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mention E2D
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@@ -1,4 +1,4 @@
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PROCESSING 3.0a6 (REV 0233) - XX April 2015
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PROCESSING 3.0a6 (REV 0233) - 25 April 2015
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This is the big one! We've jettisoned PApplet as the base class so that
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we can improve performance, reduce flicker, and have a better base from
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@@ -365,6 +365,13 @@ X Add push() and pop() to String/Int/FloatList
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[ sketch ]
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+ Added E2D, an experimental/enhanced renderer that draws directly
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to the Graphics context without an intermediate image. This greatly
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speeds up performance (especially on retina/hidpi displays), but
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prevents pixel access (no save(), saveFrame(), loadPixels(), etc).
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It also causes some rendering hiccups (frame rate is not as smooth),
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but that's why it's experimental.
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+ Remove isGL(), is2D(), is3D(), displayable() from PApplet
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(these were unintentionally auto-imported from PGraphics)
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