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fixed outofboundsex in drawing textures
This commit is contained in:
22
done.txt
22
done.txt
@@ -1,3 +1,25 @@
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0041
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X fill(#ffcc00) wasn't working for rect, calci not being set
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X also affected background and stroke
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X export was failing if no data dir
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X move background() out of draw() for draw mode apps
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X click on project name to quickly go to rename mode
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X cursor goes away during edits (java bug, fix with hack)
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X handling of key/mouse events smoothed out
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X removed 'briefly' versions of mouse/key
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X make scrollbar for console
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X make win/linux write stderr to stderr.txt like the mac
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X this will be useful until i implement scrollbar
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X -> this might be problematic, watch out for lockups
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X remove projects if created but nothing happens to them
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X maybe do this on open or quit?
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X first a syntax error, when fixed, causes NullPointerException
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X quitting the app makes things all better. argh.
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X this just started with version37, it happens extrememely
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X frequently and should be easy to reproduce the error
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X images with imageMode set for simage() weren't working
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0040
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X fix problem with pde.properties
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26
todo.txt
26
todo.txt
@@ -1,23 +1,6 @@
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0041
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X fill(#ffcc00) wasn't working for rect, calci not being set
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X also affected background and stroke
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X export was failing if no data dir
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X move background() out of draw() for draw mode apps
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X click on project name to quickly go to rename mode
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X cursor goes away during edits (java bug, fix with hack)
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X handling of key/mouse events smoothed out
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X removed 'briefly' versions of mouse/key
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X make scrollbar for console
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X make win/linux write stderr to stderr.txt like the mac
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X this will be useful until i implement scrollbar
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X -> this might be problematic, watch out for lockups
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X remove projects if created but nothing happens to them
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X maybe do this on open or quit?
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X first a syntax error, when fixed, causes NullPointerException
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X quitting the app makes things all better. argh.
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X this just started with version37, it happens extrememely
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X frequently and should be easy to reproduce the error
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X images with imageMode set for simage() weren't working
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0042
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X fixed ArrayIndexOutOfBoundsException in texture use
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pde
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a _ see if play being highlighted can be implemented again
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@@ -118,6 +101,9 @@ b _ ability to write data other than image into the buffer
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b _ user can introduce new kinds of buffers at will (!)
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b _ lists of names of objects, or the 'line number' buffer
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b _ but how to determine *where* on object the hit occurs?
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b _ draw mode issues.. size and background must be int/float constants
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b _ might be a better 'mode' for bagel so bkg and size cmds work
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b _ rather than app being enclosed in beginFrame/endFrame loop
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BAGEL / lower
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