codeanticode
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3011b0a4c5
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testing event handling through AWT when toolkit is NEWT
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2013-02-18 18:42:34 -05:00 |
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codeanticode
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5f95bc3908
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ported last changes to android, fixed indexing bug
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2013-02-18 12:26:07 -05:00 |
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codeanticode
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444ed9bd78
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variable renaming (Texcoord -> TexCoord)
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2013-02-18 12:11:37 -05:00 |
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codeanticode
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dc23eb6f7f
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don't need to copy vertex array to buffers when using indirect buffers
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2013-02-18 12:05:47 -05:00 |
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codeanticode
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e6989c6be0
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Fixes #1498
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2013-02-17 14:35:15 -05:00 |
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codeanticode
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76f3f807ff
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set default ambient color from fill
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2013-02-17 12:30:01 -05:00 |
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codeanticode
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5c01de03ac
|
fixed issue with transparency and PShader filters
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2013-02-17 09:54:56 -05:00 |
|
codeanticode
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b52563aed2
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added mode to primitive PShape of type ARC
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2013-02-16 19:32:01 -05:00 |
|
codeanticode
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a3bed72e78
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always set setgetPixels to false at the end of flush()
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2013-02-16 14:44:04 -05:00 |
|
Ben Fry
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9ae93ce649
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table fixes and additions
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2013-02-15 11:07:58 -05:00 |
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codeanticode
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e620dbb516
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Merge branch 'master' of https://github.com/processing/processing.git
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2013-02-13 10:57:58 -05:00 |
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codeanticode
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a1f88f02b5
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doesn't need to set hint[ENABLE_STROKE_PERSPECTIVE] to false, it is by
default
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2013-02-13 10:20:28 -05:00 |
|
Ben Fry
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957ec92588
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todo notes and fix for noDelays not updating properly
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2013-02-13 08:55:20 -05:00 |
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codeanticode
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a4d7c1ee62
|
some additional comments regarding toolkits
|
2013-02-12 16:25:06 -05:00 |
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codeanticode
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c511aedf92
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JOGL toolkit selection based on OS, currently AWT gives the best results
on Windows, and NEWT on OS X
|
2013-02-12 16:07:17 -05:00 |
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codeanticode
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cdc838ab0c
|
Removed some old code
|
2013-02-12 15:10:42 -05:00 |
|
codeanticode
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8bbfd103c8
|
dont force screen fbo
|
2013-02-12 14:57:13 -05:00 |
|
codeanticode
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940d09e580
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Using PGraphics.backgroundColor where appropriate
|
2013-02-12 14:54:00 -05:00 |
|
codeanticode
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d5b5f0c445
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Fixes for graphical corruption issue (#1490)
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2013-02-12 14:21:23 -05:00 |
|
Ben Fry
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4ba4dcf05e
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Merge branch 'master' of github.com:processing/processing
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2013-02-11 12:15:59 -05:00 |
|
Ben Fry
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1995a0dba9
|
add listUnique() and countUnique()
|
2013-02-11 12:15:50 -05:00 |
|
codeanticode
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42c5d7e8a7
|
Fixes focus gain/lost detection with OpenGL renderers, issue #1483:
http://code.google.com/p/processing/issues/detail?id=1483
|
2013-02-10 09:00:34 -05:00 |
|
Ben Fry
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40a4f59aac
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fix removeColumn()
|
2013-02-06 20:22:37 -05:00 |
|
Ben Fry
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da64d9956f
|
remove silly warnings
|
2013-02-06 20:20:49 -05:00 |
|
codeanticode
|
a21a4fbe21
|
Shader type detected through #defines
|
2013-02-06 17:08:54 -05:00 |
|
codeanticode
|
47d0022400
|
Fix for mouseButton not recording correctly:
http://code.google.com/p/processing/issues/detail?id=1464
|
2013-02-05 18:38:38 -05:00 |
|
codeanticode
|
c94086a910
|
varying vertTexcoord renamed to vertTexCoord
|
2013-02-05 18:05:22 -05:00 |
|
codeanticode
|
43a4a5ee84
|
endpoint instead of endPoint
|
2013-02-05 17:48:28 -05:00 |
|
codeanticode
|
81aa8fdddb
|
More name changes in the shader uniforms
|
2013-02-05 17:39:26 -05:00 |
|
codeanticode
|
17f86c313e
|
renamed modelview and projection matrices in the shaders
|
2013-02-05 16:24:42 -05:00 |
|
andres
|
39ea20a326
|
Renamed projModelviewMatrix to transform in all shaders
|
2013-02-05 16:11:15 -05:00 |
|
Your Name
|
463455daaa
|
made PGLListener constructor public
|
2013-02-04 18:17:19 -05:00 |
|
Your Name
|
ac1f7eafe4
|
Disabling stroke perspective in P3D
|
2013-02-04 16:51:01 -05:00 |
|
codeanticode
|
175f95c6e5
|
Minor changes in JOGL and LWJGL PGL interface
|
2013-02-04 14:34:59 -05:00 |
|
Ben Fry
|
343bf117a4
|
re-applying other edits
|
2013-01-25 20:13:30 -05:00 |
|
benfry
|
3cffa8efe6
|
add TAU as alias for TWO_PI (issue #1488)
|
2013-01-22 02:55:43 +00:00 |
|
benfry
|
ecdaeac086
|
further work on retina and improving performance
|
2013-01-20 22:49:01 +00:00 |
|
benfry
|
f5ccad12b3
|
preliminary implementation of wheel events (issue #1423)
|
2013-01-19 20:18:09 +00:00 |
|
benfry
|
e5669eb01b
|
add randomGaussian()
|
2013-01-19 16:33:07 +00:00 |
|
codeanticode
|
28d6ab78ee
|
fixed null pointer exception in PShader
|
2013-01-16 21:39:58 +00:00 |
|
codeanticode
|
2d3a7a6610
|
PShapeOpenGL.createShape3D() is public
|
2013-01-16 19:35:41 +00:00 |
|
codeanticode
|
4ac056f3c5
|
PGL.threadIsCurrent() is not static to avoid problems with subclassed renderers
|
2013-01-16 16:59:06 +00:00 |
|
codeanticode
|
d3dbfff701
|
PGL.getBackTextureName, PGL.getFrontTextureName are protected
|
2013-01-16 16:36:37 +00:00 |
|
codeanticode
|
ac8a2a98a3
|
Removed PGL.Context subclass
|
2013-01-16 16:02:18 +00:00 |
|
benfry
|
0024f7c0ae
|
don't re-create graphics context on each frame
|
2013-01-14 17:22:31 +00:00 |
|
benfry
|
bfa3b9f107
|
close InputStream on loadBytes and loadStrings (issue #1542)
|
2013-01-14 17:21:54 +00:00 |
|
benfry
|
eeadf6c3a5
|
pair of retina tweaks to fix bad assumptions
|
2013-01-13 13:11:35 +00:00 |
|
benfry
|
e734c79aaf
|
switch to active painting, redo noCursor() handling
|
2013-01-10 22:10:14 +00:00 |
|
benfry
|
38005496d7
|
adding in-progress work for on canvas, retina, etc
|
2013-01-10 15:59:50 +00:00 |
|
benfry
|
ea61acf603
|
Table additions, insideDraw for huge speedup, disabled rendering work
|
2013-01-08 16:06:51 +00:00 |
|