Commit Graph

7555 Commits

Author SHA1 Message Date
codeanticode
0ff68bca2f add setters for boolean uniforms contributed by AmnonOwed, fixes #1991. 2013-10-24 23:58:45 -04:00
codeanticode
09c03d0dcb Merge branch 'PShader.set(boolean)' of https://github.com/AmnonOwed/processing 2013-10-24 23:45:31 -04:00
codeanticode
c6fddfdac7 Merge branch 'master' of https://github.com/processing/processing.git 2013-10-24 21:57:50 -04:00
codeanticode
73d57f8d22 fixes #2162 2013-10-24 21:57:35 -04:00
Ben Fry
b2bd2c4217 Add option to not embed the Java runtime 2013-10-24 21:50:51 -04:00
codeanticode
cd4a5ae453 constrain depth and stencil bits to requested values, use capabilities
to obtain current values
2013-10-24 17:59:27 -04:00
codeanticode
68f44f14bc removing debug messages 2013-10-24 17:13:11 -04:00
codeanticode
e6b8c04607 allocate in setSize() 2013-10-24 15:25:50 -04:00
codeanticode
c60ba7e6d7 better handling of glsl code in different versions 2013-10-24 12:51:38 -04:00
codeanticode
1ce9c9d360 assuming npot texture support, auto mipmaps generation, etc, are part of
core gl profile when using gl3
2013-10-24 12:17:50 -04:00
codeanticode
56317a8827 some edits to LowLevelGL example 2013-10-24 11:58:33 -04:00
codeanticode
91e416b28e handle Camera.list() returning null 2013-10-24 10:19:57 -04:00
codeanticode
59371bd884 Merge branch 'master' of https://github.com/processing/processing.git 2013-10-24 10:05:22 -04:00
Ben Fry
b8f9bb628f reset everyone's anti-aliasing setting for the editor (#2164) 2013-10-23 18:24:20 -04:00
Ben Fry
e22a3f314b fix return code and other notes 2013-10-23 18:23:59 -04:00
codeanticode
fef19dd366 don't auto-convert shader code if PROFILE is 2 2013-10-22 11:54:53 -04:00
codeanticode
76d1e12523 Merge branch 'master' of https://github.com/processing/processing.git 2013-10-22 11:35:10 -04:00
Ben Fry
931d9fd1e1 Update README.md 2013-10-20 21:15:30 -04:00
Ben Fry
3954738286 Add notes about our fork 2013-10-20 21:15:11 -04:00
codeanticode
2843dcdd72 avoid loading uniform and attribute locations in every frame 2013-10-20 21:09:50 -04:00
codeanticode
7e1acf5710 automatic glsl 120 to 150 conversion partially working 2013-10-20 20:51:19 -04:00
codeanticode
217b63b5f6 moved load shader functions to PGL 2013-10-20 20:04:34 -04:00
codeanticode
cd07991a34 some more reworking of shader initialization 2013-10-20 19:53:27 -04:00
codeanticode
11fd3c0a98 getting GL3 profile to work properly 2013-10-20 19:33:39 -04:00
codeanticode
1d7bd062b5 don't use vertex arrays anymore 2013-10-20 19:15:04 -04:00
codeanticode
bcf4587120 Merge branch 'master' of https://github.com/processing/processing.git 2013-10-20 18:11:58 -04:00
codeanticode
a56c5effef added GLSL 150 versions of the texture drawing shaders 2013-10-20 18:11:49 -04:00
Ben Fry
e97a2f35f6 starting next release 2013-10-20 17:49:03 -04:00
Ben Fry
5c0cbd83b7 only export a single platform bit-wise processing-0222-2.1b1 2013-10-20 17:31:28 -04:00
Ben Fry
9dbca9b2bd swapping the order 2013-10-20 17:27:13 -04:00
Ben Fry
49354cf3e3 a couple more notes on the revisions 2013-10-20 17:26:40 -04:00
codeanticode
b304f0f116 Merge branch 'master' of https://github.com/processing/processing.git 2013-10-20 17:25:16 -04:00
Ben Fry
22f28c9c39 fix painter again 2013-10-20 17:21:23 -04:00
codeanticode
930f6fd57e clean up shader get-type code 2013-10-20 17:20:20 -04:00
Ben Fry
9251fdabfc finishing release notes 2013-10-20 17:14:15 -04:00
codeanticode
a9d26bebb4 removed line width and point size 2013-10-20 16:02:30 -04:00
codeanticode
240f33ad04 adding profile setting 2013-10-20 16:00:46 -04:00
codeanticode
bffa0820d0 merged pull requests from @allesblinkt (fixes #1880 and #2157) 2013-10-20 15:15:20 -04:00
codeanticode
39ab766b35 Merge branch 'pull-resize-fixes' of https://github.com/OffenesFELD/processing 2013-10-20 14:56:31 -04:00
Ben Fry
2a784eb8eb writing release notes, lots of doc stuff, add fxns to keep X Mode working 2013-10-20 13:54:00 -04:00
Ben Fry
b92df88eca fix random insertRow() issue 2013-10-20 10:09:30 -04:00
Ben Fry
b4752ac66f add embedding for the JRE 2013-10-20 10:01:34 -04:00
Ben Fry
f58a506bec remove multi-platform export from Commander 2013-10-20 09:58:52 -04:00
Ben Fry
a8ff4db245 removing cross-platform export 2013-10-20 09:54:03 -04:00
Benjamin Maus
1bf0d435d6 Not degrading quality when calling smooth again.
This is especially crucial when quality is set using sketchQuality.
2013-10-20 14:49:21 +02:00
codeanticode
093bc6cde6 complete scaling/translations when the shape is 3D 2013-10-20 00:51:41 -04:00
Ben Fry
089f125388 Merge branch 'master' of github.com:processing/processing 2013-10-19 22:57:58 -04:00
Ben Fry
d1d5b76b3c new export now handles embedding the JRE on OS X 2013-10-19 22:57:54 -04:00
Ben Fry
9d0bfd3f9d working on OS X export with embedded JRE 2013-10-19 22:24:05 -04:00
Ben Fry
ff618bc0b5 try to switch to JRE only; fail 2013-10-19 21:04:42 -04:00