Commit Graph

578 Commits

Author SHA1 Message Date
codeanticode 4193b14c64 Same in A3D 2011-06-14 06:26:16 +00:00
codeanticode 23be566650 glTexImage2D in PTexture.createTexture() is called with null buffer, to avoid out of memory problems. Texels are initialized with glTexSubImage2D. 2011-06-12 12:00:49 +00:00
codeanticode 9ea4275410 Viewport saved/restored in beginDraw/endDraw (A3D) 2011-06-12 07:35:19 +00:00
benfry 3fcc5ea9e1 misc todo notes 2011-06-07 13:08:29 +00:00
codeanticode bf72e06e9e noFill doesn't affect texturing in A3D 2011-06-06 09:53:17 +00:00
codeanticode d290dffea2 Fixed logical error that resulted in fill color affecting textures tint 2011-06-06 09:16:45 +00:00
codeanticode 6150810e5b Removed Bird.pde file, using screen width and height in Birds and Blending examples 2011-06-02 07:19:01 +00:00
codeanticode 2fe1b6d121 YellowTail on Android uses screen width and height, added sketch properties so it starts in Android mode 2011-06-02 07:00:01 +00:00
codeanticode 65622094a4 clear depth buffer before color buffer 2011-06-02 05:41:08 +00:00
codeanticode 1dd288164a Fixed SCREEN text mode in A3D 2011-05-30 13:57:22 +00:00
codeanticode 5c08329aae Removed used of cached gl objects in A3D 2011-05-28 08:29:27 +00:00
codeanticode 8f04bfb452 Fixed issue 624 on android 2011-05-28 05:45:27 +00:00
codeanticode 6f6e79dc51 Ported James Fry OPENGL2 patch to A3D 2011-05-26 11:52:52 +00:00
codeanticode 4b13bad327 Custom renderers in createGraphics 2011-05-26 04:38:05 +00:00
benfry 0d7737be86 fixing how the hex() function works to prevent errors, other tidbits in the todo 2011-05-24 16:05:36 +00:00
codeanticode d85e344d76 PTexture updates in A3D 2011-05-24 06:39:52 +00:00
codeanticode b817aa9306 Fixed issue 623 2011-05-17 06:07:54 +00:00
benfry c2199874d0 starting revision 0198 2011-05-16 00:58:11 +00:00
benfry c61396fe8d roll back font changes from 1.5, make native fonts work again 2011-05-15 22:18:34 +00:00
benfry b2622cb027 fix library import problems (issue #637) 2011-05-15 20:11:15 +00:00
benfry 9f6cac198d add font stuff 2011-05-15 18:14:49 +00:00
benfry 14aa9f7e4a svg fixes, font work, issue 350, issue 130, copying to android 2011-05-15 17:02:53 +00:00
benfry fe134de18a fix incorrect version of PShapeSVG 2011-05-02 16:04:00 +00:00
benfry ff37f1177e minor changes, plus svg transformations fix 2011-04-30 22:44:24 +00:00
codeanticode df4f73f526 Same for A3D 2011-04-25 03:38:45 +00:00
benfry a7b2b40b0e starting revision 0197 2011-04-17 19:07:32 +00:00
benfry 433feb6247 wrap up example export and remove the menu option 2011-04-17 17:48:37 +00:00
benfry 24125863a1 fix for android source bug breaking loadImage 2011-04-17 17:06:28 +00:00
benfry b507fd2bf2 clarify instructions in examples 2011-04-17 16:55:37 +00:00
benfry 708bf83f1d fix shift-tab quirk (issue #458) 2011-04-16 20:28:23 +00:00
benfry 70f0ad69d5 fix up line endings, improve code quality (issue #522) 2011-04-16 19:28:54 +00:00
codeanticode d0b2cabad3 back porting to A3D 2011-04-15 03:33:23 +00:00
codeanticode 234ad654da Same for A3D 2011-04-14 12:51:48 +00:00
benfry 9de0a8ca8e starting revision 0196 2011-04-11 02:29:35 +00:00
benfry 514134569c deal with mode changing quirks and improve error msg appearance (issue #605) 2011-04-11 01:39:26 +00:00
benfry dbbfbe2728 better error handling when dealing with AVD setup 2011-04-11 00:56:53 +00:00
benfry 5d546c6a66 greatly improve error logging with ant and android 2011-04-10 21:27:08 +00:00
benfry a04d0823d6 deal with blank screen on returning to sketch (issue #237) 2011-04-10 21:06:50 +00:00
benfry 7550e7aadd fix for missing normal() command (issue #602) 2011-04-10 20:50:08 +00:00
benfry 93bed5cdd1 deal with erroneous warning messages about missing libs with code folder, also if android.* classes are used (issue #568) 2011-04-10 20:14:39 +00:00
benfry 5ae4534378 removing applet folders from android examples.. oops 2011-04-10 17:59:08 +00:00
benfry 05d228dc4c deal with some avd setup quirks 2011-04-09 20:25:24 +00:00
benfry aceca77f7e build tweak for 6u24 and todo items 2011-04-09 16:34:16 +00:00
benfry 27a5a83d55 fix a few svg bugs, add methods 2011-04-07 15:23:26 +00:00
benfry be8c5c6b0d bug fixes, adding notes to the todo list 2011-03-27 16:13:01 +00:00
codeanticode 2498bcc96c Making opengl extensions string public in A3D 2011-03-26 02:52:11 +00:00
codeanticode 57e280a640 Adding point rendering to A3D 2011-03-26 01:37:16 +00:00
codeanticode 5c51d8d925 Updated multitexture API in A3D. GL objects are not set to null after onDrawFrame and onSurfaceChanged 2011-03-25 02:25:07 +00:00
codeanticode a43b6e3d68 getMatrix() and resetMatrix() use the stack (A3D) 2011-03-23 02:55:08 +00:00
codeanticode 7b99229620 Same fix for android 2011-03-21 07:20:56 +00:00