Commit Graph

3146 Commits

Author SHA1 Message Date
Ben Fry
43a69ad5fe add additional settings() note (#4211) 2016-02-13 09:28:28 -05:00
Ben Fry
eeb2c1ddf1 Merge pull request #4220 from JakubValtar/fix-args-settings
Initialize sketch args before calling settings()
2016-02-13 09:11:40 -05:00
Akarshit Wal
430510171b Changed the error message in JSON functions 2016-02-03 22:06:20 +05:30
codeanticode
f34b6e41cc properly update stroke weights for lines and points in PShape objects 2016-01-14 16:54:02 -05:00
Jakub Valtar
25b1db8ef0 Initialize sketch args before calling settings() 2016-01-01 22:29:30 +01:00
Scott Murray
cac70308eb Fixes processing/processing-docs#364 by adding some 'related' references 2015-12-20 11:09:01 -08:00
Jonathan Feinberg
9eb071b23c Have PSurfaceFX pay attention to the setVisible argument. 2015-12-18 14:49:56 -05:00
codeanticode
0f24e97185 check thread after init 2015-12-12 15:23:11 -05:00
codeanticode
d3d050b960 catches attempts to draw outside animation thread, fixes #4196 2015-12-09 16:45:57 -05:00
codeanticode
3794fa9ddc several texture handling fixes, solves #4176 2015-12-08 22:49:44 -05:00
codeanticode
25d00c279b scale point offset in 3D, fixes #4188 2015-12-08 16:19:21 -05:00
codeanticode
00fbfc7d78 renamed temp variable so attribute name is not shadowed 2015-12-08 16:17:38 -05:00
codeanticode
e2033b5644 call PApplet.exit() in windowDestroyNotify(), fixes #4156 2015-12-08 15:21:47 -05:00
codeanticode
c6eccf830a don't restore saved sphere detail if not initialized yet 2015-12-08 14:52:05 -05:00
Scott Murray
1cc40d6ecb Small typo fix for processing/processing-docs#362 2015-12-08 10:59:44 -08:00
George Bateman
d846e6b83f Use xdg-open in PApplet#launch(String) 2015-11-25 20:00:37 +00:00
Jeremy Laviole
c54c54c145 Support of embedded images in SVGs, linked images are supported but should not be avoided if possible.
Support of Text in SVGs (partial). Multiline text are also displayed.

Text limitations :
Inline styles are not supported.
Not all fonts are supported (depending on your OS).
Tested only on Inkscape SVGs.
2015-11-24 17:55:40 +01:00
George Bateman
b238d50e5b Flesh out the Javadoc for PMatrix. 2015-11-16 19:57:07 +00:00
codeanticode
09ee576af5 only does copy for normal attributes, fixes #4048 2015-11-15 19:56:15 -05:00
codeanticode
4b45002f0a remove some obsolete code 2015-11-15 19:48:43 -05:00
codeanticode
fa43a4d8aa break up addPolyVertices() into smaller methods 2015-11-15 17:21:52 -05:00
codeanticode
03953fd26a use glUsage variable 2015-11-15 16:21:30 -05:00
George Bateman
a1d3909fc0 Update PVector.java
Fix typo in docs.
2015-11-13 20:24:19 +00:00
REAS
f2c32f5143 Change to PApplet for the loadTable() reference 2015-11-09 20:15:48 -08:00
REAS
3e985c2b0f Add isNull() to JSONArray and JSONObject reference 2015-11-09 16:50:42 -08:00
REAS
63b8689d42 Correction to IntDict reference for values() method 2015-11-09 15:31:02 -08:00
Jakub Valtar
b27de95a59 Prevent nowebref from coming back
Change in 0295379ffb was getting
overwritten from PGraphics when ant building.
2015-11-08 19:46:35 +01:00
REAS
0295379ffb Remove rotate(angle, x, y, z) from reference 2015-11-06 13:33:04 -08:00
codeanticode
4fcd4ccb0b use glClearDepth instead of glClearDepthf for compatibility with
hardware that does not support OpenGL 4.1
2015-11-05 14:42:38 -05:00
Ben Fry
9756ee1089 avoid another "Zero length string passed to TextLayout constructor" error, other notes 2015-11-05 10:05:51 -05:00
codeanticode
14e050c8d2 working on an implementation of of setIcon() for the OpenGL renderer 2015-10-31 19:39:41 -04:00
codeanticode
e4ed6a0184 use stop button color 2015-10-25 14:16:35 -04:00
codeanticode
8c05b63c20 use smaller close button 2015-10-25 13:39:45 -04:00
codeanticode
62ad09557e hide stop button in present mode according to export options 2015-10-25 12:29:42 -04:00
Ben Fry
4bb85b75b4 deal with NaN in stage.getWidth/Height() during FX2D window placement 2015-10-23 16:41:00 -04:00
Ben Fry
5acbcee17e simplify screen placement when screen is too small (#3913) 2015-10-23 15:27:29 -04:00
Ben Fry
6054adf784 Merge pull request #4052 from JakubValtar/fix-glsl-preproc
Improve shader preprocessor with regex-fu
2015-10-23 15:14:26 -04:00
Jakub Valtar
c56f5736c2 Do not replace texture function 2015-10-23 20:20:10 +02:00
Jakub Valtar
02ceda83de Improve shader preprocessor with regex-fu
Fixes #3961
Fixes #3968
2015-10-23 20:07:37 +02:00
Ben Fry
d66e50da95 avoid NPE, fix sketch path, other notes from Github 2015-10-23 10:47:34 -04:00
codeanticode
475c606485 removed deprecated, commented-out resource finalization code 2015-10-22 21:58:42 -04:00
codeanticode
415e896b08 deleteDefaultShaders() does nothing 2015-10-22 21:43:59 -04:00
codeanticode
129cbac2c2 delete the surfaces only when disposing an offscreen graphics 2015-10-22 21:36:27 -04:00
codeanticode
1138ff5a7b swapBuffers() call in PGraphicsOpenGL.dispose() is not needed. 2015-10-22 20:37:55 -04:00
codeanticode
e644e13851 use pixelWidth/Height to initialize backing texture 2015-10-21 09:10:04 -04:00
codeanticode
12653058c2 adjust line vertex and index counts 2015-10-19 23:13:43 -04:00
codeanticode
b9b2fe5452 properly close line loops 2015-10-19 17:17:53 -04:00
codeanticode
1d546461a2 taking care of stroke glitches in P3D 2015-10-19 16:42:35 -04:00
codeanticode
a2a28e635f Merge pull request #4010 from JakubValtar/depth-sorter-improvement
Depth sorter improvement
2015-10-19 15:19:57 -04:00
Ben Fry
f2a825a43c make loadImage() work inside settings() 2015-10-18 12:38:15 -04:00