invert mouse value

This commit is contained in:
codeanticode
2012-11-20 00:06:36 +00:00
parent 12ac541ea8
commit e0a50b8d90
@@ -6533,7 +6533,7 @@ public class PGraphicsOpenGL extends PGraphics {
pmouseLoc = getUniformLoc("pmouse");
timeLoc = getUniformLoc("time");
pframeSamplerLoc = getUniformLoc("prevframeSampler");
pframeSamplerLoc = getUniformLoc("pframeSampler");
}
@Override
@@ -6581,13 +6581,13 @@ public class PGraphicsOpenGL extends PGraphics {
if (-1 < mouseLoc) {
float mx = pgCurrent.parent.mouseX;
float my = pgCurrent.parent.mouseY;
float my = pgCurrent.parent.height - pgCurrent.parent.mouseY;
setUniformValue(mouseLoc, mx, my);
}
if (-1 < pmouseLoc) {
float pmx = pgCurrent.parent.pmouseX;
float pmy = pgCurrent.parent.pmouseY;
float pmy = pgCurrent.parent.height - pgCurrent.parent.pmouseY;
setUniformValue(pmouseLoc, pmx, pmy);
}