codeanticode
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c6ca72efbb
|
removed ALREADY_DRAWING_ERROR and NO_BEGIN_DRAW_ERROR
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2013-11-20 14:16:00 -05:00 |
|
codeanticode
|
f0cec66aee
|
removed some superfluous references to PGL
|
2013-11-08 15:23:44 -05:00 |
|
codeanticode
|
09de1306e5
|
filter shaders don't need to use the texture uniform, fixes #2204
|
2013-11-06 09:00:20 -05:00 |
|
Scott Murray
|
f775018a30
|
Fixed processing/processing-web#275 by relocating saveTable() from input:files section of Reference index page to output:files section
|
2013-11-02 15:24:06 -07:00 |
|
Ben Fry
|
8a35861f3c
|
fixes for alpha issues
|
2013-10-28 19:10:57 -04:00 |
|
codeanticode
|
4f186536bf
|
move drawElements() call to PShader.draw()
|
2013-10-27 23:49:13 -04:00 |
|
Ben Fry
|
732452564e
|
starting the next revision after 2.1
|
2013-10-27 17:42:46 -04:00 |
|
Ben Fry
|
9ccc04b5d5
|
fixes for pixel ARGB vs RGB issues (#2030)
|
2013-10-27 15:38:17 -04:00 |
|
Ben Fry
|
8a0a226eb7
|
fix dataPath() for OS X and Java 7
|
2013-10-27 14:26:20 -04:00 |
|
REAS
|
76f99a232f
|
Reference changes for 2.1, new keywords.txt
|
2013-10-26 21:02:36 -07:00 |
|
codeanticode
|
e1f4b82d3c
|
minor correction in the name of the texture sampler
|
2013-10-26 22:06:25 -04:00 |
|
codeanticode
|
15156353e8
|
don't call swapBuffers() in PGraphicsOpenGL.dispose() for offscreen
surfaces.
|
2013-10-25 18:02:36 -04:00 |
|
Ben Fry
|
fe27b9cd4e
|
release notes and todo items
|
2013-10-25 17:44:51 -04:00 |
|
codeanticode
|
b372046e44
|
comments for issues #1844 and #2125, added some warnings, fixed #2034
|
2013-10-25 12:38:33 -04:00 |
|
Ben Fry
|
55ffd815f6
|
more 1.7 notes
|
2013-10-25 09:53:02 -04:00 |
|
Ben Fry
|
8572e317c7
|
switching to Java 1.7 for source because of revalidate() usage
|
2013-10-25 09:51:20 -04:00 |
|
Ben Fry
|
8ba8c1595e
|
Merge pull request #2146 from KiwiStrongis/master
added PMatrix.preApply( PMatrix) to resolve Issue #2145
|
2013-10-25 06:40:27 -07:00 |
|
codeanticode
|
e10ffbc5e2
|
updated to jogl-2.1-b1115, gluegen-2.1-b735 for OSX 10.9 support
|
2013-10-25 09:39:33 -04:00 |
|
codeanticode
|
0ff68bca2f
|
add setters for boolean uniforms contributed by AmnonOwed, fixes #1991.
