codeanticode
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8bb398d5bb
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moved shaders to separate package
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2015-05-19 23:48:05 -04:00 |
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codeanticode
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29f790a3b5
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renamed texture shaders
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2015-05-19 18:11:29 -04:00 |
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codeanticode
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1f7e61d601
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make surfaceJOGL static to take care of
https://github.com/processing/processing/issues/3292
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2015-05-17 21:08:10 -04:00 |
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codeanticode
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474dddf704
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get current pixel scale from GLWindow
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2015-05-17 09:14:22 -04:00 |
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codeanticode
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c0514c3d35
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put JOGL back in
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2015-05-14 18:20:03 -04:00 |
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Ben Fry
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11849e272b
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cleanup
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2015-05-13 22:39:56 -04:00 |
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Ben Fry
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631cb4276d
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rewrite createShape() handling to clean up the mess
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2015-04-28 12:42:53 -04:00 |
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Jakub Valtar
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b20fe4601a
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Fixed extra edges in sphere tesselation
Fixes #3193
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2015-04-25 00:26:20 +02:00 |
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codeanticode
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76651a4671
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a few tweaks to active
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2015-03-31 16:13:17 -04:00 |
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codeanticode
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b29fc259fe
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correctly detect if the attribute is active
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2015-03-31 16:05:14 -04:00 |
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codeanticode
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840a04fc66
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fixed index issue
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2015-03-31 15:48:52 -04:00 |
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codeanticode
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fcff028cf3
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check if attribute is active
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2015-03-31 15:39:46 -04:00 |
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codeanticode
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8ac36534d6
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fixed index argument
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2015-03-31 15:19:47 -04:00 |
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codeanticode
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c226badf22
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added bind and unbind to VertexAttribute class
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2015-03-31 15:09:22 -04:00 |
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codeanticode
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4e7f76ceb3
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more work in PShape, same renaming
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2015-03-31 12:04:33 -04:00 |
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codeanticode
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828cafa44a
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attrib bits in PShape
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2015-03-31 11:45:51 -04:00 |
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codeanticode
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c95f64df26
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init attrib arrays
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2015-03-30 22:27:00 -04:00 |
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codeanticode
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fd00bfdc73
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added geometric transformations
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2015-03-30 22:12:57 -04:00 |
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codeanticode
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efdbc0ae52
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some attrib tweaks
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2015-03-30 21:56:28 -04:00 |
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codeanticode
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c3b0b69eda
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attrib functionality (theoretically) done
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2015-03-30 21:27:06 -04:00 |
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codeanticode
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f35bb56851
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expand vertex array in tessellator
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2015-03-23 18:22:32 -04:00 |
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codeanticode
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0ae7be5f6f
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handling attributes in tessellator
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2015-03-18 16:05:58 -04:00 |
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codeanticode
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42f018e02a
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use local copies of attribute hashmap
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2015-03-18 15:16:59 -04:00 |
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codeanticode
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f46b123ee2
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added COLOR attribute
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2015-03-18 14:35:37 -04:00 |
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codeanticode
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c6834915ec
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attribute logic in InGeometry
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2015-03-18 14:18:54 -04:00 |
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codeanticode
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c8034a37d8
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implemented VertexAttribute class
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2015-03-17 15:39:20 -04:00 |
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codeanticode
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d1056eaa32
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started with attribs
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2015-03-16 16:52:23 -04:00 |
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codeanticode
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12b6626747
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put LWJGL in the core
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2015-02-20 16:21:15 -05:00 |
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codeanticode
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d22eee76fd
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draw label texture
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2015-01-29 00:49:06 -05:00 |
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Jakub Valtar
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d0d88066ef
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Change comment
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2015-01-28 17:24:56 +01:00 |
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Jakub Valtar
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5999bfc14c
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Save now creates opaque images from primary surface
Fixes #3031
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2015-01-28 17:14:13 +01:00 |
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codeanticode
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4922e90dd0
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trying to get smooth change to work
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2015-01-23 17:08:00 -05:00 |
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codeanticode
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02330f0196
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division by zero check
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2015-01-19 17:15:54 -05:00 |
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codeanticode
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d26c3f8a03
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handle smooth changes in surface
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2014-12-16 18:51:43 -05:00 |
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codeanticode
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9781a18938
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disable SAVE_SURFACE_TO_PIXELS_HACK, and a few other init tweaks
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2014-12-15 15:04:45 -05:00 |
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codeanticode
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8ac36d5cef
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removed allocate
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2014-11-16 17:52:13 -07:00 |
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codeanticode
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e85237a626
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cleaning up PGL
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2014-11-15 23:04:32 -07:00 |
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codeanticode
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2d5a298288
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getting opengl to work with the new renderer architecture
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2014-11-15 13:14:26 -07:00 |
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Ben Fry
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682c686391
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holy smokes what a mess
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2014-11-14 16:48:07 -07:00 |
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Ben Fry
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69b9e26005
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Friday morning in Denver, making more of a mess
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2014-11-14 13:18:15 -07:00 |
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Jakub Valtar
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6e2c7f8e80
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Fixing winding: polygons are now solid
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2014-11-04 02:45:51 +01:00 |
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Ben Fry
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86fd2655f1
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Merge pull request #2921 from JakubValtar/bugfix-blendmodes
Multiple blending fixes & improvements
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2014-11-03 15:12:40 -05:00 |
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Jakub Valtar
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e85f406f0f
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OpenGL blending - alpha is added in all modes
OA = SA + DA for all modes
now matches Java2D
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2014-11-01 18:20:56 +01:00 |
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Jakub Valtar
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2de4067933
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OpenGL blending - removed unused functions
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2014-11-01 18:08:03 +01:00 |
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Jakub Valtar
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d8ba582882
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OpenGL blending - fixed MULTIPLY
O = D * S
now matches Java2D
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2014-11-01 18:07:25 +01:00 |
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Jakub Valtar
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7c9484c11f
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OpenGL blending - fixed SUBTRACT
O = D - (S * SA)
now matches Java2D
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2014-11-01 18:05:41 +01:00 |
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Jakub Valtar
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261e60b5df
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Fixed drawing 2D points to PShape (#2912)
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2014-10-29 13:38:16 +01:00 |
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Federico Bond
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e2bf6636ff
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Fix check in loadShader()
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2014-09-14 21:27:25 -03:00 |
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codeanticode
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b3a2a032a8
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fix edge condition in stroke edge for arcs (#2854)
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2014-09-11 11:10:21 -04:00 |
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Federico Bond
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7c4544a8ef
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Add static modifier to inner classes that don't access parent
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2014-08-31 12:51:46 -03:00 |
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