mirror of
https://github.com/processing/processing4.git
synced 2026-05-31 04:28:06 +02:00
major housecleaning and setting up NEW_GRAPHICS inside PGraphics
This commit is contained in:
+9
-4
@@ -4274,8 +4274,8 @@ public class PApplet extends Applet
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}
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public void textureMode(int textureMode) {
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g.textureMode(textureMode);
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public void textureMode(int mode) {
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g.textureMode(mode);
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}
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@@ -4330,6 +4330,11 @@ public class PApplet extends Applet
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}
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public void render_lines() {
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g.render_lines();
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}
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public void point(float x, float y) {
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g.point(x, y);
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}
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@@ -4620,8 +4625,8 @@ public class PApplet extends Applet
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}
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public void cameraMode(int icameraMode) {
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g.cameraMode(icameraMode);
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public void cameraMode(int mode) {
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g.cameraMode(mode);
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}
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+29
-30
@@ -17,9 +17,9 @@
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General
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Public License along with this library; if not, write to the
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Free Software Foundation, Inc., 59 Temple Place, Suite 330,
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You should have received a copy of the GNU Lesser General
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Public License along with this library; if not, write to the
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Free Software Foundation, Inc., 59 Temple Place, Suite 330,
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Boston, MA 02111-1307 USA
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*/
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@@ -55,12 +55,12 @@ public interface PConstants {
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// angle modes
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static final int RADIANS = 0;
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static final int RADIANS = 0;
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static final int DEGREES = 1;
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// used by split, all the standard whitespace chars
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// (uncludes unicode nbsp, that little bostage)
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// (uncludes unicode nbsp, that little bostage)
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static final String WHITESPACE = " \t\n\r\f\u00A0";
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@@ -101,7 +101,7 @@ public interface PConstants {
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public final static int DARKEST = 1 << 4;
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// incomplete, slated for beta
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public final static int DIFFERENCE = 1 << 5;
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public final static int DIFFERENCE = 1 << 5;
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public final static int MULTIPLY = 1 << 6;
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public final static int SCREEN = 1 << 7;
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public final static int OVERLAY = 1 << 8;
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@@ -139,7 +139,7 @@ public interface PConstants {
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// shapes
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// the low four bits set the variety,
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// the low four bits set the variety,
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// higher bits set the specific shape type
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static final int POINTS = (1 << 4) | 0;
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@@ -191,13 +191,13 @@ public interface PConstants {
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static final int SQUARE_ENDCAP = 1 << 0;
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static final int ROUND_ENDCAP = 1 << 1;
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static final int PROJECTED_ENDCAP = 1 << 2;
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static final int STROKE_CAP_MASK =
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static final int STROKE_CAP_MASK =
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SQUARE_ENDCAP | ROUND_ENDCAP | PROJECTED_ENDCAP;
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static final int MITERED_JOIN = 1 << 3;
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static final int ROUND_JOIN = 1 << 4;
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static final int BEVELED_JOIN = 1 << 5;
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static final int STROKE_JOIN_MASK =
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static final int STROKE_JOIN_MASK =
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MITERED_JOIN | ROUND_JOIN | BEVELED_JOIN;
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@@ -209,7 +209,7 @@ public interface PConstants {
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static final int SPECULAR = 3;
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// net
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// net
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static final int CLIENT = 0;
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static final int SERVER = 1;
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@@ -263,8 +263,9 @@ public interface PConstants {
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static final int DISABLE_SMOOTH_HACK = 4;
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static final int NO_DEPTH_TEST = 5;
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static final int NO_FLYING_POO = 6;
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static final int DEPTH_SORT = 7;
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static final int HINT_COUNT = 7;
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static final int HINT_COUNT = 8;
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//////////////////////////////////////////////////////////////
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@@ -297,44 +298,42 @@ public interface PConstants {
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static final int MY = 10;
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static final int MZ = 11;
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static final int SR = 12; // stroke
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static final int SR = 12; // stroke colors
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static final int SG = 13;
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static final int SB = 14;
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static final int SA = 15;
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static final int SW = 16; // stroke weight
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// not used in rendering
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// only used for calculating colors
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static final int NX = 16; // normal
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static final int NY = 17;
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static final int NZ = 18;
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static final int NX = 17; // normal
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static final int NY = 18;
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static final int NZ = 19;
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static final int VX = 19; // view space coords
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static final int VY = 20;
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static final int VZ = 21;
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static final int VW = 22;
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static final int WT = 23; // stroke width
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//static final int SPY = 22; // for subpixel rendering
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static final int VX = 20; // view space coords
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static final int VY = 21;
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static final int VZ = 22;
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static final int VW = 23;
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static final int VERTEX_FIELD_COUNT = 24;
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// line fields
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static final int PA = 0; // point A
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static final int PB = 1; // point B
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static final int LI = 2; // shape index
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static final int LI = 0; // shape index
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static final int PA = 1; // point A
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static final int PB = 2; // point B
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static final int SM = 3; // stroke mode
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static final int LINE_FIELD_COUNT = 4;
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// triangle fields
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static final int VA = 0; // point A
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static final int VB = 1; // point B
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static final int VC = 2; // point B
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static final int TI = 3; // shape index
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static final int TI = 0; // shape index
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static final int VA = 1; // point A
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static final int VB = 2; // point B
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static final int VC = 3; // point C
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static final int TEX = 4; // texture index
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static final int TRIANGLE_FIELD_COUNT = 5;
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+443
-900
File diff suppressed because it is too large
Load Diff
+1
-1
@@ -348,7 +348,7 @@ public class PLine implements PConstants
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}
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z0 = z_array[o0];
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z0 += -0.001f; // [rocha] ugly fix for z buffer precision
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//z0 += -0.001f; // [rocha] ugly fix for z buffer precision
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if (INTERPOLATE_Z) {
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dz = (z_array[o1] - z_array[o0]) / length;
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+4
-2
@@ -60,7 +60,7 @@ public interface PMethods {
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public void texture(PImage image);
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public void textureMode(int textureMode);
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public void textureMode(int mode);
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public void normal(float nx, float ny, float nz);
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@@ -83,6 +83,8 @@ public interface PMethods {
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public void endShape();
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public void render_lines();
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public void point(float x, float y);
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public void point(float x, float y, float z);
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@@ -214,7 +216,7 @@ public interface PMethods {
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public void beginCamera();
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public void cameraMode(int icameraMode);
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public void cameraMode(int mode);
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public void endCamera();
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@@ -136,6 +136,7 @@ public class PPolygon implements PConstants {
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* Return true if this vertex is redundant. If so, will also
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* decrement the vertex count.
