codeanticode
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0ff68bca2f
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add setters for boolean uniforms contributed by AmnonOwed, fixes #1991.
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2013-10-24 23:58:45 -04:00 |
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codeanticode
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09c03d0dcb
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Merge branch 'PShader.set(boolean)' of https://github.com/AmnonOwed/processing
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2013-10-24 23:45:31 -04:00 |
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codeanticode
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c6fddfdac7
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Merge branch 'master' of https://github.com/processing/processing.git
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2013-10-24 21:57:50 -04:00 |
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codeanticode
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73d57f8d22
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fixes #2162
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2013-10-24 21:57:35 -04:00 |
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Ben Fry
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b2bd2c4217
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Add option to not embed the Java runtime
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2013-10-24 21:50:51 -04:00 |
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codeanticode
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cd4a5ae453
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constrain depth and stencil bits to requested values, use capabilities
to obtain current values
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2013-10-24 17:59:27 -04:00 |
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codeanticode
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68f44f14bc
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removing debug messages
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2013-10-24 17:13:11 -04:00 |
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codeanticode
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e6b8c04607
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allocate in setSize()
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2013-10-24 15:25:50 -04:00 |
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codeanticode
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c60ba7e6d7
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better handling of glsl code in different versions
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2013-10-24 12:51:38 -04:00 |
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codeanticode
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1ce9c9d360
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assuming npot texture support, auto mipmaps generation, etc, are part of
core gl profile when using gl3
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2013-10-24 12:17:50 -04:00 |
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codeanticode
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56317a8827
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some edits to LowLevelGL example
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2013-10-24 11:58:33 -04:00 |
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codeanticode
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91e416b28e
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handle Camera.list() returning null
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2013-10-24 10:19:57 -04:00 |
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codeanticode
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59371bd884
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Merge branch 'master' of https://github.com/processing/processing.git
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2013-10-24 10:05:22 -04:00 |
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Ben Fry
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b8f9bb628f
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reset everyone's anti-aliasing setting for the editor (#2164)
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2013-10-23 18:24:20 -04:00 |
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Ben Fry
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e22a3f314b
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fix return code and other notes
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2013-10-23 18:23:59 -04:00 |
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codeanticode
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fef19dd366
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don't auto-convert shader code if PROFILE is 2
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2013-10-22 11:54:53 -04:00 |
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codeanticode
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76d1e12523
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Merge branch 'master' of https://github.com/processing/processing.git
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2013-10-22 11:35:10 -04:00 |
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Ben Fry
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931d9fd1e1
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Update README.md
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2013-10-20 21:15:30 -04:00 |
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Ben Fry
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3954738286
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Add notes about our fork
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2013-10-20 21:15:11 -04:00 |
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codeanticode
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2843dcdd72
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avoid loading uniform and attribute locations in every frame
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2013-10-20 21:09:50 -04:00 |
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codeanticode
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7e1acf5710
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automatic glsl 120 to 150 conversion partially working
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2013-10-20 20:51:19 -04:00 |
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codeanticode
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217b63b5f6
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moved load shader functions to PGL
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2013-10-20 20:04:34 -04:00 |
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codeanticode
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cd07991a34
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some more reworking of shader initialization
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2013-10-20 19:53:27 -04:00 |
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codeanticode
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11fd3c0a98
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getting GL3 profile to work properly
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2013-10-20 19:33:39 -04:00 |
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codeanticode
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1d7bd062b5
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don't use vertex arrays anymore
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2013-10-20 19:15:04 -04:00 |
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codeanticode
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bcf4587120
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Merge branch 'master' of https://github.com/processing/processing.git
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2013-10-20 18:11:58 -04:00 |
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codeanticode
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a56c5effef
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added GLSL 150 versions of the texture drawing shaders
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2013-10-20 18:11:49 -04:00 |
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Ben Fry
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e97a2f35f6
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starting next release
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2013-10-20 17:49:03 -04:00 |
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Ben Fry
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5c0cbd83b7
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only export a single platform bit-wise
processing-0222-2.1b1
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2013-10-20 17:31:28 -04:00 |
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Ben Fry
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9dbca9b2bd
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swapping the order
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2013-10-20 17:27:13 -04:00 |
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Ben Fry
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49354cf3e3
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a couple more notes on the revisions
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2013-10-20 17:26:40 -04:00 |
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codeanticode
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b304f0f116
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Merge branch 'master' of https://github.com/processing/processing.git
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2013-10-20 17:25:16 -04:00 |
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Ben Fry
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22f28c9c39
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fix painter again
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2013-10-20 17:21:23 -04:00 |
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codeanticode
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930f6fd57e
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clean up shader get-type code
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2013-10-20 17:20:20 -04:00 |
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Ben Fry
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9251fdabfc
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finishing release notes
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2013-10-20 17:14:15 -04:00 |
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codeanticode
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a9d26bebb4
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removed line width and point size
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2013-10-20 16:02:30 -04:00 |
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codeanticode
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240f33ad04
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adding profile setting
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2013-10-20 16:00:46 -04:00 |
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codeanticode
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bffa0820d0
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merged pull requests from @allesblinkt (fixes #1880 and #2157)
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2013-10-20 15:15:20 -04:00 |
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codeanticode
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39ab766b35
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Merge branch 'pull-resize-fixes' of https://github.com/OffenesFELD/processing
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2013-10-20 14:56:31 -04:00 |
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Ben Fry
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2a784eb8eb
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writing release notes, lots of doc stuff, add fxns to keep X Mode working
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2013-10-20 13:54:00 -04:00 |
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Ben Fry
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b92df88eca
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fix random insertRow() issue
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2013-10-20 10:09:30 -04:00 |
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Ben Fry
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b4752ac66f
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add embedding for the JRE
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2013-10-20 10:01:34 -04:00 |
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Ben Fry
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f58a506bec
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remove multi-platform export from Commander
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2013-10-20 09:58:52 -04:00 |
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Ben Fry
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a8ff4db245
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removing cross-platform export
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2013-10-20 09:54:03 -04:00 |
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Benjamin Maus
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1bf0d435d6
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Not degrading quality when calling smooth again.
This is especially crucial when quality is set using sketchQuality.
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2013-10-20 14:49:21 +02:00 |
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codeanticode
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093bc6cde6
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complete scaling/translations when the shape is 3D
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2013-10-20 00:51:41 -04:00 |
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Ben Fry
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089f125388
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Merge branch 'master' of github.com:processing/processing
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2013-10-19 22:57:58 -04:00 |
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Ben Fry
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d1d5b76b3c
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new export now handles embedding the JRE on OS X
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2013-10-19 22:57:54 -04:00 |
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Ben Fry
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9d0bfd3f9d
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working on OS X export with embedded JRE
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2013-10-19 22:24:05 -04:00 |
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Ben Fry
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ff618bc0b5
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try to switch to JRE only; fail
|
2013-10-19 21:04:42 -04:00 |
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