codeanticode
|
bb518933b0
|
PShapeOpenGL uses close field from parent PShape, this takes care of
#2035
|
2013-09-03 11:51:04 -04:00 |
|
codeanticode
|
6bd22196b7
|
save the sphere detail from the renderer when creating a PShape (or pass
it as a parameter to createShape)
|
2013-08-25 13:54:12 -04:00 |
|
codeanticode
|
28e2501a11
|
added MAX_POINT_ACCURACY constant to cap number of segments used when
drawing an ellipse
|
2013-08-20 18:41:35 -04:00 |
|
Ben Fry
|
3d256d8574
|
basic implementation of getShape() for PFont
|
2013-06-27 16:41:22 -04:00 |
|
codeanticode
|
ae8b59d7b8
|
update tessellation for path shapes as well
|
2013-06-03 11:43:02 -04:00 |
|
codeanticode
|
f3491cbc2c
|
address regression reported in #1846
|
2013-06-03 11:23:04 -04:00 |
|
codeanticode
|
aa2ac0600b
|
PShapeOpenGL.setTexture() calls setTexture() on children shapes.
|
2013-05-28 10:37:55 -04:00 |
|
codeanticode
|
1a20adae8c
|
updateTessellation() removed PShapeOpenGL.getVertexCount()
|
2013-05-25 10:00:13 -04:00 |
|
codeanticode
|
36f92607c3
|
Removed some commented-out code
|
2013-05-25 02:24:11 -04:00 |
|
codeanticode
|
de9cbc0dbd
|
markForTessellation shouldn't be public
|
2013-05-25 02:11:49 -04:00 |
|
codeanticode
|
cce3972900
|
Don't recreate VBOs in PShapeOpenGL, unless there is a new GL context
|
2013-05-25 02:10:28 -04:00 |
|
codeanticode
|
8ed4286657
|
Remove uv clamping
|
2013-05-23 17:37:29 -04:00 |
|
codeanticode
|
c5017babaa
|
Fixes issues #1805 and #1806
|
2013-05-22 14:48:01 -04:00 |
|
codeanticode
|
7c82286fe8
|
Fixes issue #1771
|
2013-05-18 19:45:34 -04:00 |
|
codeanticode
|
2d3db38cb8
|
Address issue #1758
|
2013-05-18 06:49:54 -04:00 |
|
codeanticode
|
2f2f2454e6
|
renamed release() as dispose() in all GL classes for consistency with
PGraphics.dispose()
|
2013-04-24 16:02:04 -04:00 |
|
codeanticode
|
1831d33183
|
Made PGL object static, removed references to parent and renderer in
Texture and FrameBuffer object, fixed PGraphicsOpenGL.dispose()
|
2013-04-21 09:33:17 -04:00 |
|
codeanticode
|
1eedcab149
|
Fix #1671
|
2013-03-25 09:27:37 -04:00 |
|
codeanticode
|
6ed2b23a9c
|
Fixes issue #1659
|
2013-03-25 09:15:28 -04:00 |
|
codeanticode
|
4ff80b42ee
|
Fixes #1641
|
2013-02-22 15:22:30 -05:00 |
|
codeanticode
|
39a8ac7a04
|
getVertexCount() updates tessellation if needed
|
2013-02-20 11:27:01 -05:00 |
|
codeanticode
|
eef67d2c7c
|
last name change in the shaders: endpoint to direction in line shader
|
2013-02-19 10:35:48 -05:00 |
|
codeanticode
|
444ed9bd78
|
variable renaming (Texcoord -> TexCoord)
|
2013-02-18 12:11:37 -05:00 |
|
codeanticode
|
e6989c6be0
|
Fixes #1498
|
2013-02-17 14:35:15 -05:00 |
|
codeanticode
|
b52563aed2
|
added mode to primitive PShape of type ARC
|
2013-02-16 19:32:01 -05:00 |
|
codeanticode
|
2d3a7a6610
|
PShapeOpenGL.createShape3D() is public
|
2013-01-16 19:35:41 +00:00 |
|
codeanticode
|
ac8a2a98a3
|
Removed PGL.Context subclass
|
2013-01-16 16:02:18 +00:00 |
|
codeanticode
|
57f3797bb8
|
added PShape.setTexture(), PShape.setTextureMode()
|
2012-12-31 00:40:47 +00:00 |
|
codeanticode
|
1e193ca436
|
More warning messages
|
2012-12-31 00:30:08 +00:00 |
|
codeanticode
|
a4a0369e90
|
PShape API updates
|
2012-12-30 22:50:23 +00:00 |
|
codeanticode
|
4c4fd98425
|
sync with java mode
|
2012-12-10 22:07:37 +00:00 |
|
codeanticode
|
a26e64c515
|
completed transition to direct buffers
|
2012-12-09 21:04:29 +00:00 |
|
codeanticode
|
144eaa14cb
|
continue working with direct buffers
|
2012-12-09 17:59:38 +00:00 |
|
codeanticode
|
3a165aa27d
|
More direct buffer changes
|
2012-12-09 17:23:30 +00:00 |
|
codeanticode
|
412397b845
|
Moving to direct buffers in GL renderer
|
2012-12-09 16:34:42 +00:00 |
|
benfry
|
8a1bbecefd
|
change hint to DISABLE_OPTIMIZED_STROKE (issue #1302)
|
2012-12-06 17:48:26 +00:00 |
|
codeanticode
|
97dd0b0f1b
|
Correct logic of begin/end contours in PShape. Fixes issue #1417
|
2012-11-27 02:40:02 +00:00 |
|
codeanticode
|
65f8e12c97
|
sets the ambient color in PShapeOpenGL when setting fill for the first time, fixes issue 1342
|
2012-11-21 01:21:18 +00:00 |
|
codeanticode
|
12ac541ea8
|
BaseShader class is parent for all shader types in PGraphicsOpenGL
|
2012-11-19 23:50:51 +00:00 |
|
codeanticode
|
c64a5958dd
|
android sync
|
2012-09-03 22:42:56 +00:00 |
|
codeanticode
|
ebf861adef
|
OBJ-loading code moved into PShapeOBJ, removed PShape2D and PShap3D
|
2012-09-03 22:21:49 +00:00 |
|
codeanticode
|
874bb174ed
|
removed parameter cache, some tweaks to the Texture class
|
2012-09-02 21:51:02 +00:00 |
|
benfry
|
de1715cc31
|
more tweaks
|
2012-09-02 20:37:37 +00:00 |
|
codeanticode
|
720d1ef25c
|
hintEnabled is a utility protected method in PGraphicsOpenGL
|
2012-09-02 15:59:25 +00:00 |
|
codeanticode
|
754eb380db
|
Added static context variable to PGL, in order to detect surface restarts. Fixed issue 1146
|
2012-09-01 21:34:21 +00:00 |
|
benfry
|
232390c02c
|
move PConstants around a bit, add annotations for overrides, cleaning up unapproved PShape additions
|
2012-09-01 18:05:24 +00:00 |
|
benfry
|
b61f3c26b6
|
add annotations for overrides... starting cleanup of shape
|
2012-09-01 09:26:38 +00:00 |
|
codeanticode
|
96a326e795
|
fixes in color update in PShapeOpenGL
|
2012-08-30 16:42:57 +00:00 |
|
codeanticode
|
58e5207584
|
removed gl prefix to the opengl functions in PGL, renamed beginGL/endGL to beginPGL/endPGL
|
2012-08-10 21:03:51 +00:00 |
|
codeanticode
|
70db6fc1d5
|
added setVertex(int, PVector) to PShape
|
2012-07-24 20:31:39 +00:00 |
|