Commit Graph

515 Commits

Author SHA1 Message Date
benfry c04019c501 color tweaks and todo notes 2011-03-05 23:25:54 +00:00
codeanticode 3dea3d129f Fixed CameraLight example to take into account fix in ortho() function 2011-02-28 05:11:47 +00:00
codeanticode 6ca31438b7 Fixed argument order in A3D version of ortho() 2011-02-28 05:11:02 +00:00
codeanticode dbe5c2a549 buffer counter is always initialized to zero in a3d 2011-02-27 03:41:56 +00:00
codeanticode b938f8c152 same for a3d 2011-02-23 10:42:18 +00:00
codeanticode bde792f5b8 updated multitexture API in a3d 2011-02-22 14:34:02 +00:00
codeanticode e044c83f85 Using fixed instead of float 2011-02-22 00:29:57 +00:00
codeanticode cfb7566f71 synch with opengl2 2011-02-21 12:24:29 +00:00
codeanticode 346c54251d ported latest changes from opengl2 2011-02-21 10:55:06 +00:00
codeanticode 6cc6be396a Done with OPENGL2->A3D update 2011-02-12 18:38:56 +00:00
codeanticode c6821fdb98 Fonts working again in A3D 2011-02-12 17:31:12 +00:00
codeanticode 71257e8a5c Added PFontTexture class 2011-02-12 16:05:19 +00:00
codeanticode f6c7ebcbdf Updated examples 2011-02-12 15:57:36 +00:00
codeanticode b78cf2eb5f Fixed offscreen mode 2011-02-12 15:57:05 +00:00
codeanticode ab047523a3 Some fixes 2011-02-12 12:48:21 +00:00
codeanticode 24c5a5f4db Backporting more changes (PImage, PTexture, PShape3D) 2011-02-12 11:47:33 +00:00
codeanticode 443c3f9037 Backporting changes from OPENGL2 to A3D 2011-02-12 08:22:38 +00:00
codeanticode 5cc25deeaa Cleaning up variables in A3D 2011-02-10 07:14:37 +00:00
lonnen 1ab917229b millisOffset changed in android to keep it consistent with the core 2011-02-02 00:25:59 +00:00
codeanticode b26f75d270 Merged-in latest changes in A3D 2011-02-01 06:31:30 +00:00
benfry 105824c252 make the colors a little less gruesome 2011-01-30 18:13:14 +00:00
benfry 8d4e8069f9 check for old debug certs, status msg clearing tweaks 2011-01-29 23:51:40 +00:00
benfry 101f5bd879 bug fixing and cleaning up 2011-01-29 22:38:32 +00:00
benfry dae66d3a2d simplifying android 2011-01-29 21:52:37 +00:00
benfry f9c3eeac54 work on mode switching, add an ugly android theme 2011-01-28 17:26:17 +00:00
benfry b430ac3250 not in use anymore 2011-01-27 00:00:36 +00:00
benfry 5f8e2d94cb not in use anymore 2011-01-27 00:00:21 +00:00
benfry c4520a7f3b fixes to make android mode at least load 2011-01-26 23:35:10 +00:00
benfry 743fb58db3 just copying the java theme for now 2011-01-26 23:15:49 +00:00
benfry a5fb67810a adding android examples from andres 2011-01-26 20:22:21 +00:00
benfry d946769bfe moving more bits around 2011-01-26 20:14:17 +00:00
benfry ff8c284f09 PPolygon not in use 2011-01-26 15:38:11 +00:00
benfry a21beebce7 minor tweak 2011-01-26 15:37:48 +00:00
benfry ce642551a7 removing the tool folder 2011-01-22 17:18:33 +00:00
benfry ce376ac54e moving to another location for a bit... 2011-01-22 17:06:18 +00:00
benfry ce5d9c69bd rename package 2011-01-22 17:04:40 +00:00
benfry c3901a84e6 renaming som classes based on recent changes 2011-01-22 16:53:45 +00:00
benfry da8871fa35 moving to new system 2011-01-22 16:49:49 +00:00
benfry 5ecf3fdf36 moving things back off the branch, and into full disaster mode 2011-01-20 19:29:39 +00:00
benfry f78996d5eb undo changes re: registered methods that were causing NPE on exit 2010-12-18 19:42:38 +00:00
benfry ec64c53753 more work to get latest sdk tools working 2010-12-18 18:55:54 +00:00
codeanticode b495296781 translate, scale and rotate methods in PShape3D renamed to translateVertices, scaleVertices and rotateVertices. Added root field to PShape 2010-12-17 08:10:20 +00:00
codeanticode 0c12a699b7 PShape3D.init() adds default child shape when there is none 2010-12-16 12:20:21 +00:00
codeanticode 986628321e Added projection mode in A3D 2010-12-15 02:34:26 +00:00
codeanticode 7ddb6545e3 Clearing resource sets in deleteAllGLResources() method 2010-12-13 09:41:55 +00:00
codeanticode f52fed20b3 Simpler access to offscreen textures in A3D, minor PShape3D fixes 2010-12-12 14:14:10 +00:00
codeanticode ca72959074 Added normals rotation to PShape3D.rotate() 2010-12-11 07:21:42 +00:00
codeanticode 7ea9982090 Closed issue 471 and added methods to control the sprite size in PShape3D 2010-12-10 12:13:26 +00:00
codeanticode 1ff02634f9 Some fixes and optimizations in PShape3D 2010-12-10 08:31:36 +00:00
codeanticode 33c0897d3f Scale, translate, rotate, and other methods in PShape3D can be safely called when the model is still being loaded from an OBJ file 2010-12-09 03:24:36 +00:00