Commit Graph

4411 Commits

Author SHA1 Message Date
pesckal a4641e296f Downloaded libraries extracted to temporary folder 2011-06-13 01:00:24 +00:00
codeanticode 38b0064fb5 Synch changes with PTexture in OPENGL2 2011-06-12 12:14:47 +00:00
codeanticode 23be566650 glTexImage2D in PTexture.createTexture() is called with null buffer, to avoid out of memory problems. Texels are initialized with glTexSubImage2D. 2011-06-12 12:00:49 +00:00
fjenett 1d70588bb0 js mode HTML5 audio example 2011-06-12 11:57:28 +00:00
codeanticode c09a266805 Retain/release OpenGL context in dipose() 2011-06-12 08:05:23 +00:00
codeanticode 9ea4275410 Viewport saved/restored in beginDraw/endDraw (A3D) 2011-06-12 07:35:19 +00:00
codeanticode 6220c315e5 Viewport saved/restored in beginDraw/endDraw (OPENGL2) 2011-06-12 07:34:18 +00:00
codeanticode ca361bacf1 viewport size is saved in beginDraw() and restored in endDraw() 2011-06-12 03:05:11 +00:00
pesckal cfff416a5f Libraries from URL are downlaoded to temporary folder. 2011-06-11 20:27:02 +00:00
fjenett 20dbd364bc js mode flickr example 2011-06-11 19:51:48 +00:00
pesckal 25f8761d96 Added dialog for specifying URL of library to install. 2011-06-11 16:35:17 +00:00
fjenett 8d01ae671f js mode added favico as base64 data url 2011-06-11 14:23:34 +00:00
fjenett 681d257f7f add js mode example: twitter 2011-06-11 13:21:28 +00:00
fjenett eace98f0ef example: html5 video for js mode 2011-06-11 10:20:01 +00:00
fjenett ef690a5fdf more js mode examples: user and file input 2011-06-10 20:27:11 +00:00
fjenett f1ab2a75fe another js mode HTML5 example: geo location 2011-06-10 10:28:04 +00:00
fjenett 32420d3870 tiny fix for a NPE when sketch.properties is there but lacks server.port in js mode 2011-06-09 08:39:46 +00:00
fjenett c897ec039f added HTML5 DnD example to js mode 2011-06-09 08:33:39 +00:00
fjenett 5e04f7f2ed tiny cleanup and a todo.txt 2011-06-08 08:16:41 +00:00
benfry 3fcc5ea9e1 misc todo notes 2011-06-07 13:08:29 +00:00
fjenett c2c56a7f1b js-mode cleanups 2011-06-07 06:13:02 +00:00
fjenett 2cf49ff26c some js template improvements 2011-06-06 21:02:21 +00:00
codeanticode d999c2acfa Making sure that MODELVIEW is always current matrix mode 2011-06-06 19:12:29 +00:00
codeanticode 87a675efa0 Added missing updateProjection() calls 2011-06-06 19:11:51 +00:00
codeanticode bf72e06e9e noFill doesn't affect texturing in A3D 2011-06-06 09:53:17 +00:00
codeanticode 010ec30656 noFill doesn't affect texturing in OPENGL2 2011-06-06 09:52:52 +00:00
codeanticode 37a0926b0e Rephrased condition 2011-06-06 09:52:16 +00:00
codeanticode d290dffea2 Fixed logical error that resulted in fill color affecting textures tint 2011-06-06 09:16:45 +00:00
fjenett 6769ec4ede removed console.log() from selectionFlower example 2011-06-04 10:52:44 +00:00
fjenett c3dbecf291 improved error handling with preproc (empty status & server only runs when build successful); added 1 example: selectionFlower; added <IE9 alert to template 2011-06-04 10:38:43 +00:00
fjenett dbddec591a server start/stop now generates status messages; updated template to remove use of focus ring from canvas element; added a first example 2011-06-04 07:51:35 +00:00
fjenett 82335af6cd stopping server on internalCloseRunner (window closing etc) 2011-06-04 06:06:04 +00:00
fjenett fbbc1cddd2 added standard java mode examples to js mode 2011-06-04 05:35:43 +00:00
fjenett 4aa5037f5a javascript mode: added server as runner, custom templates, directives support, latest pjs v1.2.1 2011-06-03 19:50:41 +00:00
codeanticode 6150810e5b Removed Bird.pde file, using screen width and height in Birds and Blending examples 2011-06-02 07:19:01 +00:00
codeanticode 2fe1b6d121 YellowTail on Android uses screen width and height, added sketch properties so it starts in Android mode 2011-06-02 07:00:01 +00:00
codeanticode 48fb8eca61 In OPENGL2 too 2011-06-02 06:19:56 +00:00
codeanticode 65622094a4 clear depth buffer before color buffer 2011-06-02 05:41:08 +00:00
codeanticode 26e9acffe7 enable/disable depth mask 2011-05-30 14:28:28 +00:00
codeanticode 1dd288164a Fixed SCREEN text mode in A3D 2011-05-30 13:57:22 +00:00
codeanticode cf878f5511 Fixed SCREEN text mode 2011-05-30 13:49:28 +00:00
codeanticode 1cd85d03f7 Fixed default values in ortho() 2011-05-29 01:10:31 +00:00
codeanticode a066bf05d9 Removed used of cached gl objects, buffer swap emulation in PFramebuffer when no FBO extension is available 2011-05-28 08:30:51 +00:00
codeanticode 5c08329aae Removed used of cached gl objects in A3D 2011-05-28 08:29:27 +00:00
codeanticode 8f04bfb452 Fixed issue 624 on android 2011-05-28 05:45:27 +00:00
codeanticode 54d443c669 Updated OrthoVSPerspective example 2011-05-28 02:08:16 +00:00
codeanticode a85fad8d08 OPENGL2 changes 2011-05-28 02:07:24 +00:00
codeanticode d2bdceb92f Made orthographic projection consistent across renderers (PGraphics3D changes) 2011-05-28 02:06:58 +00:00
codeanticode 466d6794df Same for OPENGL 2011-05-27 01:07:13 +00:00
codeanticode fbf5b45e7b Context is not recreated when resizing, clearing buffers in beginDraw() upon resize to avoid garbage on the screen 2011-05-27 01:06:23 +00:00