Jonathan Feinberg
7d12f8b597
Delete stray println.
2017-02-01 12:55:41 -05:00
Ben Fry
d006c3a6a9
change some null handling with JSON
2017-01-31 20:46:52 -05:00
Ben Fry
b6238441b5
Merge pull request #4862 from jdf/master
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Fix a number of memory leaks.
2017-01-31 20:43:31 -05:00
Ben Fry
72b19485cd
don't delete export folders if they don't exist
2017-01-31 17:11:29 -05:00
Ben Fry
7384e91df6
remove rows/cols from beginning in trim()
2017-01-31 04:58:33 -05:00
Ben Fry
c90176cf8a
fixing up StringDict(TableRow) and Table.trim() now removes extra rows and columns
2017-01-31 04:55:03 -05:00
Ben Fry
ea65d7f034
consume Unicode BOM (0xFEFF) in createReader() and Table parser
2017-01-30 19:23:02 -05:00
Ben Fry
da04e3682f
make trim(String[]) handle arrays, Table.trim() handles columns
2017-01-30 18:54:38 -05:00
Ben Fry
8e5c3be1b7
return null for PApplet.trim(null)
2017-01-30 18:53:08 -05:00
Ben Fry
6f2297681c
add StringDict constructor, another double quote case
2017-01-30 18:50:16 -05:00
Jonathan Feinberg
a0f0da5217
Use Java standard modifier order.
2017-01-30 15:58:35 -05:00
Jonathan Feinberg
b62564e3a9
Protect disposables from ClassCastException.
2017-01-30 13:47:03 -05:00
Jonathan Feinberg
9bd385eec5
Reformat long line.
2017-01-30 13:40:08 -05:00
Jonathan Feinberg
3f6b7917b4
Restore reachability for weakrefs.
2017-01-30 13:38:31 -05:00
Ben Fry
0353d175eb
note about previous release
2017-01-29 20:26:01 -05:00
Ben Fry
96051e257c
starting the next release
2017-01-29 20:20:46 -05:00
Jonathan Feinberg
1ce4ecba88
Unscrewup merge.
2017-01-29 18:00:32 -05:00
Jonathan Feinberg
ce94a7ca73
Sshhhh.
2017-01-29 17:51:42 -05:00
Jonathan Feinberg
8fba6ce033
Fix a number of memory leaks.
2017-01-29 17:51:16 -05:00
Ben Fry
5d090a4e8d
set version number
processing-0256-3.2.4
2017-01-29 14:38:10 -05:00
Ben Fry
b7db358b79
write release notes
2017-01-29 14:33:19 -05:00
Ben Fry
001d2610d2
clearing out some old todo items
2017-01-29 12:47:37 -05:00
Ben Fry
f0bf95e42d
more cleanups heading toward release
2017-01-29 11:09:09 -05:00
Ben Fry
91412c8fc9
handle spaces properly for processing-java on macOS ( fixes #4779 )
2017-01-29 11:07:41 -05:00
Ben Fry
022c27633c
deal with a handful of warnings
2017-01-29 10:57:44 -05:00
Ben Fry
cacac6fa90
more notes on fixes
2017-01-29 10:56:15 -05:00
Ben Fry
a43ec78579
Merge pull request #4806 from joelmoniz/bugfix-debug-newline
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Replace keyChar with keyCode to prevent new line error when debugging
2017-01-29 10:50:12 -05:00
Ben Fry
23c085a49a
notes from merges, finish adding #4843
2017-01-29 10:47:20 -05:00
Ben Fry
08e158d1e7
Merge pull request #4839 from JakubValtar/fix-zombie-process
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Allow JAVA2D to terminate when animation thread dies
2017-01-29 10:42:36 -05:00
Ben Fry
92045a1c66
Merge pull request #4842 from JakubValtar/fix-sketchbook-update
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Rebuild sketchbook window when needed
2017-01-29 10:41:18 -05:00
Ben Fry
dffceffd8f
adding fix from #4843 manually
2017-01-29 10:36:25 -05:00
Ben Fry
72730ba8d6
Merge pull request #4844 from JakubValtar/cm-extra
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Grab bag of Contribution Manager fixes I accumulated while fixing other stuff
2017-01-29 10:32:28 -05:00
Ben Fry
4b81579384
Merge pull request #4847 from JakubValtar/fix-pgl-timer
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Keep Windows timer resolution high for OpenGL sketches
2017-01-29 10:30:38 -05:00
Ben Fry
398d1f60b2
Merge pull request #4848 from JakubValtar/fix-run-threads
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Improvements to sketch launching and stopping
2017-01-29 10:29:40 -05:00
Jakub Valtar
d8e8619f6e
Fix restarting sketch in Debug mode when Run is pressed
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Disconnect event of the old VM would arrive after the new VM was
created, closing it instantly and leaving user without a running sketch.
