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no longer used under the current regime
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@@ -95,11 +95,11 @@ public interface PSurface {
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//public Component getComponent();
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/**
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* Sometimes smoothing must be set at the drawing surface level
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* not just inside the renderer itself.
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*/
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public void setSmooth(int level);
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// /**
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// * Sometimes smoothing must be set at the drawing surface level
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// * not just inside the renderer itself.
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// */
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// public void setSmooth(int level);
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public void setFrameRate(float fps);
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