codeanticode
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023a3b21ef
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using CORNER for rectMode and ellipseMode by default in PShapeOpenGL,
fix #2086
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2013-10-06 17:51:14 -04:00 |
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codeanticode
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d258654f85
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removed unused import
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2013-10-06 17:44:23 -04:00 |
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codeanticode
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b4a54cf269
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use PApplet.match() to detect shader types.
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2013-10-06 17:33:55 -04:00 |
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codeanticode
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ce2cb00f63
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better logic of shader type detection
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2013-10-06 16:20:50 -04:00 |
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Ben Fry
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a581cc7550
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Java2D images crash after being resized (#2113)
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2013-10-06 16:16:41 -04:00 |
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codeanticode
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1604cfd001
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fix #2097
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2013-10-06 15:27:46 -04:00 |
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codeanticode
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2a7d4ffba2
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create PMatrix2D or 3D in PShapeOpenGL depending on value of is3D
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2013-10-05 13:39:29 -04:00 |
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codeanticode
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c41c53f931
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some debugging
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2013-10-04 18:54:31 -04:00 |
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codeanticode
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5d8bd9e96e
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some shader aliases
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2013-10-04 00:43:58 -04:00 |
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codeanticode
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8a60de14d3
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some simplifications to the shader code
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2013-10-04 00:21:01 -04:00 |
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codeanticode
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eb72df7340
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correctly implements SUBTRACT blend mode
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2013-10-03 18:23:04 -04:00 |
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codeanticode
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312fb99508
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sets the resized native font in PGraphicsOpenGL, fix #2109
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2013-10-03 17:03:14 -04:00 |
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codeanticode
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994be867e9
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get gl objects also in init() and reshape() events
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2013-10-03 16:02:36 -04:00 |
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codeanticode
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dbc9b78804
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slightly different ortho() setup in P2D allows for identity modelview
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2013-10-03 15:02:05 -04:00 |
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codeanticode
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0388ebbe4a
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takes care of #2102 by reverting setAmbient to false if it was false
before calling popStyle()
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2013-10-03 13:51:56 -04:00 |
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Ben Fry
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9b2d4bcb11
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workaround for unicode issues with NLF in XML files (#2100)
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2013-09-28 15:53:46 -04:00 |
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Ben Fry
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81f68444b3
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adding desktopPath()/desktopFile() methods; against my better judgement
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2013-09-23 09:51:41 -04:00 |
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codeanticode
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2f8af18ba6
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some changes for android compatibility
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2013-09-19 11:35:03 -04:00 |
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codeanticode
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d6ce4aa7b9
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made canDraw() abstract in PGL
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2013-09-19 10:05:13 -04:00 |
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codeanticode
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fab8555160
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check for null canvas
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2013-09-13 19:12:39 -04:00 |
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codeanticode
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ea82da68de
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added registerListeners() method to PGL
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2013-09-13 19:04:55 -04:00 |
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codeanticode
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51947ae116
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done with the PGL refactoring
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2013-09-13 15:02:36 -04:00 |
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Ben Fry
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da0b526f68
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making swap public
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2013-09-13 02:19:56 -04:00 |
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codeanticode
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d334a8a8f9
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continue with the refactoring of PGL
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2013-09-12 19:12:53 -04:00 |
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Ben Fry
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d21b911a13
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fix formatting
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2013-09-12 18:03:10 -04:00 |
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Ben Fry
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a8baf6bae6
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Merge branch 'master' of github.com:processing/processing
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2013-09-12 18:01:01 -04:00 |
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Ben Fry
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be08ef7c23
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misc fixes, todo updates
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2013-09-12 18:00:58 -04:00 |
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Laureano López
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748d331f85
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setBackground for (JFrame)frame
frame.setBackground >> ((JFrame)frame).getContentPane().setBackground
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2013-09-12 15:12:27 -03:00 |
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codeanticode
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b1ebdd6ed6
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removed use of switch/case
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2013-09-10 18:55:55 -04:00 |
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codeanticode
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53a72e4318
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Added PJOGL class
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2013-09-10 15:05:48 -04:00 |
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codeanticode
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764616c9e1
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starting the refactoring of PGL
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2013-09-08 14:07:47 -04:00 |
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Ben Fry
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e640decc81
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todo notes and attempting to wrap revisions
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2013-09-05 00:02:30 -04:00 |
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Ben Fry
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c90d7ce0f3
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fix for indices with alternate constructor
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2013-09-05 00:02:09 -04:00 |
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codeanticode
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cae8269fbd
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fixed error in flushPolys()/renderPolys()
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2013-09-04 20:13:42 -04:00 |
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codeanticode
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6cf649a0ce
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cleanup inner shader classes, and minor tweaks
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2013-09-04 19:04:43 -04:00 |
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codeanticode
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e4afbd7151
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added flush() call in copy(PImage, ...)
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2013-09-04 07:02:57 -04:00 |
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codeanticode
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3441ea7fa4
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GL implementations of copy() methods, fix #1924
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2013-09-03 19:41:10 -04:00 |
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codeanticode
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8888372cbe
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some additional logic to keep the use of memory in Texture low
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2013-09-03 16:24:00 -04:00 |
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codeanticode
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659be8ed8d
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Texture releases auxiliary arrays/buffers when the free memory is low,
this should help in situations like #1975
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2013-09-03 15:57:45 -04:00 |
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codeanticode
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c34696353d
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fixed handling of rect parametrers in PShape
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2013-09-03 15:12:39 -04:00 |
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codeanticode
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7fd1455061
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fix #1990
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2013-09-03 14:40:34 -04:00 |
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codeanticode
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8d2b69b0c5
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fix #2061
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2013-09-03 12:07:54 -04:00 |
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codeanticode
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bb518933b0
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PShapeOpenGL uses close field from parent PShape, this takes care of
#2035
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2013-09-03 11:51:04 -04:00 |
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codeanticode
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39d2287f12
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removed some commented out code
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2013-09-03 10:32:18 -04:00 |
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codeanticode
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4eb844598e
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added missing TEXTURE_WRAP_R constant to PGL
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2013-09-02 18:10:59 -04:00 |
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codeanticode
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50e3631fa9
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made the description of loadTexture() more accurate
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2013-09-01 20:01:42 -04:00 |
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boubpopsyteam
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f0e67746e7
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Update PVector.java
See https://github.com/processing/processing/issues/2045
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2013-08-27 14:52:24 +02:00 |
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codeanticode
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6bd22196b7
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save the sphere detail from the renderer when creating a PShape (or pass
it as a parameter to createShape)
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2013-08-25 13:54:12 -04:00 |
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codeanticode
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764be11cc9
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Merge branch 'master' of https://github.com/processing/processing.git
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2013-08-25 13:02:31 -04:00 |
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codeanticode
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8fbd467f5d
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reset light count in lights()
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2013-08-25 13:02:09 -04:00 |
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