Commit Graph

27 Commits

Author SHA1 Message Date
codeanticode
37610b558f sync java and android 2012-12-16 18:14:33 +00:00
codeanticode
c9e037666e cleaned-up handling of direct/indirect buffers in android 2012-12-15 14:50:12 +00:00
codeanticode
ecd810eb7b GL renderer with direct buffers working on Android 2012-12-10 19:30:19 +00:00
codeanticode
5c64f3f178 Android OpenGL sync 2012-12-05 23:06:26 +00:00
codeanticode
a109b1bc9b setUniformVector takes length of array as argument, so partially full arrays can be passed to shader w/out wasting empty elements 2012-09-12 20:15:59 +00:00
codeanticode
45930bda63 android sync 2012-09-03 01:48:59 +00:00
benfry
3c9ac9fe93 add annotations, update with GL changes from desktop, new image caching scheme 2012-09-02 01:15:21 +00:00
codeanticode
754eb380db Added static context variable to PGL, in order to detect surface restarts. Fixed issue 1146 2012-09-01 21:34:21 +00:00
codeanticode
0a1c1ff2c5 android sync 2012-08-31 20:21:19 +00:00
codeanticode
dd8045298f PGL update in android 2012-08-14 17:39:33 +00:00
codeanticode
592b4a0653 small fix when setting sampling uniform 2012-08-08 23:23:53 +00:00
codeanticode
7cff2660c4 PShader.set(string, PImage) to bind textures to sampler uniforms 2012-08-08 21:53:42 +00:00
codeanticode
3e4b2c0aae Removed PShader.FILTER constant, added loadShader(String) to PGraphics in Android 2012-07-29 00:10:26 +00:00
codeanticode
638a04ab1f android sync 2012-07-26 19:51:58 +00:00
benfry
bc61904227 clean things up for PShader API 2012-07-21 21:43:23 +00:00
codeanticode
309d95b0cb PShader updates 2012-07-18 20:27:29 +00:00
codeanticode
ea77f538c4 renamed setUniform() to set() 2012-07-16 19:29:35 +00:00
codeanticode
b48f7d6429 android sync 2012-07-12 03:23:30 +00:00
codeanticode
65c8c60fe6 cleaning up PShader methods some more 2012-06-29 15:04:48 +00:00
codeanticode
ba57434e3c simpler API for setting uniform values in PShader 2012-06-28 21:14:22 +00:00
codeanticode
e41c8f93cd Some reorganization in the shader classes 2012-06-19 02:57:29 +00:00
codeanticode
4fe8a954e0 android sync 2012-06-13 20:49:36 +00:00
codeanticode
304b421e5e copied changes to android 2012-06-04 14:22:52 +00:00
codeanticode
6a9f33366d in opengl package as well 2012-06-04 02:08:44 +00:00
codeanticode
64d189e12f GL android sync 2012-05-30 18:56:14 +00:00
codeanticode
0c150ba131 android sync 2012-05-03 22:24:45 +00:00
benfry
5ae944da16 moving OpenGL classes around to prevent overall pollution of processing.core package. 2012-03-25 22:09:36 +00:00