Commit Graph

2664 Commits

Author SHA1 Message Date
codeanticode
aa2fe6ccf1 make sure to recreate texture rendering VBO when context changes, fix
#2322
2014-01-23 13:09:31 -05:00
Ben Fry
35a7b14f93 starting the next release 2014-01-22 00:18:07 -05:00
Ben Fry
a7272ce5c7 wrapping up and release notes 2014-01-21 23:52:10 -05:00
codeanticode
bf88aab7ad fixed restart condition 2014-01-21 23:42:29 -05:00
Ben Fry
b9a0ee3064 other notes 2014-01-21 21:52:45 -05:00
Ben Fry
0e469143cb fix app name on OS X, update JVM requirement, misc todo items 2014-01-21 21:33:01 -05:00
Ben Fry
334965f764 Merge pull request #2236 from boubpopsyteam/patch-6
Make sure alpha param is used with color(gray, alpha) and 'g' is null
2014-01-21 16:44:12 -08:00
Ben Fry
0339fae08c additional notes and updates 2014-01-21 18:29:31 -05:00
Ben Fry
70c90e5c9c Merge branch 'master' of github.com:processing/processing 2014-01-21 18:26:36 -05:00
Ben Fry
fd57fac8b6 added print() method 2014-01-21 18:26:28 -05:00
Ben Fry
2c02301f9a attempt to fix text issues, other notes 2014-01-21 18:25:52 -05:00
Ben Fry
f1fa2f3a03 add special case for null in println(), remove println() from dataPath() 2014-01-21 18:21:46 -05:00
codeanticode
66118b56ef added checks for null framebuffers (useful to allow for "dummy"
renderers such as GLW)
2014-01-21 16:29:37 -05:00
codeanticode
5628631f95 added public constructors to the NEWT event listeners in PJOGL 2014-01-21 15:46:10 -05:00
codeanticode
c27d1bf72c added JOGL.getGL() utility function, restore original USE_JOGL_FBOLAYER
value (true for OSX)
2014-01-21 15:36:12 -05:00
codeanticode
adb0f431a8 making sure that backing textures are reset when surface is resized 2014-01-21 11:23:03 -05:00
codeanticode
a0731dd3d7 testing/debugging, context sharing 2014-01-21 01:02:08 -05:00
Ben Fry
759f58bf82 not needed anymore 2014-01-20 22:58:06 -05:00
codeanticode
5d713058b8 texture shaders in PGL are initialized only in the primary interface. 2014-01-20 17:10:18 -05:00
codeanticode
9110cebd0d more refactoring/testing with non-static fields in PGL 2014-01-20 16:48:19 -05:00
codeanticode
9aef0a1426 default shaders are not static, but only initialized in the primary
renderer
2014-01-20 12:40:45 -05:00
codeanticode
f2c730b58f continues the removal of static references 2014-01-20 12:14:35 -05:00
codeanticode
a8a15d112e making pgl non-static member of PGraphicsOpenGL 2014-01-19 01:56:55 -05:00
codeanticode
376bbb1938 removed commented out method 2014-01-16 18:17:40 -05:00
codeanticode
cf8e03ff70 fix #2202 2014-01-16 18:04:15 -05:00
codeanticode
5be1f11145 call setLoaded() in PImage.loadPixels() 2014-01-16 16:21:10 -05:00
codeanticode
1cd4c57ec8 don't set pgl to null for offscreen surfaces. 2014-01-06 13:43:12 -05:00
codeanticode
df0efa540f fix #2193 2014-01-05 16:39:29 -05:00
codeanticode
2193ef87a4 some commented code to handle #2296 2014-01-05 16:01:31 -05:00
codeanticode
ce5ead73ee fix #1900 2014-01-05 15:36:07 -05:00
codeanticode
ac3248ca33 fix #2171 2014-01-05 15:20:58 -05:00
codeanticode
4331296e1d same changes related to #2259 2014-01-05 13:38:24 -05:00
codeanticode
8981790c21 set prevTexImage in setLastTexIndex, fix #2205 2014-01-04 16:09:05 -05:00
codeanticode
58c3aa8546 Merge pull request #2279 from jdf/master
Clear the global PGL on dispose().
2014-01-03 16:12:31 -08:00
Scott Murray
bee7509083 Added strokeWeight() as related to stroke() ref page, per request on processing/processing-web#293 2013-12-31 18:15:55 -08:00
Jonathan Feinberg
8de31e2b5d Clear the global PGL on dispose(). 2013-12-25 22:53:05 -05:00
codeanticode
a9f27d13de trying to fix regression introduced in camera setup in P2D (issue #2259) 2013-12-11 23:00:04 -05:00
Scott Murray
bef4f1c0aa For fill/stroke reference pages, added a couple more related methods 2013-11-27 09:32:12 -08:00
boubpopsyteam
24921b631b Update PApplet.java
Handle alpha in color(float,float)
2013-11-25 02:14:07 +01:00
codeanticode
f76f0758e4 implementing depth sorting 2013-11-24 01:39:37 -05:00
codeanticode
18b0563cfe fix #2233 2013-11-22 15:18:18 -05:00
codeanticode
24d915f43b Merge branch 'master' of https://github.com/processing/processing.git 2013-11-22 11:54:58 -05:00
codeanticode
22eacf15c7 fix #2232 2013-11-22 11:54:37 -05:00
codeanticode
c18ddffdc0 getCanvas() in PGL so libraries can access the native surface 2013-11-20 18:57:18 -05:00
codeanticode
c6ca72efbb removed ALREADY_DRAWING_ERROR and NO_BEGIN_DRAW_ERROR 2013-11-20 14:16:00 -05:00
codeanticode
f0cec66aee removed some superfluous references to PGL 2013-11-08 15:23:44 -05:00
codeanticode
09de1306e5 filter shaders don't need to use the texture uniform, fixes #2204 2013-11-06 09:00:20 -05:00
Scott Murray
f775018a30 Fixed processing/processing-web#275 by relocating saveTable() from input:files section of Reference index page to output:files section 2013-11-02 15:24:06 -07:00
Ben Fry
8a35861f3c fixes for alpha issues 2013-10-28 19:10:57 -04:00
codeanticode
4f186536bf move drawElements() call to PShader.draw() 2013-10-27 23:49:13 -04:00