codeanticode
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2791300413
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changed visibility
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2012-12-18 00:39:47 +00:00 |
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codeanticode
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c9e037666e
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cleaned-up handling of direct/indirect buffers in android
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2012-12-15 14:50:12 +00:00 |
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codeanticode
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42cf088cb5
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rgba pixels array in Texture is persistent
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2012-12-14 23:50:19 +00:00 |
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codeanticode
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0bbc3e07bb
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uncommented allocate() in Texture, removed some debug printlns
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2012-12-14 23:12:33 +00:00 |
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codeanticode
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b548787f73
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several opengl fixes (among them, major memory leak due to incorrectly initialized static var)
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2012-12-14 22:49:25 +00:00 |
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codeanticode
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9288a77d16
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re-added android files
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2012-12-12 17:47:42 +00:00 |
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codeanticode
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a23205d958
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direct buffers for pixel and texture operations, added GL thread check
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2012-12-12 17:42:27 +00:00 |
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codeanticode
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5c64f3f178
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Android OpenGL sync
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2012-12-05 23:06:26 +00:00 |
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codeanticode
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54e2ff13fe
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support for anisotropic filtering
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2012-11-20 22:05:21 +00:00 |
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codeanticode
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e02e3392c0
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don't enable mipmapping if texture is the color buffer of a PGraphics
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2012-11-19 16:54:11 +00:00 |
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codeanticode
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45930bda63
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android sync
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2012-09-03 01:48:59 +00:00 |
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benfry
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3c9ac9fe93
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add annotations, update with GL changes from desktop, new image caching scheme
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2012-09-02 01:15:21 +00:00 |
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codeanticode
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754eb380db
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Added static context variable to PGL, in order to detect surface restarts. Fixed issue 1146
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2012-09-01 21:34:21 +00:00 |
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codeanticode
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0a1c1ff2c5
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android sync
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2012-08-31 20:21:19 +00:00 |
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codeanticode
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7e7f741976
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added texture wrapping to the API
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2012-08-14 21:17:27 +00:00 |
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codeanticode
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dd8045298f
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PGL update in android
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2012-08-14 17:39:33 +00:00 |
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codeanticode
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801a8f0579
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recalculate mipmaps in Texture.setNative()
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2012-08-08 18:10:43 +00:00 |
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codeanticode
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fa1dcabf69
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Fix issue 1166
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2012-08-07 21:49:32 +00:00 |
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codeanticode
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638a04ab1f
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android sync
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2012-07-26 19:51:58 +00:00 |
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codeanticode
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083ab11af9
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fixed texture unbind error
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2012-07-20 18:00:32 +00:00 |
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codeanticode
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6aab3afd58
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add filter(PShader) function
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2012-07-20 17:07:29 +00:00 |
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codeanticode
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309d95b0cb
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PShader updates
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2012-07-18 20:27:29 +00:00 |
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codeanticode
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d4816e537b
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remove debug printlns
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2012-07-16 06:37:00 +00:00 |
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codeanticode
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0562ca3420
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flush before changing projection matrix, fixed load pixels in GL
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2012-07-16 06:30:06 +00:00 |
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codeanticode
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c18cfb233b
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using screen FBO also when quality < 2
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2012-06-25 20:25:40 +00:00 |
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codeanticode
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7e30cc6e4c
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sync with android
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2012-06-18 19:52:47 +00:00 |
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codeanticode
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4fe8a954e0
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android sync
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2012-06-13 20:49:36 +00:00 |
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codeanticode
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6a9f33366d
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in opengl package as well
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2012-06-04 02:08:44 +00:00 |
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benfry
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aa4963b929
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fix naming conventions (+ to match desktop)
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2012-06-01 16:00:32 +00:00 |
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