Commit Graph

74 Commits

Author SHA1 Message Date
codeanticode 20569d3502 implementation of placeWindow(location, editorLocation) 2015-01-23 17:22:12 -05:00
codeanticode 4922e90dd0 trying to get smooth change to work 2015-01-23 17:08:00 -05:00
codeanticode 29caac10fa commented some methods that appear unsupported in lwjgl 2015-01-23 15:43:16 -05:00
codeanticode 82d6c44d3a emulate external message 2015-01-23 15:35:36 -05:00
codeanticode b0e524daa6 disable VSync when target fps is over 60 2015-01-23 11:58:12 -05:00
codeanticode 6e2df6cdbb better lwjgl -> awt key code conversion taken from GTGE library 2015-01-23 11:38:01 -05:00
codeanticode 18b7c2c4b8 use lwjgl method to keep constant framerate 2015-01-23 11:15:47 -05:00
codeanticode 59339fb929 use pixel scale factor 2015-01-23 07:13:42 -05:00
codeanticode 640026b067 enable retina in lwjgl 2015-01-22 08:07:46 -05:00
codeanticode dcfc2cc4db canvas embedding 2015-01-22 08:04:04 -05:00
codeanticode 06ce0eb772 add retina classes 2015-01-22 07:57:52 -05:00
codeanticode 9f95140897 add hideMenuBar() call 2015-01-20 22:05:21 -05:00
codeanticode 402810e2e1 handle lack of predefined cursors in LWJGL 2015-01-20 00:54:18 -05:00
codeanticode 906b0e5d8a working on the cursors 2015-01-19 18:07:31 -05:00
codeanticode 385e46c0a0 fix buffer limits 2015-01-19 17:17:58 -05:00
codeanticode 066f2302a0 more frame handling 2015-01-19 15:57:06 -05:00
codeanticode 5a46c4b990 close and resize working 2015-01-19 14:53:29 -05:00
codeanticode 914d792e7c added large stage example 2015-01-12 16:00:02 -05:00
codeanticode 4b51ca2d89 set sketch size 2015-01-12 15:59:44 -05:00
codeanticode 32240d2901 fixes to lwjgl renderer 2015-01-12 14:38:25 -05:00
codeanticode 4817c57655 lwjgl renderer uses new arch 2015-01-12 01:58:45 -05:00
Kyle Feuz cc312f8b76 Unset the executable bit on xml files 2014-11-20 13:17:33 -07:00
codeanticode 180a100f64 Merge pull request #2898 from federicobond/lwjgl-fix
Pass correct offset to glCopyTexSubImage2D
2014-11-03 11:39:11 -05:00
Federico Bond ce5daefffd Use 1.7 as source and target Java version 2014-10-20 23:52:26 -03:00
Federico Bond 7c99811e55 Pass correct offset to glCopyTexSubImage2D 2014-10-13 02:48:33 -03:00
codeanticode b409759e9c handle framebuffer set to 0 2014-03-12 18:24:42 -04:00
codeanticode 864281466e Implemented getGL() method in PLWJGL, but LWJGL not tested after latest
changes (removal of most static fields in PGraphicsOpenGL, PGL)
2014-01-21 12:14:15 -05:00
codeanticode 27e05e8025 added getCanvas to PLWJGL 2013-11-23 20:26:26 -05:00
codeanticode 38fcc65950 added a couple of missing GL constants 2013-10-25 10:53:42 -04:00
codeanticode bffa0820d0 merged pull requests from @allesblinkt (fixes #1880 and #2157) 2013-10-20 15:15:20 -04:00
codeanticode 312fb99508 sets the resized native font in PGraphicsOpenGL, fix #2109 2013-10-03 17:03:14 -04:00
codeanticode 2f8af18ba6 some changes for android compatibility 2013-09-19 11:35:03 -04:00
codeanticode d6ce4aa7b9 made canDraw() abstract in PGL 2013-09-19 10:05:13 -04:00
codeanticode ea82da68de added registerListeners() method to PGL 2013-09-13 19:04:55 -04:00
codeanticode 51947ae116 done with the PGL refactoring 2013-09-13 15:02:36 -04:00
Ben Fry 85cf5979e7 Merge branch 'master' of github.com:processing/processing 2013-09-12 19:29:39 -04:00
Ben Fry 7eb0f19d65 change build scripts to use built-in ecj (removes jdk req) 2013-09-12 19:21:57 -04:00
codeanticode d334a8a8f9 continue with the refactoring of PGL 2013-09-12 19:12:53 -04:00
codeanticode 764616c9e1 starting the refactoring of PGL 2013-09-08 14:07:47 -04:00
codeanticode 48d654153f make the drawTexture() functions in PGL public, remove them from
PGraphicsOpenGL
2013-07-13 19:29:56 +00:00
codeanticode 52dc0874af Some reworking of the offscreen logic, in order to reduce resource
utilization.
2013-05-27 18:08:02 -04:00
codeanticode 482c8ea2e9 Improved the logic that sets the size of the font textures 2013-05-23 19:10:23 -04:00
codeanticode 8a0fc976b7 Formatting, fixing some implementations in PGL 2013-05-23 16:52:14 -04:00
codeanticode a96e68a497 Added STROKE_DISPLACEMENT to PGL in LWJGL 2013-05-22 11:11:26 -04:00
codeanticode ce7e4a36d0 Fixes fps cap (issue #1742) 2013-05-07 12:07:12 -04:00
codeanticode b3561b1dbb calling glFinish() only if the current framerate falls below 50% of the
target
2013-05-06 12:42:58 -04:00
codeanticode a535ed855c Using glFinish() instead of glFlush() at PGL.endDraw() 2013-05-04 23:43:39 -04:00
codeanticode 86e7a74e02 removed bpp printout 2013-05-04 19:37:41 -04:00
codeanticode c7cba487e0 queries highest bpp in LWJGL 2013-05-04 19:17:06 -04:00
andres 4700330a1f tweaking GLSL and FBO checks 2013-05-04 19:00:38 -04:00