Commit Graph

173 Commits

Author SHA1 Message Date
codeanticode e5b30b4e5b Automatic texture coordinate update when changing texture in PShape3D 2010-06-24 01:37:30 +00:00
codeanticode aa7a69b779 Fixed texture flipping issue in offscreen rendering 2010-06-23 01:52:42 +00:00
codeanticode 55d31db396 Fixed material restoring in A3D 2010-06-21 12:03:21 +00:00
codeanticode 61d8b05721 Offscreen rendering implemented 2010-06-21 11:32:02 +00:00
codeanticode db9c351208 resetLights() method is gone 2010-06-21 10:10:15 +00:00
codeanticode 7c1a2f78ed Improved handling of OpenGL states 2010-06-21 10:05:08 +00:00
benfry d6b83034eb another 0185 attempt 2010-06-21 08:43:28 +00:00
codeanticode 017143e8d6 Some improvements in offscreen rendering 2010-06-20 07:09:02 +00:00
codeanticode 831b2a865e Offscreen rendering working 2010-06-20 05:41:43 +00:00
codeanticode b991146c00 Finishing implementation of PFramebuffer 2010-06-20 03:44:55 +00:00
codeanticode e85992530c Added PFramebuffer class 2010-06-19 10:23:29 +00:00
codeanticode e838ddf42c Fully working version of NoClear mode (on N1), but still very slow 2010-06-14 10:42:06 +00:00
codeanticode af55bcedec Code for no clear mode reworked a bit 2010-06-14 07:26:42 +00:00
codeanticode 6207760c1c Some minor code changes in A3D 2010-06-14 03:31:07 +00:00
codeanticode af4e419780 Disabling texturing after rendering text in A3D 2010-06-14 03:22:34 +00:00
codeanticode f7b7c219f8 Fixed crash when trying to render character with null glyph in A3D 2010-06-14 02:36:43 +00:00
codeanticode c98a0bc5fb Testing creation of single buffered EGL surface 2010-06-10 00:49:02 +00:00
benfry 1d8442d6b1 todo notes and some minor svg edits 2010-06-05 19:34:10 +00:00
codeanticode 0be6cce197 Changed blend for modulate mode in A3D text rendering 2010-05-31 22:49:11 +00:00
codeanticode f017a638f6 Fixed font coloring in A3D 2010-05-31 15:28:22 +00:00
codeanticode 3e8509c975 Fixed character positioning in A3D 2010-05-31 14:46:35 +00:00
codeanticode f27d68adf1 opengl fond rendering is working 2010-05-30 23:42:18 +00:00
codeanticode 02b5c756ff Support for fonts that require more than one opengl texture 2010-05-30 15:06:21 +00:00
codeanticode e2e2b148f4 Fixed bug in font texturing (setting wrong texture id) 2010-05-30 11:37:26 +00:00
codeanticode 8de949f24f Glyph.image.pixels is used to initialize the font texture 2010-05-30 11:23:55 +00:00
codeanticode 7da961e5e0 Running code for opengl fonts 2010-05-29 10:43:24 +00:00
codeanticode 92f187a1c0 Removed beginText/endText 2010-05-27 00:23:08 +00:00
codeanticode c2df38a814 Some more opengl fonts work, overall structure is pretty much in place 2010-05-26 05:11:34 +00:00
codeanticode 98bbc83c58 Starting with OpenGL fonts 2010-05-25 12:04:20 +00:00
codeanticode 247e44799c Some tweaks in the extension detection mechanism 2010-05-25 10:27:08 +00:00
codeanticode 8b328cac70 Color setup is saved and restored when loading OBJ/MTL files 2010-05-10 04:53:33 +00:00
codeanticode 50c188f6bb Fixed texturing and coloring in OBJ loading (PShape3D) 2010-05-09 03:41:03 +00:00
codeanticode db24df36ab Enabling/disabling of depth mask in PShape3D 2010-05-08 08:05:44 +00:00
codeanticode 041e3d9b4c Point sprites in PShape3D work: fixed potential memory leak (ported from GLGraphics), added some convenience methods 2010-05-07 09:26:55 +00:00
codeanticode 4a8525333f Improved configChooser and context creation in A3D. Added EGL2 support. 2010-05-06 05:38:01 +00:00
codeanticode 837fdb33d0 Added VBO detection for Droid/Motoroi 2010-04-25 03:14:34 +00:00
codeanticode 2fbdfeafb9 Added support for GL11ExtensionPack (FBOs, etc) in A3D. 2010-04-22 02:05:21 +00:00
codeanticode ba5d008073 noClear method partially working in A3D. 2010-04-18 05:34:02 +00:00
codeanticode 80f0da63e6 some comments and minor changes in A3D 2010-04-17 02:56:43 +00:00
codeanticode 7776abfdaf Vertex group optimization in PShape3D. 2010-04-16 22:31:26 +00:00
codeanticode ae3ab2113c some more optimizations in A3D 2010-04-16 11:28:40 +00:00
benfry c101532b7b fix pfont bug with createFont() and charsets 2010-04-16 00:24:17 +00:00
codeanticode a51114a815 vertexcount variable for debugging 2010-04-14 15:52:23 +00:00
codeanticode 169d7e2e58 added backing arrays to copy data to vertex buffers in A3D 2010-04-14 15:40:14 +00:00
codeanticode c2cd17fa58 texture coordinate transformations added in PShape3D 2010-04-14 09:33:56 +00:00
benfry 6a4771c1c0 add boolean result to saveStream() 2010-04-13 22:47:16 +00:00
codeanticode 9b7df0d345 Small fixes in A3D after testing on N1 2010-04-13 14:17:29 +00:00
benfry 0d9c95f8a2 include caching for match(), change how core.zip is built 2010-04-12 21:55:18 +00:00
codeanticode 09259f4e22 obj loading in a3d now works 2010-04-10 02:07:44 +00:00
codeanticode fa9d513164 finished coding obj parsing 2010-04-09 15:14:18 +00:00