2017-01-23 03:09:51 +01:00
Jakub Valtar
95ebcdb825
Add proper synchronization for sketch launching and closing
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Pressing Run button twice launched two sketch windows, but only one of
them could be closed by Stop button. Pressing Stop had effect only after
sketch VM was launched.
Both of these issues are now fixed and buttons can handle a
frustration-relieving session of aggressive clicking, leaving one sketch
window if Run was the last button pressed or no window if Stop was the
last button pressed.
2017-01-23 03:07:42 +01:00
Jakub Valtar
28052c2b39
Make run button behave
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When clicking run button while a sketch is running, it will be activated
again when the sketch is restarted. Previously it got deactivated by the
old sketch runner, because it was quitting after the new sketch runner
started.
2017-01-22 23:24:32 +01:00
Jakub Valtar
345b8ca3d9
Keep Windows timer resolution high for OpenGL sketches
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Otherwise java.util.Timer used by FPSAnimator uses 10 or 15 ms
resolution, which results in 60 fps sketches running at around 30 fps
and 30 fps sketches running at around 21 fps.
Fixes #4846
2017-01-22 21:44:53 +01:00
Jakub Valtar
916e38b98d
Small threading fixes for run/present/tweak
2017-01-21 19:03:12 +01:00
Jakub Valtar
9749ad28ec
Fix broken Update tab
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Contribution stays there with spinning wheel until the installation
completes
2017-01-21 06:56:32 +01:00
Jakub Valtar
c31c5f3ec6
Remove some unnecessary code
2017-01-21 05:21:05 +01:00
Jakub Valtar
6782337913
Get rid of unnecessary manual synchronization
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Remove manual synchronization on visibleContributions and
panelByContribution. Both are accessed only from EDT.
2017-01-21 04:42:33 +01:00
Jakub Valtar
e77d81c137
Remove gratuitous invokeLater()
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Again, just unwrapped bodies from invokeLater, because they run on EDT
already. Some were called in loops and spammed EDT with hundreds of
Runnables.
2017-01-21 04:26:26 +01:00
Jakub Valtar
43975107d7
Add filter conditions so contribs from other tabs are ignored
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Wrapped both method bodies with one if condition each. Blame the diff.
2017-01-21 04:16:05 +01:00
Jakub Valtar
6d997906ab
Fire change notifications after all changes has been made
2017-01-21 04:11:40 +01:00
Jakub Valtar
37d2c26b89
Rebuild menus after deleting sketch
2017-01-21 00:54:21 +01:00
Jakub Valtar
5172f5b780
Make sure old windows are disposed properly
2017-01-21 00:53:27 +01:00
Jakub Valtar
78ace8cdde
Hide sketchbook window before creating a new one
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Copy pasted from rebuildExamplesFrame()
2017-01-21 00:52:49 +01:00
Jakub Valtar
b531199eb5
Allow JAVA2D to terminate when animation thread dies
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When Java2D sketch crashes, closing the window does not stop Event
Dispatch Thread. This fix makes PApplet.exit() do the right thing and
not wait for surface to finish when the thread is already dead.
Fixes #4831
2017-01-20 12:49:23 +01:00
Ben Fry
c5d9b713b8
add patch note
2017-01-18 06:48:56 -05:00