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additional OpenGL notes
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@@ -50,6 +50,14 @@ Actual rendering in the default renderer happens off the EDT, but the EDT is use
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## OpenGL
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And now, for something completely different.
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### Changes from 2.x
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Any code that uses `javax.media.opengl` in imports should replace that `com.jogamp.opengl`. I guess the JOGL folks are fully on their own w/o Oracle/Sun support.
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### JOGL vs LWJGL
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During the alpha 6, 7, and 8 release process we did some juggling with what OpenGL library we should use.
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The short version of how it played out (written 15 May 2015)
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