen,
* you should create your own PGraphics object, draw to that, and use
* <A HREF="http://processing.org/reference/save_.html">save()</A>.
* For now, it's best to use <A HREF="http://dev.processing.org/reference/everything/javadoc/processing/core/PGraphics3D.html">P3D</A> in this scenario.
* P2D is currently disabled, and the JAVA2D default will give mixed
* results. An example of using P3D:
* <PRE>
*
* PGraphics big;
*
* void setup() {
* big = createGraphics(3000, 3000, P3D);
*
* big.beginDraw();
* big.background(128);
* big.line(20, 1800, 1800, 900);
* // etc..
* big.endDraw();
*
* // make sure the file is written to the sketch folder
* big.save("big.tif");
* }
*
* </PRE>
* <LI>It's important to always wrap drawing to createGraphics() with
* beginDraw() and endDraw() (beginFrame() and endFrame() prior to
* revision 0115). The reason is that the renderer needs to know when
* drawing has stopped, so that it can update itself internally.
* This also handles calling the defaults() method, for people familiar
* with that.
* <LI>It's not possible to use createGraphics() with the OPENGL renderer,
* because it doesn't allow offscreen use.
* <LI>With Processing 0115 and later, it's possible to write images in
* formats other than the default .tga and .tiff. The exact formats and
* background information can be found in the developer's reference for
* <A HREF="http://dev.processing.org/reference/core/javadoc/processing/core/PImage.html#save(java.lang.String)">PImage.save()</A>.
* </UL>
*/
static public PGraphics createGraphics(int iwidth, int iheight,
String irenderer, String ipath,
PApplet applet) {
+18 -2
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@@ -31,6 +31,22 @@ import java.awt.image.*;
/**
* Subclass for PGraphics that implements the graphics API
* in Java 1.3+ using Java 2D.
*
* <p>Pixel operations too slow? As of release 0085 (the first beta),
* the default renderer uses Java2D. It's more accurate than the renderer
* used in alpha releases of Processing (it handles stroke caps and joins,
* and has better polygon tessellation), but it's super slow for handling
* pixels. At least until we get a chance to get the old 2D renderer
* (now called P2D) working in a similar fashion, you can use
* <TT>size(w, h, P3D)</TT> instead of <TT>size(w, h)</TT> which will
* be faster for general pixel flipping madness. </p>
*
* <p>To get access to the Java 2D "Graphics2D" object for the default
* renderer, use:
* <PRE>Graphics2D g2 = ((PGraphics2)g).g2;</PRE>
* This will let you do Java 2D stuff directly, but is not supported in
* any way shape or form. Which just means "have fun, but don't complain
* if it breaks."</p>
*/
public class PGraphicsJava2D extends PGraphics {
@@ -784,7 +800,7 @@ public class PGraphicsJava2D extends PGraphics {
RenderingHints.VALUE_ANTIALIAS_ON :
RenderingHints.VALUE_ANTIALIAS_OFF);
*/
Object antialias =
g2.getRenderingHint(RenderingHints.KEY_ANTIALIASING);
@@ -810,7 +826,7 @@ public class PGraphicsJava2D extends PGraphics {
// return to previous smoothing state if it was changed
//g2.setRenderingHint(RenderingHints.KEY_TEXT_ANTIALIASING, textAntialias);
g2.setRenderingHint(RenderingHints.KEY_ANTIALIASING, antialias);
textX = x + textWidthImpl(buffer, start, stop);
textY = y;
textZ = 0; // this will get set by the caller if non-zero
+15 -11
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@@ -49,6 +49,9 @@ X keep checking whether google has started to honor robots.txt
X http://www.google.com/search?hl=en&lr=&q=angleMode+site%3Aprocessing.org&btnG=Search
X add load/updatePixels stuff to the pixels[] reference
X make mention of doing it to main pix array, and on an image
X move fwd/back tab into the tab menu
X however it includes a bug that loses focus (at least on osx)
X http://dev.processing.org/bugs/show_bug.cgi?id=402
video
X quicktime in applets
@@ -146,18 +149,17 @@ X on unix machines it's also possible to use a symlink
_ need to write converter that will handle syntax changes
_ basically find & replace with regexps
_ framerate() -> frameRate()
_ add info to the new faq
_ where to find out about embedding PApplet (the dev ref)
_ also the link to the eclipse integration
_ also add to the platforms page
_ i want to use java 1.5 crap (so do it, just don't use our env)
X add info to the new faq
X where to find out about embedding PApplet (the dev ref)
X also the link to the eclipse integration
X also add to the platforms page
X i want to use java 1.5 crap (so do it, just don't use our env)
X where have all the old faq pages gone?
_ add to createImage() or createGraphics reference:
_ Creating bitmap images - from advanced.html
_ move fwd/back tab into the tab menu
_ add to opengl ref the information about downloading more native libs
_ we only include linux-i586, macosx (ppc and universal), windows
_ also can get linux amd64 and sunos, just need to include the libs
X add to opengl ref the information about downloading more native libs
X we only include linux-i586, macosx (ppc and universal), windows
X also can get linux amd64 and sunos, just need to include the libs
X add to createImage() or createGraphics reference:
X Creating bitmap images - from advanced.html
_ the "export folder" command doesn't seem to work at all
_ check with casey, see if he's using it
_ on archive sketch, open the sketch folder where it's saved
@@ -551,6 +553,8 @@ _ http://dev.processing.org/bugs/show_bug.cgi?id=39
PDE / Editor Header
_ cmd-{ and cmd-} no longer work after the menu is shown
_ http://dev.processing.org/bugs/show_bug.cgi?id=402
_ make some fancy extendo things because the tabs get too big
_ either condense or popdown menu thingy
_ http://dev.processing.org/bugs/show_bug.cgi?id=54