mention E2D

This commit is contained in:
Ben Fry
2015-04-25 15:21:39 -04:00
parent bc44f2763c
commit ef65b732f4

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@@ -1,4 +1,4 @@
PROCESSING 3.0a6 (REV 0233) - XX April 2015
PROCESSING 3.0a6 (REV 0233) - 25 April 2015
This is the big one! We've jettisoned PApplet as the base class so that
we can improve performance, reduce flicker, and have a better base from
@@ -365,6 +365,13 @@ X Add push() and pop() to String/Int/FloatList
[ sketch ]
+ Added E2D, an experimental/enhanced renderer that draws directly
to the Graphics context without an intermediate image. This greatly
speeds up performance (especially on retina/hidpi displays), but
prevents pixel access (no save(), saveFrame(), loadPixels(), etc).
It also causes some rendering hiccups (frame rate is not as smooth),
but that's why it's experimental.
+ Remove isGL(), is2D(), is3D(), displayable() from PApplet
(these were unintentionally auto-imported from PGraphics)