codeanticode
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37610b558f
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sync java and android
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2012-12-16 18:14:33 +00:00 |
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codeanticode
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c9e037666e
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cleaned-up handling of direct/indirect buffers in android
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2012-12-15 14:50:12 +00:00 |
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codeanticode
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ecd810eb7b
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GL renderer with direct buffers working on Android
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2012-12-10 19:30:19 +00:00 |
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codeanticode
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5c64f3f178
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Android OpenGL sync
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2012-12-05 23:06:26 +00:00 |
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codeanticode
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a109b1bc9b
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setUniformVector takes length of array as argument, so partially full arrays can be passed to shader w/out wasting empty elements
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2012-09-12 20:15:59 +00:00 |
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codeanticode
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45930bda63
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android sync
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2012-09-03 01:48:59 +00:00 |
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benfry
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3c9ac9fe93
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add annotations, update with GL changes from desktop, new image caching scheme
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2012-09-02 01:15:21 +00:00 |
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codeanticode
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754eb380db
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Added static context variable to PGL, in order to detect surface restarts. Fixed issue 1146
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2012-09-01 21:34:21 +00:00 |
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codeanticode
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0a1c1ff2c5
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android sync
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2012-08-31 20:21:19 +00:00 |
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codeanticode
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dd8045298f
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PGL update in android
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2012-08-14 17:39:33 +00:00 |
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codeanticode
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592b4a0653
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small fix when setting sampling uniform
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2012-08-08 23:23:53 +00:00 |
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codeanticode
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7cff2660c4
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PShader.set(string, PImage) to bind textures to sampler uniforms
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2012-08-08 21:53:42 +00:00 |
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codeanticode
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3e4b2c0aae
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Removed PShader.FILTER constant, added loadShader(String) to PGraphics in Android
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2012-07-29 00:10:26 +00:00 |
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codeanticode
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638a04ab1f
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android sync
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2012-07-26 19:51:58 +00:00 |
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benfry
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bc61904227
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clean things up for PShader API
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2012-07-21 21:43:23 +00:00 |
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codeanticode
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309d95b0cb
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PShader updates
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2012-07-18 20:27:29 +00:00 |
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codeanticode
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ea77f538c4
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renamed setUniform() to set()
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2012-07-16 19:29:35 +00:00 |
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codeanticode
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b48f7d6429
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android sync
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2012-07-12 03:23:30 +00:00 |
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codeanticode
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65c8c60fe6
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cleaning up PShader methods some more
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2012-06-29 15:04:48 +00:00 |
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codeanticode
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ba57434e3c
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simpler API for setting uniform values in PShader
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2012-06-28 21:14:22 +00:00 |
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codeanticode
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e41c8f93cd
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Some reorganization in the shader classes
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2012-06-19 02:57:29 +00:00 |
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codeanticode
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4fe8a954e0
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android sync
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2012-06-13 20:49:36 +00:00 |
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codeanticode
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304b421e5e
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copied changes to android
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2012-06-04 14:22:52 +00:00 |
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codeanticode
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6a9f33366d
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in opengl package as well
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2012-06-04 02:08:44 +00:00 |
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codeanticode
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64d189e12f
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GL android sync
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2012-05-30 18:56:14 +00:00 |
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codeanticode
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0c150ba131
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android sync
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2012-05-03 22:24:45 +00:00 |
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benfry
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5ae944da16
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moving OpenGL classes around to prevent overall pollution of processing.core package.
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2012-03-25 22:09:36 +00:00 |
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