Fix check in loadShader()

This commit is contained in:
Federico Bond
2014-09-14 21:27:25 -03:00
parent f6611eddf1
commit e2bf6636ff

View File

@@ -6681,7 +6681,7 @@ public class PGraphicsOpenGL extends PGraphics {
if (fragFilename == null || fragFilename.equals("")) {
PGraphics.showWarning(MISSING_FRAGMENT_SHADER);
return null;
} else if (fragFilename == null || fragFilename.equals("")) {
} else if (vertFilename == null || vertFilename.equals("")) {
PGraphics.showWarning(MISSING_VERTEX_SHADER);
return null;
} else {