codeanticode
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a593a85c19
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Fixed the bug in frustum() that resulted in texture blurriness.
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2012-06-18 16:19:22 +00:00 |
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shiffman
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21196d8fd5
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A new set of PVector examples
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2012-06-15 19:31:32 +00:00 |
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codeanticode
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ff0ae29cb6
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Making PShapeOpenGL to work with the PApplet recorder
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2012-06-15 19:26:46 +00:00 |
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shiffman
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ca758aedb6
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working on comments in PVector for reference
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2012-06-15 18:50:56 +00:00 |
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shiffman
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80cb6bfbbf
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working on comments for reference
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2012-06-15 17:32:12 +00:00 |
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shiffman
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0853ce720c
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fixing lerp functions in PVector
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2012-06-15 16:03:07 +00:00 |
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codeanticode
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aa94623ac2
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removed quality constants from Texture
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2012-06-14 18:29:53 +00:00 |
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codeanticode
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39bd4a3c8b
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removed som test code
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2012-06-14 15:32:56 +00:00 |
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codeanticode
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53652f2718
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Disabling perspective and camera methods in PGraphics2D, using orthographic projection as default
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2012-06-14 15:28:52 +00:00 |
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codeanticode
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130e8c6d55
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added drawing of rectangular textures
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2012-06-14 12:39:38 +00:00 |
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shiffman
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d8dbe251fa
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adding PApplet to random2D() and random3D() option
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2012-06-13 20:55:47 +00:00 |
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codeanticode
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4fe8a954e0
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android sync
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2012-06-13 20:49:36 +00:00 |
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codeanticode
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b2515427b4
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video library updates
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2012-06-13 19:40:49 +00:00 |
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codeanticode
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f5c1b659a5
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Some work to have loadPixels working in GL, but commented out for now.
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2012-06-13 19:37:46 +00:00 |
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codeanticode
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9955e6c319
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fixed on android as well
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2012-06-13 17:16:44 +00:00 |
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codeanticode
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43d97141ee
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looping over the glyphTexinfos array using correct limit
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2012-06-13 16:10:00 +00:00 |
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benfry
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3c5a5bd176
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bring back online
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2012-06-12 16:36:11 +00:00 |
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benfry
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746ef37c64
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trying to figure out smoothing
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2012-06-12 16:31:36 +00:00 |
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benfry
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a26f7dcd3c
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minor tweaks
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2012-06-12 16:31:13 +00:00 |
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benfry
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5a18ea85c1
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minor update
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2012-06-12 16:31:01 +00:00 |
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codeanticode
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aec914d973
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update capture example
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2012-06-04 18:26:15 +00:00 |
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codeanticode
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c6e051a818
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Prints available resolutions in error message...
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2012-06-04 18:26:00 +00:00 |
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codeanticode
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2a2759ccbe
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Unsupported capture resolution also results in an exception.
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2012-06-04 18:00:45 +00:00 |
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codeanticode
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5658c48eec
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Capture throws runtime error when no camera is available, fix in checkResolutions() method to correctly use fps
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2012-06-04 17:49:22 +00:00 |
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codeanticode
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9da96940a1
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fixed typo
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2012-06-04 14:35:00 +00:00 |
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codeanticode
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304b421e5e
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copied changes to android
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2012-06-04 14:22:52 +00:00 |
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codeanticode
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30626be5eb
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renamed shader constants, again
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2012-06-04 14:21:00 +00:00 |
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codeanticode
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c7305b0af7
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put supported network protocols in static array
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2012-06-04 02:15:06 +00:00 |
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codeanticode
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6a9f33366d
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in opengl package as well
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2012-06-04 02:08:44 +00:00 |
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codeanticode
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a5b88c92e7
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constant cleanup in android
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2012-06-04 02:08:12 +00:00 |
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codeanticode
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ed1ea84374
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update shader examples in android
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2012-06-04 02:07:52 +00:00 |
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codeanticode
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38e86225dc
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cleanup shader constants, update examples
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2012-06-04 02:03:36 +00:00 |
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codeanticode
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4ee85f0e45
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add check to avoid setting the framerate again when the new fps is same as the old
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2012-06-04 01:02:01 +00:00 |
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codeanticode
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40716932a7
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fixed caps initialization in NEWT path
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2012-06-03 23:20:55 +00:00 |
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codeanticode
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65aa249ad6
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update tex cache when tessellating lines, points
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2012-06-03 22:31:45 +00:00 |
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codeanticode
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4f7068a921
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Removed DEFAULT_COLOR_DEPTH and friends
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2012-06-01 19:29:15 +00:00 |
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benfry
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9c48e372c1
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starting revision 0206
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2012-06-01 18:15:56 +00:00 |
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benfry
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e83b97b1cb
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finishing up release notes
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2012-06-01 16:23:08 +00:00 |
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benfry
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aa4963b929
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fix naming conventions (+ to match desktop)
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2012-06-01 16:00:32 +00:00 |
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benfry
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5e27d4cb82
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clean up some size() issues, making notes wrapping up the release
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2012-06-01 15:46:58 +00:00 |
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benfry
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5e89f31610
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change to 1.6 instead of 1.5 as target
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2012-05-31 16:27:53 +00:00 |
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benfry
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2a70eb78ce
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change default Android renderer back to software 2D
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2012-05-31 14:43:26 +00:00 |
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benfry
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77254f360c
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change debug level of ant build
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2012-05-31 14:39:12 +00:00 |
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benfry
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0ff382f212
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fix build warning, trying old ant build in android
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2012-05-31 14:27:49 +00:00 |
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benfry
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2c3b444839
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cleaning up name space from GL mess
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2012-05-31 14:13:56 +00:00 |
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codeanticode
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9d84d97ffd
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Removed debug println
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2012-05-31 04:46:00 +00:00 |
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codeanticode
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bc88bf65a6
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Added OSX 10.7+ check
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2012-05-31 04:29:25 +00:00 |
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codeanticode
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10076317de
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Multisampling hack to have antialiased onscreen rendering through FBOs
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2012-05-31 04:13:49 +00:00 |
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codeanticode
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87fa075f5b
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Increased box size in CubicGridRetained
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2012-05-31 00:57:10 +00:00 |
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codeanticode
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8684479594
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make box and sphere edges disconnected
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2012-05-30 23:51:26 +00:00 |
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