benfry
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3683e5687e
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making opengl2 the new default
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2011-06-18 15:35:10 +00:00 |
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benfry
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da2739bbb0
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removing old opengl library
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2011-06-18 15:34:11 +00:00 |
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benfry
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774c5a1746
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todo items for the 2.0 list
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2011-06-17 19:27:09 +00:00 |
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pesckal
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60916ec3b6
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Corrected mistitled dialog.
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2011-06-17 07:28:38 +00:00 |
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pesckal
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e153723448
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Static boolean added to Base to disable the library manager.
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2011-06-17 07:26:09 +00:00 |
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pesckal
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c2cd09d0f2
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List for displaying available libraries added to library manager.
List of available libraries is currently a placeholder.
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2011-06-17 07:22:33 +00:00 |
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fjenett
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574513b926
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js mode example: render node tree graph
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2011-06-15 06:42:24 +00:00 |
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fjenett
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9f982b8e4c
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js mode updated geolocation example
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2011-06-14 21:22:23 +00:00 |
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fjenett
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952031a05c
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js mode examples cleanup, automated import of included examples in getExampleCategoryFolders()
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2011-06-14 07:46:26 +00:00 |
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codeanticode
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4193b14c64
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Same in A3D
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2011-06-14 06:26:16 +00:00 |
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codeanticode
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e3a9086fbc
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Added 1-pixeld wide to the glyphs in PFontTexture to solve some issues with bilinear filtering
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2011-06-14 06:24:17 +00:00 |
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pesckal
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b83b8e94d3
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Drop and drop to install libraries (.plb files)
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2011-06-14 02:22:13 +00:00 |
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fjenett
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42248aa321
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js mode examples cleanup
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2011-06-13 18:36:17 +00:00 |
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fjenett
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08adcd1812
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added more example dirs to examples win for js mode
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2011-06-13 18:14:27 +00:00 |
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fjenett
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f8a5f70479
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js mode box2d example (now really) and cp5 clone example
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2011-06-13 18:09:04 +00:00 |
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fjenett
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0f5544dcc5
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HTML5 input element examples for js mode
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2011-06-13 17:23:36 +00:00 |
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benfry
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ad5ac1e660
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todo items
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2011-06-13 14:01:04 +00:00 |
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fjenett
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6d482fb135
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fixed socketexception on shutdown in js mode server
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2011-06-13 06:47:53 +00:00 |
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pesckal
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a2d511cddc
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Newly downloaded libraries are uncompressed and moved to sketchbook library folder.
Collisions are checked for by looking at the names of libraries already installed.
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2011-06-13 01:57:47 +00:00 |
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pesckal
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a4641e296f
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Downloaded libraries extracted to temporary folder
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2011-06-13 01:00:24 +00:00 |
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codeanticode
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38b0064fb5
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Synch changes with PTexture in OPENGL2
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2011-06-12 12:14:47 +00:00 |
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codeanticode
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23be566650
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glTexImage2D in PTexture.createTexture() is called with null buffer, to avoid out of memory problems. Texels are initialized with glTexSubImage2D.
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2011-06-12 12:00:49 +00:00 |
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fjenett
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1d70588bb0
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js mode HTML5 audio example
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2011-06-12 11:57:28 +00:00 |
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codeanticode
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c09a266805
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Retain/release OpenGL context in dipose()
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2011-06-12 08:05:23 +00:00 |
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codeanticode
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9ea4275410
|
Viewport saved/restored in beginDraw/endDraw (A3D)
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2011-06-12 07:35:19 +00:00 |
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codeanticode
|
6220c315e5
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Viewport saved/restored in beginDraw/endDraw (OPENGL2)
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2011-06-12 07:34:18 +00:00 |
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codeanticode
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ca361bacf1
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viewport size is saved in beginDraw() and restored in endDraw()
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2011-06-12 03:05:11 +00:00 |
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pesckal
|
cfff416a5f
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Libraries from URL are downlaoded to temporary folder.
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2011-06-11 20:27:02 +00:00 |
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fjenett
|
20dbd364bc
|
js mode flickr example
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2011-06-11 19:51:48 +00:00 |
|
pesckal
|
25f8761d96
|
Added dialog for specifying URL of library to install.
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2011-06-11 16:35:17 +00:00 |
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fjenett
|
8d01ae671f
|
js mode added favico as base64 data url
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2011-06-11 14:23:34 +00:00 |
|
fjenett
|
681d257f7f
|
add js mode example: twitter
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2011-06-11 13:21:28 +00:00 |
|
fjenett
|
eace98f0ef
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example: html5 video for js mode
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2011-06-11 10:20:01 +00:00 |
|
fjenett
|
ef690a5fdf
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more js mode examples: user and file input
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2011-06-10 20:27:11 +00:00 |
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fjenett
|
f1ab2a75fe
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another js mode HTML5 example: geo location
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2011-06-10 10:28:04 +00:00 |
|
fjenett
|
32420d3870
|
tiny fix for a NPE when sketch.properties is there but lacks server.port in js mode
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2011-06-09 08:39:46 +00:00 |
|
fjenett
|
c897ec039f
|
added HTML5 DnD example to js mode
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2011-06-09 08:33:39 +00:00 |
|
fjenett
|
5e04f7f2ed
|
tiny cleanup and a todo.txt
|
2011-06-08 08:16:41 +00:00 |
|
benfry
|
3fcc5ea9e1
|
misc todo notes
|
2011-06-07 13:08:29 +00:00 |
|
fjenett
|
c2c56a7f1b
|
js-mode cleanups
|
2011-06-07 06:13:02 +00:00 |
|
fjenett
|
2cf49ff26c
|
some js template improvements
|
2011-06-06 21:02:21 +00:00 |
|
codeanticode
|
d999c2acfa
|
Making sure that MODELVIEW is always current matrix mode
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2011-06-06 19:12:29 +00:00 |
|
codeanticode
|
87a675efa0
|
Added missing updateProjection() calls
|
2011-06-06 19:11:51 +00:00 |
|
codeanticode
|
bf72e06e9e
|
noFill doesn't affect texturing in A3D
|
2011-06-06 09:53:17 +00:00 |
|
codeanticode
|
010ec30656
|
noFill doesn't affect texturing in OPENGL2
|
2011-06-06 09:52:52 +00:00 |
|
codeanticode
|
37a0926b0e
|
Rephrased condition
|
2011-06-06 09:52:16 +00:00 |
|
codeanticode
|
d290dffea2
|
Fixed logical error that resulted in fill color affecting textures tint
|
2011-06-06 09:16:45 +00:00 |
|
fjenett
|
6769ec4ede
|
removed console.log() from selectionFlower example
|
2011-06-04 10:52:44 +00:00 |
|
fjenett
|
c3dbecf291
|
improved error handling with preproc (empty status & server only runs when build successful); added 1 example: selectionFlower; added <IE9 alert to template
|
2011-06-04 10:38:43 +00:00 |
|
fjenett
|
dbddec591a
|
server start/stop now generates status messages; updated template to remove use of focus ring from canvas element; added a first example
|
2011-06-04 07:51:35 +00:00 |
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