|
2013-10-24 23:58:45 -04:00 |
|
codeanticode
|
09c03d0dcb
|
Merge branch 'PShader.set(boolean)' of https://github.com/AmnonOwed/processing
|
2013-10-24 23:45:31 -04:00 |
|
codeanticode
|
c6fddfdac7
|
Merge branch 'master' of https://github.com/processing/processing.git
|
2013-10-24 21:57:50 -04:00 |
|
codeanticode
|
73d57f8d22
|
fixes #2162
|
2013-10-24 21:57:35 -04:00 |
|
Ben Fry
|
b2bd2c4217
|
Add option to not embed the Java runtime
|
2013-10-24 21:50:51 -04:00 |
|
codeanticode
|
cd4a5ae453
|
constrain depth and stencil bits to requested values, use capabilities
to obtain current values
|
2013-10-24 17:59:27 -04:00 |
|
codeanticode
|
68f44f14bc
|
removing debug messages
|
2013-10-24 17:13:11 -04:00 |
|
codeanticode
|
e6b8c04607
|
allocate in setSize()
|
2013-10-24 15:25:50 -04:00 |
|
codeanticode
|
c60ba7e6d7
|
better handling of glsl code in different versions
|
2013-10-24 12:51:38 -04:00 |
|
codeanticode
|
1ce9c9d360
|
assuming npot texture support, auto mipmaps generation, etc, are part of
core gl profile when using gl3
|
2013-10-24 12:17:50 -04:00 |
|
codeanticode
|
fef19dd366
|
don't auto-convert shader code if PROFILE is 2
|
2013-10-22 11:54:53 -04:00 |
|
codeanticode
|
2843dcdd72
|
avoid loading uniform and attribute locations in every frame
|
2013-10-20 21:09:50 -04:00 |
|
codeanticode
|
7e1acf5710
|
automatic glsl 120 to 150 conversion partially working
|
2013-10-20 20:51:19 -04:00 |
|
codeanticode
|
217b63b5f6
|
moved load shader functions to PGL
|
2013-10-20 20:04:34 -04:00 |
|
codeanticode
|
cd07991a34
|
some more reworking of shader initialization
|
2013-10-20 19:53:27 -04:00 |
|
codeanticode
|
11fd3c0a98
|
getting GL3 profile to work properly
|
2013-10-20 19:33:39 -04:00 |
|
codeanticode
|
1d7bd062b5
|
don't use vertex arrays anymore
|
2013-10-20 19:15:04 -04:00 |
|
codeanticode
|
bcf4587120
|
Merge branch 'master' of https://github.com/processing/processing.git
|
2013-10-20 18:11:58 -04:00 |
|
codeanticode
|
a56c5effef
|
added GLSL 150 versions of the texture drawing shaders
|
2013-10-20 18:11:49 -04:00 |
|
Ben Fry
|
e97a2f35f6
|
starting next release
|
2013-10-20 17:49:03 -04:00 |
|
Ben Fry
|
5c0cbd83b7
|
only export a single platform bit-wise
|
2013-10-20 17:31:28 -04:00 |
|
codeanticode
|
930f6fd57e
|
clean up shader get-type code
|
2013-10-20 17:20:20 -04:00 |
|
codeanticode
|
a9d26bebb4
|
removed line width and point size
|
2013-10-20 16:02:30 -04:00 |
|
codeanticode
|
240f33ad04
|
adding profile setting
|
2013-10-20 16:00:46 -04:00 |
|
codeanticode
|
bffa0820d0
|
merged pull requests from @allesblinkt (fixes #1880 and #2157)
|
2013-10-20 15:15:20 -04:00 |
|
codeanticode
|
39ab766b35
|
Merge branch 'pull-resize-fixes' of https://github.com/OffenesFELD/processing
|
2013-10-20 14:56:31 -04:00 |
|
Ben Fry
|
2a784eb8eb
|
writing release notes, lots of doc stuff, add fxns to keep X Mode working
|
2013-10-20 13:54:00 -04:00 |
|
Ben Fry
|
b92df88eca
|
fix random insertRow() issue
|
2013-10-20 10:09:30 -04:00 |
|
Benjamin Maus
|
1bf0d435d6
|
Not degrading quality when calling smooth again.
This is especially crucial when quality is set using sketchQuality.
|
2013-10-20 14:49:21 +02:00 |
|
codeanticode
|
093bc6cde6
|
complete scaling/translations when the shape is 3D
|
2013-10-20 00:51:41 -04:00 |
|
Ben Fry
|
089f125388
|
Merge branch 'master' of github.com:processing/processing
|
2013-10-19 22:57:58 -04:00 |
|
Ben Fry
|
ff618bc0b5
|
try to switch to JRE only; fail
|
2013-10-19 21:04:42 -04:00 |
|