Commit Graph

20 Commits

Author SHA1 Message Date
codeanticode
ac8a2a98a3 Removed PGL.Context subclass 2013-01-16 16:02:18 +00:00
codeanticode
2791300413 changed visibility 2012-12-18 00:39:47 +00:00
codeanticode
37610b558f sync java and android 2012-12-16 18:14:33 +00:00
codeanticode
a23205d958 direct buffers for pixel and texture operations, added GL thread check 2012-12-12 17:42:27 +00:00
codeanticode
d58d71f969 start clean-up of surface handling (onscreen and offscreen) 2012-11-23 21:14:54 +00:00
codeanticode
54e2ff13fe support for anisotropic filtering 2012-11-20 22:05:21 +00:00
codeanticode
e02e3392c0 don't enable mipmapping if texture is the color buffer of a PGraphics 2012-11-19 16:54:11 +00:00
codeanticode
874bb174ed removed parameter cache, some tweaks to the Texture class 2012-09-02 21:51:02 +00:00
benfry
8ae1831c33 swap how image cache is handled, and use weak reference 2012-09-01 23:54:32 +00:00
codeanticode
754eb380db Added static context variable to PGL, in order to detect surface restarts. Fixed issue 1146 2012-09-01 21:34:21 +00:00
benfry
b61f3c26b6 add annotations for overrides... starting cleanup of shape 2012-09-01 09:26:38 +00:00
codeanticode
20410b4746 More code formatting 2012-08-31 16:18:25 +00:00
codeanticode
7e7f741976 added texture wrapping to the API 2012-08-14 21:17:27 +00:00
codeanticode
58e5207584 removed gl prefix to the opengl functions in PGL, renamed beginGL/endGL to beginPGL/endPGL 2012-08-10 21:03:51 +00:00
codeanticode
801a8f0579 recalculate mipmaps in Texture.setNative() 2012-08-08 18:10:43 +00:00
codeanticode
fa1dcabf69 Fix issue 1166 2012-08-07 21:49:32 +00:00
codeanticode
003ea07a51 id of bound texture is stored in client side (PGL) 2012-07-26 14:46:33 +00:00
codeanticode
61e13ecc07 binding/unbinding textures more carefully 2012-07-25 22:22:13 +00:00
codeanticode
87d07557dd Texture.bind()/unbind() call the gl functions irrespective of the value of the bound flag 2012-07-25 17:12:59 +00:00
benfry
b30328bb66 moving opengl into the core 2012-07-20 20:18:20 +00:00