codeanticode
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0562ca3420
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flush before changing projection matrix, fixed load pixels in GL
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2012-07-16 06:30:06 +00:00 |
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codeanticode
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1c58738bc0
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doc change in PApplet
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2012-06-28 21:41:28 +00:00 |
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alignedleft
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d873b049a7
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frustum reference update
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2012-06-25 21:56:05 +00:00 |
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shiffman
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ca758aedb6
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working on comments in PVector for reference
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2012-06-15 18:50:56 +00:00 |
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shiffman
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80cb6bfbbf
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working on comments for reference
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2012-06-15 17:32:12 +00:00 |
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shiffman
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0853ce720c
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fixing lerp functions in PVector
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2012-06-15 16:03:07 +00:00 |
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shiffman
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d8dbe251fa
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adding PApplet to random2D() and random3D() option
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2012-06-13 20:55:47 +00:00 |
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codeanticode
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f5c1b659a5
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Some work to have loadPixels working in GL, but commented out for now.
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2012-06-13 19:37:46 +00:00 |
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benfry
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3c5a5bd176
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bring back online
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2012-06-12 16:36:11 +00:00 |
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benfry
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746ef37c64
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trying to figure out smoothing
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2012-06-12 16:31:36 +00:00 |
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benfry
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2c3b444839
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cleaning up name space from GL mess
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2012-05-31 14:13:56 +00:00 |
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codeanticode
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64d189e12f
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GL android sync
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2012-05-30 18:56:14 +00:00 |
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codeanticode
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cfa6b4565a
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texture quality and mipmapping settings, making sure that text looks crisp in 2D.
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2012-05-28 15:45:49 +00:00 |
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codeanticode
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6312eeeeb3
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renamed line and point shader constants
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2012-05-27 15:10:43 +00:00 |
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codeanticode
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8ebc40e7b7
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using texture wrap setting
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2012-05-27 02:48:27 +00:00 |
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codeanticode
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415cb64449
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renamed shader constants
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2012-05-27 02:09:20 +00:00 |
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codeanticode
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ce0efb24f6
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renamed resetShader to defaultShader, updated examples
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2012-05-25 16:45:23 +00:00 |
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codeanticode
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08944f3a00
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creates top and bottom vectors if null
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2012-05-25 16:32:07 +00:00 |
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codeanticode
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f498bbdcde
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taking care of empty groups in PShapeOpenGL, some additional methods
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2012-05-24 15:46:04 +00:00 |
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codeanticode
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8a56dafe12
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Removed getCenter method in PShape
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2012-05-23 23:42:13 +00:00 |
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codeanticode
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c63a06a8f0
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loadShape properly implemented across renderers
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2012-05-23 23:31:25 +00:00 |
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codeanticode
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a9c69166f0
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PShape fixes
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2012-05-23 19:32:54 +00:00 |
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codeanticode
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a4af82c9e1
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More on 3D warnings
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2012-05-22 02:51:50 +00:00 |
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codeanticode
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c77fdadd31
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2D/3D separation in PShape
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2012-05-21 19:29:24 +00:00 |
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codeanticode
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8bb1910b9c
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Replaced fill prefix by poly
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2012-05-21 16:28:07 +00:00 |
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benfry
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a037c50788
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going back to getString() after all
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2012-05-20 14:08:48 +00:00 |
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benfry
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302ab31077
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copyright oops
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2012-05-18 19:15:06 +00:00 |
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benfry
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2e181361cc
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two steps forward, two steps back for graphics
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2012-05-18 19:12:32 +00:00 |
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benfry
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312169756e
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change set/getString() to set/get(), break TableRow out separately
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2012-05-18 19:08:52 +00:00 |
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codeanticode
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1cd006af19
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android sync
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2012-05-16 01:16:59 +00:00 |
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alignedleft
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6460acdc76
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Parameter alignment for PVector, fixes issue 935
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2012-05-13 02:29:56 +00:00 |
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alignedleft
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4e467010d6
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Parameter alignment for matchAll, split, splitTokens, saveStream, applyMatrix, and nfp
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2012-05-13 02:24:34 +00:00 |
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alignedleft
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1e769b10b2
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Parameter alignment for scale, link, and sort
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2012-05-13 00:44:57 +00:00 |
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alignedleft
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bfa4d523ec
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Reference: added noiseSeed as related to noise
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2012-05-13 00:17:28 +00:00 |
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alignedleft
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77e5e9da81
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Parameter alignment for atan2, abs, ceil, floor, round, log, exp, pow, sq, sqrt, max, min, mag
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2012-05-12 19:10:41 +00:00 |
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alignedleft
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479783a493
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Parameter alignment for bezier, text, textAlign, textFont, textLeading, and textWidth
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2012-05-12 18:28:41 +00:00 |
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alignedleft
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3318e981c9
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Parameter alignment for color, colorMode, get, set, beginShape, rect, ellipse, arc, box, image, texture, shape, and filter
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2012-05-12 00:15:15 +00:00 |
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alignedleft
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48fd066e7c
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Parameter alignment for tint(), stroke(), and background()
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2012-05-11 18:27:46 +00:00 |
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alignedleft
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3494d7a528
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Parameter alignment for directionalLight(), pointLight(), and spotLight()
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2012-05-11 17:14:31 +00:00 |
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alignedleft
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8ad9af2e56
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Parameter alignedment for fill()
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2012-05-11 16:18:06 +00:00 |
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codeanticode
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a36e550600
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Fixed use of Arrays.fill(), primitive shapes modes, provisional code for shape copy
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2012-05-11 16:13:37 +00:00 |
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alignedleft
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ef545eccde
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Parameter alignment
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2012-05-10 22:18:03 +00:00 |
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codeanticode
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6c76a58801
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Merging changes in core
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2012-05-10 00:19:05 +00:00 |
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codeanticode
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42ef5f5e06
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minor edits
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2012-05-03 23:18:32 +00:00 |
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codeanticode
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85ab0b41cd
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Done with PShape vertex getters/setters
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2012-05-03 20:32:45 +00:00 |
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codeanticode
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c9d96bea6e
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Adding missing setters/getters in PShape
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2012-05-03 15:28:18 +00:00 |
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codeanticode
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01e6ef15e1
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Refactoring tess map
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2012-05-03 14:57:11 +00:00 |
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shiffman
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3769d00bdf
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adding random2D random3D fromAngle methods to PVector
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2012-05-02 15:17:48 +00:00 |
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codeanticode
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bad91dee4d
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addPath in PShape as well
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2012-04-25 15:52:49 +00:00 |
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codeanticode
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89aa6ecc22
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rotate() check for zero vectors, fixed naming error in PGL.Context class
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2012-04-24 16:13:09 +00:00 |
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