Commit Graph

3590 Commits

Author SHA1 Message Date
benfry 96cf91c44e another fix for bug #1549 2010-05-06 16:57:54 +00:00
codeanticode 4a8525333f Improved configChooser and context creation in A3D. Added EGL2 support. 2010-05-06 05:38:01 +00:00
benfry b0cdc657ae fix to add sketches to command line for processing on linux (bug #1549) 2010-04-28 21:18:31 +00:00
codeanticode 837fdb33d0 Added VBO detection for Droid/Motoroi 2010-04-25 03:14:34 +00:00
codeanticode 2fbdfeafb9 Added support for GL11ExtensionPack (FBOs, etc) in A3D. 2010-04-22 02:05:21 +00:00
codeanticode ba5d008073 noClear method partially working in A3D. 2010-04-18 05:34:02 +00:00
codeanticode 80f0da63e6 some comments and minor changes in A3D 2010-04-17 02:56:43 +00:00
codeanticode 7776abfdaf Vertex group optimization in PShape3D. 2010-04-16 22:31:26 +00:00
codeanticode ae3ab2113c some more optimizations in A3D 2010-04-16 11:28:40 +00:00
benfry c101532b7b fix pfont bug with createFont() and charsets 2010-04-16 00:24:17 +00:00
benfry c8e7adb781 notes about 'online' 2010-04-15 23:44:01 +00:00
benfry 90d55865d0 fix two bugs with new font creation code 2010-04-15 23:37:00 +00:00
benfry 4da60ff56d make this a proper boolean. why was this a String? that's madness. 2010-04-15 23:36:43 +00:00
benfry ede98f198a starting release 0185 2010-04-14 19:36:23 +00:00
benfry 6143d24c17 now actually finalizing, um yeah 2010-04-14 17:13:05 +00:00
benfry f66c32c204 finalizing release 0184 2010-04-14 17:11:16 +00:00
benfry 58e4dc246a formatter cleanups, us english spelling, other tidbits for export 2010-04-14 17:06:05 +00:00
benfry 9567a6c801 deal with error messages for OutOfMemoryError and change method names 2010-04-14 16:50:29 +00:00
codeanticode a51114a815 vertexcount variable for debugging 2010-04-14 15:52:23 +00:00
codeanticode 169d7e2e58 added backing arrays to copy data to vertex buffers in A3D 2010-04-14 15:40:14 +00:00
codeanticode c2cd17fa58 texture coordinate transformations added in PShape3D 2010-04-14 09:33:56 +00:00
benfry 93dd4953a5 working on more with export/run for android, other todo notes 2010-04-13 23:11:58 +00:00
benfry 6a4771c1c0 add boolean result to saveStream() 2010-04-13 22:47:16 +00:00
benfry bb5e072a9e adding export, cleaning up 2010-04-13 22:44:56 +00:00
benfry cb05e282e1 remove dead code 2010-04-13 20:33:53 +00:00
benfry c6f5462cf4 change saveStream() to return a boolean 2010-04-13 20:32:24 +00:00
benfry c7de8df871 trying to track down issues with 'adb devices' spew 2010-04-13 20:31:03 +00:00
benfry f69ab7832b notes 2010-04-13 19:19:05 +00:00
benfry 971fb2f467 trying to track down startup errors 2010-04-13 17:20:39 +00:00
benfry f8769eca9b fix build for linux 2010-04-13 17:19:52 +00:00
benfry fab6c62a13 remove unused portions 2010-04-13 16:18:26 +00:00
benfry f3b85406e5 renaming package for consistency 2010-04-13 16:12:25 +00:00
benfry 4757f4c46b another fix for tools stuff 2010-04-13 15:58:09 +00:00
benfry 92eb23ab31 trying to work on build for linux 2010-04-13 15:49:45 +00:00
codeanticode 9b7df0d345 Small fixes in A3D after testing on N1 2010-04-13 14:17:29 +00:00
benfry a9dadd4fbe change error message 2010-04-13 02:00:56 +00:00
benfry fb5ee76b30 fix problem with antlr always re-building 2010-04-12 22:26:48 +00:00
benfry 6bdbc3caef recent changes and updates for new bugs 2010-04-12 22:20:05 +00:00
benfry b621775cb1 trying again 2010-04-12 21:55:59 +00:00
benfry 0d9c95f8a2 include caching for match(), change how core.zip is built 2010-04-12 21:55:18 +00:00
benfry 09bea315c7 add caching to match() 2010-04-12 21:49:56 +00:00
benfry f8dc73d6f2 fix problems with javadoc comment parsing (bug #1419) 2010-04-12 21:48:45 +00:00
jdf ef69ee5a10 Minor fixups to syntax-related stuff, in thinking about problem of distinguishing mousePressed from mousePressed() etc. 2010-04-12 00:27:44 +00:00
jdf efa30ef644 Simple attempt to fix #35 2010-04-11 20:11:37 +00:00
jdf 7ef19d8fa4 Fix spurious error message emitted by bracket code. 2010-04-10 16:14:37 +00:00
codeanticode 09259f4e22 obj loading in a3d now works 2010-04-10 02:07:44 +00:00
codeanticode fa9d513164 finished coding obj parsing 2010-04-09 15:14:18 +00:00
codeanticode c4f31e52eb some minor tweaks in PShape3D and PGraphicsAndroidA3D 2010-04-09 13:50:38 +00:00
codeanticode 4c59a112ad some more obj parsing coded in... 2010-04-09 09:37:54 +00:00
codeanticode 87435f6f46 obj loading partially implemented 2010-04-09 08:54:05 +00:00