codeanticode
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4a8525333f
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Improved configChooser and context creation in A3D. Added EGL2 support.
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2010-05-06 05:38:01 +00:00 |
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codeanticode
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837fdb33d0
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Added VBO detection for Droid/Motoroi
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2010-04-25 03:14:34 +00:00 |
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codeanticode
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2fbdfeafb9
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Added support for GL11ExtensionPack (FBOs, etc) in A3D.
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2010-04-22 02:05:21 +00:00 |
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codeanticode
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ba5d008073
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noClear method partially working in A3D.
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2010-04-18 05:34:02 +00:00 |
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codeanticode
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80f0da63e6
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some comments and minor changes in A3D
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2010-04-17 02:56:43 +00:00 |
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codeanticode
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7776abfdaf
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Vertex group optimization in PShape3D.
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2010-04-16 22:31:26 +00:00 |
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codeanticode
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ae3ab2113c
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some more optimizations in A3D
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2010-04-16 11:28:40 +00:00 |
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benfry
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c101532b7b
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fix pfont bug with createFont() and charsets
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2010-04-16 00:24:17 +00:00 |
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codeanticode
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a51114a815
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vertexcount variable for debugging
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2010-04-14 15:52:23 +00:00 |
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codeanticode
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169d7e2e58
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added backing arrays to copy data to vertex buffers in A3D
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2010-04-14 15:40:14 +00:00 |
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codeanticode
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c2cd17fa58
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texture coordinate transformations added in PShape3D
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2010-04-14 09:33:56 +00:00 |
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benfry
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6a4771c1c0
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add boolean result to saveStream()
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2010-04-13 22:47:16 +00:00 |
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codeanticode
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9b7df0d345
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Small fixes in A3D after testing on N1
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2010-04-13 14:17:29 +00:00 |
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benfry
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0d9c95f8a2
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include caching for match(), change how core.zip is built
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2010-04-12 21:55:18 +00:00 |
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codeanticode
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09259f4e22
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obj loading in a3d now works
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2010-04-10 02:07:44 +00:00 |
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codeanticode
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fa9d513164
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finished coding obj parsing
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2010-04-09 15:14:18 +00:00 |
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codeanticode
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c4f31e52eb
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some minor tweaks in PShape3D and PGraphicsAndroidA3D
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2010-04-09 13:50:38 +00:00 |
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codeanticode
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4c59a112ad
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some more obj parsing coded in...
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2010-04-09 09:37:54 +00:00 |
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codeanticode
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87435f6f46
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obj loading partially implemented
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2010-04-09 08:54:05 +00:00 |
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codeanticode
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edef85ba0b
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GLTexture renamed to PTexture
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2010-04-08 08:59:41 +00:00 |
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codeanticode
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e778f89e36
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Added translate, rotate and scale methods to PShape3D
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2010-04-08 08:56:36 +00:00 |
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codeanticode
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bc59745393
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GLModel renamed to PShape3D
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2010-04-08 07:34:49 +00:00 |
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codeanticode
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d05ccb9e39
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GLConstants removed
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2010-04-08 07:26:12 +00:00 |
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codeanticode
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f6706b067b
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Shape drawing methods updated to incorporate 3D
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2010-04-08 07:18:36 +00:00 |
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codeanticode
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602c7b373e
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PShapeSVG to GLModel tesselation is working
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2010-04-08 06:40:45 +00:00 |
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codeanticode
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43ba60238e
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glmodel recording feature debugged
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2010-03-29 08:35:01 +00:00 |
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benfry
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a7a488b9d6
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PImage.copy problem (bug #1174)
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2010-03-28 18:15:47 +00:00 |
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codeanticode
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17cd469d83
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algorithm for line grouping fixed
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2010-03-28 00:17:46 +00:00 |
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codeanticode
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c96ef8e1fb
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finished implementing glmodel recording
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2010-03-28 00:05:23 +00:00 |
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codeanticode
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d18a78f27d
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started glmodel recorder feature
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2010-03-26 10:17:20 +00:00 |
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benfry
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992bbaffa6
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added skewX/Y (bug #1448) and fixed bugs in its implementation
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2010-03-23 18:23:39 +00:00 |
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codeanticode
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1007988d85
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flickering issue in A3D solved
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2010-03-22 12:37:31 +00:00 |
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codeanticode
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858b92cf80
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partially succesful method to eliminate flickering in A3D sketches without screen clearing
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2010-03-21 09:41:13 +00:00 |
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codeanticode
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506de58a99
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glmodel memory problems corrected
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2010-03-18 09:35:06 +00:00 |
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benfry
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b58721f531
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adding support for default font in android core
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2010-03-14 17:11:47 +00:00 |
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benfry
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136659ebbc
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add implicit path commands to svg (bug #1503)
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2010-03-14 17:05:31 +00:00 |
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codeanticode
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6b7b64421c
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Fixed buffer expansion bug in A3D
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2010-03-14 00:18:37 +00:00 |
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codeanticode
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9d6f2ae958
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GLModel is now subclass of PShape
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2010-03-12 06:53:39 +00:00 |
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codeanticode
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2d63eff8b4
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GLTexture not subclassed from PImage anymore
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2010-03-06 06:59:59 +00:00 |
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codeanticode
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fa2b5fb673
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Partial solution for flickering when background() is not used in A3D
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2010-03-06 05:16:34 +00:00 |
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codeanticode
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b45c697e3e
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Fixed flickering problem when looping is disabled in A3D mode
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2010-03-06 04:49:25 +00:00 |
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codeanticode
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3518647294
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Changed some ToDos in PGraphicsAndroid3D
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2010-03-06 03:40:48 +00:00 |
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benfry
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88c50dd332
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switching to screenWidth/Height instead of screenW/H as per casey's suggestion
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2010-03-05 13:44:26 +00:00 |
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jdf
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887871d81e
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New build with jdf's bugfixes
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2010-03-04 14:14:24 +00:00 |
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benfry
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91bb309f3a
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oh yeah, *that's* why screen isn't static
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2010-03-04 14:03:19 +00:00 |
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benfry
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e89be2a053
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changing to screenW/H and documenting it
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2010-03-04 13:56:31 +00:00 |
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benfry
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f7b18037e2
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major fix for path/polygon data
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2010-03-04 09:34:11 +00:00 |
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codeanticode
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923b292344
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fixed lighting bugs in A3D
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2010-03-01 17:29:42 +00:00 |
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benfry
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8bf697ebee
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add gltexture stuff
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2010-03-01 13:46:09 +00:00 |
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benfry
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695ac5fd3e
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another bug fix for set() and resize()
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2010-02-28 19:36:12 +00:00 |
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