Commit Graph

418 Commits

Author SHA1 Message Date
codeanticode
2d778a9bbb Fixed issue 1041, renamed screenOp to pixelsOp. 2012-03-30 14:27:02 +00:00
codeanticode
82478d06cb Cleaned up pixel set/get logic 2012-03-29 21:14:39 +00:00
codeanticode
1df01edee5 Pixel get/set working for offscreen PGraphics objects as well. 2012-03-29 17:49:02 +00:00
codeanticode
c47839ca35 Overriding shape() methods in PGraphicsOpenGL 2012-03-29 05:30:56 +00:00
codeanticode
7fac90bf9b Added precision preprocessor ifdefs to the source code of the fragment shaders 2012-03-29 05:12:56 +00:00
codeanticode
bdfcd8e16e Faster pixel get/set in P3D 2012-03-29 05:05:07 +00:00
codeanticode
edf64a99fb Added drawRectangle() to PGL, reimplemented set(x, y, color) method. 2012-03-27 20:52:13 +00:00
codeanticode
f7b301ace9 Better capabilities setting, using GL2ES2 interface, removed stencil bits hack 2012-03-27 15:04:06 +00:00
benfry
07a446f0f5 remove warning 2012-03-26 01:47:03 +00:00
codeanticode
656a82dc98 Temporary hack for stencil bits query 2012-03-23 21:51:46 +00:00
codeanticode
7f0a8dd3be Sync P3D changes 2012-03-23 21:22:13 +00:00
codeanticode
1d0eb978e8 Added setRenderer() method to inner shader classes, flushMode is not static anymore 2012-03-23 14:20:58 +00:00
codeanticode
9ca741bedd Fixed calculation of texture matrix, some tweaks in beginDraw() 2012-03-22 20:48:40 +00:00
codeanticode
e0c085413d Revised clear-buffer logic 2012-03-22 17:56:22 +00:00
codeanticode
f1338a4472 FBO-based onscreen rendering for incremental drawing on Android is working again, added some more PGL utilities. 2012-03-22 17:30:36 +00:00
benfry
7874c54f5d settings/indent tweak 2012-03-22 02:50:48 +00:00
benfry
5ae3563010 settings/indent tweak 2012-03-22 02:50:38 +00:00
codeanticode
4e428ecc61 Improved shader error log 2012-03-21 16:26:48 +00:00
codeanticode
eea9814d03 Some cleanup 2012-03-20 21:15:20 +00:00
codeanticode
9e71ae0f05 Sync P3D on Android 2012-03-20 14:35:03 +00:00
codeanticode
2cd80747d9 Added offscreen test 2012-03-19 19:53:21 +00:00
codeanticode
d044f04d63 Recreate framebuffer objects when opengl context changes 2012-03-19 19:52:47 +00:00
codeanticode
49eeb26cc6 Added check for maximum samples when calling smooth() 2012-03-19 19:28:59 +00:00
codeanticode
ceaa2f10e4 Debugged offscreen rendering 2012-03-19 18:10:52 +00:00
codeanticode
1e80d898a6 Added restart test 2012-03-19 14:26:14 +00:00
codeanticode
cd996f5fcf Removed lwjgl renderer from trunk 2012-03-19 14:07:54 +00:00
codeanticode
ccb0cbe615 Update to latest JOGL 2012-03-19 13:52:09 +00:00
codeanticode
355a49d9d1 correct size value for line/point indices 2012-03-15 02:17:15 +00:00
codeanticode
6ba65dc2e3 Using buffers instead of arrays in P3D library as well 2012-03-14 20:24:03 +00:00
codeanticode
1119292e42 Buffer handling in PShape3D, a few more fixes 2012-03-14 15:50:33 +00:00
codeanticode
108d2a2180 Another fix in tessellator 2012-03-13 22:19:01 +00:00
codeanticode
5a33ba37c4 Some more buffer fixes 2012-03-13 21:51:31 +00:00
codeanticode
272b9c489a another typo in classpath 2012-03-13 21:07:52 +00:00
codeanticode
54941f7f18 Fixed glsl copy in ant build file, removed ref to source files in classpath 2012-03-13 20:55:23 +00:00
codeanticode
83c5146040 Fixed canvas placement 2012-03-13 18:46:22 +00:00
codeanticode
3e6ba863ae More buffer handling 2012-03-13 15:33:55 +00:00
codeanticode
67a6584b99 Testing LWJGL renderer 2012-03-12 22:21:56 +00:00
codeanticode
1956c0ed4a disable vsync on windows 2012-02-24 23:33:25 +00:00
codeanticode
ac1659c93c And update opengl build file 2012-02-24 21:41:30 +00:00
codeanticode
6af8d9d58b Put nativewindow.all.jar back in build path 2012-02-24 21:06:50 +00:00
codeanticode
9ef3037fb5 Put back RC2 library files 2012-02-24 20:50:44 +00:00
codeanticode
c751379394 Reverting JOGL changes to RC2 stage 2012-02-24 20:48:32 +00:00
codeanticode
96c493f932 adding canvas at the end of component list of frame 2012-02-20 00:26:13 +00:00
codeanticode
ee68c43bb7 Properly setting bounds and location of canvas, option to switch between NEWT and AWT rendering while testing 2012-02-19 23:05:43 +00:00
codeanticode
5dc894db51 Added animator to properly handle threads, locks, etc 2012-02-17 23:55:50 +00:00
codeanticode
6b8406b517 NEWT rendering 2012-02-17 18:09:56 +00:00
codeanticode
66ca115167 Removed platform folders, set native jar locations in export.txt file 2012-02-15 23:19:14 +00:00
codeanticode
b3a5e73fdc Updated ant build file for opengl 2012-02-15 22:02:56 +00:00
codeanticode
a62def77fd Updating opengl to jogl 2.0-rc5 2012-02-15 20:44:32 +00:00
benfry
87dab6e34a moving to endPGL() to match beginPGL() 2012-02-14 20:00:31 +00:00