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+6
-13
@@ -10,9 +10,7 @@ X Fixed color update issues in PShapeOpenGL.
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X Implement mask(PImage) using a shader.
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X Add DISABLE_PERSPECTIVE_CORRECTED_STROKE hint for both points and lines,
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X remove DISABLE_PERSPECTIVE_CORRECTED_LINES
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X Back-buffer support in shaders:
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X http://code.google.com/p/processing/issues/detail?id=1169
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X Add some more shader examples (monjori, game of life, etc)
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X Add some more shader examples (monjori, etc)
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0208 video
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X Cleanup video API:
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@@ -31,14 +29,10 @@ X http://code.google.com/p/processing/issues/detail?id=1145
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X Rotation problem on Android:
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X http://code.google.com/p/processing/issues/detail?id=1146
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0208 todo pre-beta:
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_ Refactor PShapeOpenGL as cache object
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_ Add general interface for file loading
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processing-core
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_ Back-buffer support in shaders:
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_ http://code.google.com/p/processing/issues/detail?id=1169
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_ Decide on the names of the uniform and attribute variables in the shaders
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processing-core todo (post-beta):
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_ Revise/correct/update warning and error messages.
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_ Cleaner Implementation of PImage.loadPixels()
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_ some glitches with SVG shapes in P2D (load world.svg and disable style to see)
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@@ -59,13 +53,12 @@ _ Re-implement (maybe) point rendering to use quads for round points (3D): use
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_ fragment shader to calculate pixels inside circle using the radius stored
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_ in point attributes. Need to properly take care of aliasing at the border.
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processing-video todo (post-beta)
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processing-video
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_ New gstreamer binaries from GStreamer SDK:
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_ http://docs.gstreamer.com/display/GstSDK/Installing+the+SDK
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_ http://cgit.freedesktop.org/gstreamer-sdk/cerbero/tree/
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processing-android todo (post-beta):
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processing-android
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_ noLoop/redraw not working
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_ Mipmaps are disabled, need manual generation
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_ make OpenGL examples work on emulator
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