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*/
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/*
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public boolean redundantVertex(float x, float y, float z) {
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// because vertexCount will be 2 when setting vertex[1]
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if (vertexCount < 2) return false;
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@@ -150,6 +151,7 @@ public class PPolygon implements PConstants {
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}
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return false;
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}
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*/
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public void texture(PImage image) {
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+5
-3
@@ -320,7 +320,7 @@ public class PTriangle implements PConstants
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m_drawFlags&=~R_GOURAUD;
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}
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// push values to arrays.. some extra scaling is added
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// push values to arrays.. some extra scaling is added
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// to prevent possible color "overflood" due to rounding errors
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r_array[0] = (r0 * 253f + 1.0f) * 65536f;
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r_array[1] = (r1 * 253f + 1.0f) * 65536f;
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@@ -2165,7 +2165,8 @@ public class PTriangle implements PConstants
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// get texture pixel color
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try
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{
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if (iz < m_zbuffer[xstart]) {
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//if (iz < m_zbuffer[xstart]) {
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if (iz <= m_zbuffer[xstart]) { // [fry 041114]
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//m_zbuffer[xstart] = iz;
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// blend
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@@ -2440,7 +2441,8 @@ public class PTriangle implements PConstants
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// get texture pixel color
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try
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{
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if (iz < m_zbuffer[xstart]) {
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//if (iz < m_zbuffer[xstart]) {
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if (iz <= m_zbuffer[xstart]) { // [fry 041114]
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//m_zbuffer[xstart] = iz;
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// blend
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+24
-11
@@ -4,11 +4,34 @@ X image() appears to require IMAGE_SPACE to function properly.
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X added focusGained() and focusLost()
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_ add to preprocessor
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X lots of changes to internal naming of vars
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X beginShape() defaults to beginShape(POLYGON)
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_ needs to be noted for the reference
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_ add TRIANGLE_FAN
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_ beginFrame() around setup()
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_ draw mode stuff happens inside setup..
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_ or maybe need to get better at size() inside of draw() ?
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_ depth testing of lines vs text is problematic
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_ probably need to patch in an older version of the line code
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_ use depth()/noDepth() to handle depth test
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_ y2 position of rectangles not same as y2 position of lines
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_ happens when the rectangle is flipped on the x or y axis
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_ probably a hack that draws the "last" point differently
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_ fishwick bug with text() and shapes
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_ ellipses no longer completed when g.dimensions = 2 or 3,
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_ or not even drawn.. what a mess.
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_ only allocate stencil and zbuffer on first call to depth()
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_ this will require changes to PTriangle and PLine inside their loops
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_ pmouseX is broken again
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_ add TRIANGLE_FAN
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_ break apart functions into local (placement) and override (blitting)
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_ just have a "thin_flat_line" option in opengl code
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@@ -19,10 +42,6 @@ _ hacked for a fix in 72, but need to better coordinate with openStream()
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_ uv coords > 1 shouldn't clamp, they should just repeat ala opengl
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_ actually i think opengl has a setting for it
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_ fishwick bug with text() and shapes
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_ ellipses no longer completed when g.dimensions = 2 or 3,
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_ or not even drawn.. what a mess.
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_ renderers can plug in:
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_ at direct api level
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_ taking over all color() functions and vertex collection
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@@ -41,12 +60,6 @@ _ when did this break? 1.4.1? 1.4.x vs 1.3?
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_ go through and figure out what stuff to make public
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_ depth testing of lines vs text is problematic
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_ probably need to patch in an older version of the line code
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_ use depth()/noDepth() to handle depth test
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_ y2 position of rectangles not same as y2 position of lines
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_ screenX/Y aren't properly working for 2D points against a 3D matrix
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_ (ryan alexander rounding bug)
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_ Just to clarify, it works completely correctly with rounding
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