benfry
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24a183c2d7
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removing debug msgs
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2011-03-06 04:01:19 +00:00 |
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benfry
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a058e50230
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fix chrome and firefox 4 animation stuttering
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2011-03-06 01:32:36 +00:00 |
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benfry
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ada279bb6d
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attempt to fix run
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2011-03-06 01:01:51 +00:00 |
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benfry
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61f1cce4a3
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now saving the last used mode
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2011-03-06 00:59:30 +00:00 |
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benfry
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1dc3581d22
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cleaner
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2011-03-06 00:58:51 +00:00 |
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benfry
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c04019c501
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color tweaks and todo notes
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2011-03-05 23:25:54 +00:00 |
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codeanticode
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3dea3d129f
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Fixed CameraLight example to take into account fix in ortho() function
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2011-02-28 05:11:47 +00:00 |
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codeanticode
|
6ca31438b7
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Fixed argument order in A3D version of ortho()
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2011-02-28 05:11:02 +00:00 |
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codeanticode
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3d18f7aae6
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Added ortho(legt, right, top, bottom) function. It uses cameraNear, cameraFar as the near, far values
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2011-02-28 05:10:16 +00:00 |
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codeanticode
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27096a4601
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Fixed argument order in ortho(left, right, top, bottom)
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2011-02-28 05:08:58 +00:00 |
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codeanticode
|
f28f0521fd
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Added CameraLight example
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2011-02-28 05:08:08 +00:00 |
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codeanticode
|
dbe5c2a549
|
buffer counter is always initialized to zero in a3d
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2011-02-27 03:41:56 +00:00 |
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codeanticode
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32cf2a4742
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buffer counter is always initialized to zero in opengl2
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2011-02-27 03:41:18 +00:00 |
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codeanticode
|
b938f8c152
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same for a3d
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2011-02-23 10:42:18 +00:00 |
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codeanticode
|
93088eb08f
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additional debug variable in opengl2
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2011-02-23 10:41:47 +00:00 |
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codeanticode
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bde792f5b8
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updated multitexture API in a3d
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2011-02-22 14:34:02 +00:00 |
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codeanticode
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2d7143dbde
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updated multitexture API in opengl2
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2011-02-22 14:33:35 +00:00 |
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codeanticode
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ad03f360c9
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Multitexture API uses varargs
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2011-02-22 14:32:33 +00:00 |
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codeanticode
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e044c83f85
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Using fixed instead of float
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2011-02-22 00:29:57 +00:00 |
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codeanticode
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cfb7566f71
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synch with opengl2
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2011-02-21 12:24:29 +00:00 |
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codeanticode
|
957593d92b
|
properly handling transformations in the geometry buffer mode
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2011-02-21 12:23:38 +00:00 |
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codeanticode
|
346c54251d
|
ported latest changes from opengl2
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2011-02-21 10:55:06 +00:00 |
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codeanticode
|
dc9e3ee3cc
|
setting maximum buffer size to zero means no size limit is applied
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2011-02-21 10:29:24 +00:00 |
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codeanticode
|
6fd3bda7d0
|
more testing of geometry buffer rendering
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2011-02-20 14:03:00 +00:00 |
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codeanticode
|
83f2cb672d
|
Fixed error in GLMatrixStack.mult()
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2011-02-19 00:56:52 +00:00 |
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codeanticode
|
57317f0296
|
Some additional test variables for the geometry accumulation mode
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2011-02-18 23:53:52 +00:00 |
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codeanticode
|
539aacc823
|
Added smooth, noSmooth, drawTexture, fixed some bugs
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2011-02-12 18:46:15 +00:00 |
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codeanticode
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337c92cd87
|
minor edits
|
2011-02-12 18:43:11 +00:00 |
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codeanticode
|
6cc6be396a
|
Done with OPENGL2->A3D update
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2011-02-12 18:38:56 +00:00 |
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codeanticode
|
c6821fdb98
|
Fonts working again in A3D
|
2011-02-12 17:31:12 +00:00 |
|
codeanticode
|
71257e8a5c
|
Added PFontTexture class
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2011-02-12 16:05:19 +00:00 |
|
codeanticode
|
f6c7ebcbdf
|
Updated examples
|
2011-02-12 15:57:36 +00:00 |
|
codeanticode
|
b78cf2eb5f
|
Fixed offscreen mode
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2011-02-12 15:57:05 +00:00 |
|
codeanticode
|
ab047523a3
|
Some fixes
|
2011-02-12 12:48:21 +00:00 |
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codeanticode
|
24c5a5f4db
|
Backporting more changes (PImage, PTexture, PShape3D)
|
2011-02-12 11:47:33 +00:00 |
|
codeanticode
|
443c3f9037
|
Backporting changes from OPENGL2 to A3D
|
2011-02-12 08:22:38 +00:00 |
|
codeanticode
|
e4a8aca378
|
Properly enabling/disabling texture coordinate client state per texture unit in renderTriangles()
|
2011-02-11 08:25:11 +00:00 |
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codeanticode
|
d2fb1fd213
|
Fixed a bug in the multitexture mode of PShape3D and removed unused direct buffers
|
2011-02-11 08:11:33 +00:00 |
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codeanticode
|
b02473bfb7
|
Added windows dlls of JOGL2
|
2011-02-10 09:13:33 +00:00 |
|
codeanticode
|
5cc25deeaa
|
Cleaning up variables in A3D
|
2011-02-10 07:14:37 +00:00 |
|
codeanticode
|
80390ca210
|
Renamed pgl to ogl
|
2011-02-10 07:11:30 +00:00 |
|
codeanticode
|
78faf479f0
|
Added JOGL2 native libraries for Linux32/64 (from b11-20101213 release of JOGL 2.0)
|
2011-02-10 05:25:58 +00:00 |
|
codeanticode
|
da54bd1427
|
Removed GLProfile.initSingleton() from JOGL2 initialization to avoid crashes in Linux
|
2011-02-10 05:21:30 +00:00 |
|
codeanticode
|
259fbf180b
|
Updated Planets example to make it look better in landscape orientation
|
2011-02-09 14:59:52 +00:00 |
|
codeanticode
|
133dd4835c
|
GeometryBuffer has matrix stack. Disabled by default for the time being
|
2011-02-09 14:51:29 +00:00 |
|
codeanticode
|
bb52c6b87f
|
GeometryBuffer is working (and it is fast)
|
2011-02-09 08:33:49 +00:00 |
|
codeanticode
|
1d9ea18341
|
More GeometryBuffer
|
2011-02-09 06:09:12 +00:00 |
|
codeanticode
|
2a6ad0b125
|
Fixed small bug in renderTriangles() introduced when renaming some variables
|
2011-02-08 15:35:40 +00:00 |
|
codeanticode
|
be855fc426
|
Continue implementation of GeometryBuffer
|
2011-02-08 09:21:22 +00:00 |
|
codeanticode
|
0f358bd67a
|
Matrix returned by getMatrix, printMatrix depends on selected matrix mode
|
2011-02-08 09:20:28 +00:00 |
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