use correct definition of mx1, my1, mx2, my2

This commit is contained in:
codeanticode
2013-06-03 11:08:11 -04:00
parent 3205f22801
commit fad875b3d1
@@ -2349,7 +2349,7 @@ public class PGraphicsOpenGL extends PGraphics {
protected void flushPixels() {
drawPixels(mx1, my1, mx2 - mx1 + 1, my2 - my1 + 1);
drawPixels(mx1, my1, mx2 - mx1, my2 - my1);
modified = false;
}
@@ -5881,8 +5881,8 @@ public class PGraphicsOpenGL extends PGraphics {
if (tex != null) {
int x = img.getModifiedX1();
int y = img.getModifiedY1();
int w = img.getModifiedX2() - x + 1;
int h = img.getModifiedY2() - y + 1;
int w = img.getModifiedX2() - x;
int h = img.getModifiedY2() - y;
tex.set(img.pixels, x, y, w, h, img.format);
}
img.setModified(false);