Commit Graph

5624 Commits

Author SHA1 Message Date
codeanticode
e6b3e7d663 ported latest round of changes to android 2012-06-21 04:28:01 +00:00
codeanticode
453316cd58 making offscreen surfaces opaque 2012-06-21 04:20:53 +00:00
codeanticode
d1fceedd9d now grouping glClear calls 2012-06-20 20:47:27 +00:00
codeanticode
95a09b83a8 added camera stack, set camera to identity in resetMatrix 2012-06-20 19:56:10 +00:00
codeanticode
3b122b9f67 splitting the glClear() calls for each buffer (color, stencil, depth) 2012-06-20 18:29:05 +00:00
codeanticode
afdf18389c fixed bug in tessellation of stroked arcs 2012-06-19 21:36:28 +00:00
codeanticode
02093a8aa0 z-displacement in line shader disabled in accurate 2d mode 2012-06-19 17:28:41 +00:00
codeanticode
e41c8f93cd Some reorganization in the shader classes 2012-06-19 02:57:29 +00:00
codeanticode
7b19571fb6 added note in the Toroid example 2012-06-18 20:01:27 +00:00
codeanticode
7e30cc6e4c sync with android 2012-06-18 19:52:47 +00:00
codeanticode
563553a154 grabbing default quality setting from parent PApplet 2012-06-18 19:25:33 +00:00
codeanticode
a593a85c19 Fixed the bug in frustum() that resulted in texture blurriness. 2012-06-18 16:19:22 +00:00
shiffman
21196d8fd5 A new set of PVector examples 2012-06-15 19:31:32 +00:00
codeanticode
ff0ae29cb6 Making PShapeOpenGL to work with the PApplet recorder 2012-06-15 19:26:46 +00:00
shiffman
ca758aedb6 working on comments in PVector for reference 2012-06-15 18:50:56 +00:00
shiffman
80cb6bfbbf working on comments for reference 2012-06-15 17:32:12 +00:00
shiffman
0853ce720c fixing lerp functions in PVector 2012-06-15 16:03:07 +00:00
codeanticode
aa94623ac2 removed quality constants from Texture 2012-06-14 18:29:53 +00:00
codeanticode
39bd4a3c8b removed som test code 2012-06-14 15:32:56 +00:00
codeanticode
53652f2718 Disabling perspective and camera methods in PGraphics2D, using orthographic projection as default 2012-06-14 15:28:52 +00:00
codeanticode
130e8c6d55 added drawing of rectangular textures 2012-06-14 12:39:38 +00:00
shiffman
d8dbe251fa adding PApplet to random2D() and random3D() option 2012-06-13 20:55:47 +00:00
codeanticode
4fe8a954e0 android sync 2012-06-13 20:49:36 +00:00
codeanticode
b2515427b4 video library updates 2012-06-13 19:40:49 +00:00
codeanticode
f5c1b659a5 Some work to have loadPixels working in GL, but commented out for now. 2012-06-13 19:37:46 +00:00
codeanticode
9955e6c319 fixed on android as well 2012-06-13 17:16:44 +00:00
codeanticode
43d97141ee looping over the glyphTexinfos array using correct limit 2012-06-13 16:10:00 +00:00
benfry
3c5a5bd176 bring back online 2012-06-12 16:36:11 +00:00
benfry
746ef37c64 trying to figure out smoothing 2012-06-12 16:31:36 +00:00
benfry
a26f7dcd3c minor tweaks 2012-06-12 16:31:13 +00:00
benfry
5a18ea85c1 minor update 2012-06-12 16:31:01 +00:00
codeanticode
aec914d973 update capture example 2012-06-04 18:26:15 +00:00
codeanticode
c6e051a818 Prints available resolutions in error message... 2012-06-04 18:26:00 +00:00
codeanticode
2a2759ccbe Unsupported capture resolution also results in an exception. 2012-06-04 18:00:45 +00:00
codeanticode
5658c48eec Capture throws runtime error when no camera is available, fix in checkResolutions() method to correctly use fps 2012-06-04 17:49:22 +00:00
codeanticode
9da96940a1 fixed typo 2012-06-04 14:35:00 +00:00
codeanticode
304b421e5e copied changes to android 2012-06-04 14:22:52 +00:00
codeanticode
30626be5eb renamed shader constants, again 2012-06-04 14:21:00 +00:00
codeanticode
c7305b0af7 put supported network protocols in static array 2012-06-04 02:15:06 +00:00
codeanticode
6a9f33366d in opengl package as well 2012-06-04 02:08:44 +00:00
codeanticode
a5b88c92e7 constant cleanup in android 2012-06-04 02:08:12 +00:00
codeanticode
ed1ea84374 update shader examples in android 2012-06-04 02:07:52 +00:00
codeanticode
38e86225dc cleanup shader constants, update examples 2012-06-04 02:03:36 +00:00
codeanticode
4ee85f0e45 add check to avoid setting the framerate again when the new fps is same as the old 2012-06-04 01:02:01 +00:00
codeanticode
40716932a7 fixed caps initialization in NEWT path 2012-06-03 23:20:55 +00:00
codeanticode
65aa249ad6 update tex cache when tessellating lines, points 2012-06-03 22:31:45 +00:00
codeanticode
4f7068a921 Removed DEFAULT_COLOR_DEPTH and friends 2012-06-01 19:29:15 +00:00
benfry
9c48e372c1 starting revision 0206 2012-06-01 18:15:56 +00:00
benfry
e83b97b1cb finishing up release notes 2012-06-01 16:23:08 +00:00
benfry
aa4963b929 fix naming conventions (+ to match desktop) 2012-06-01 16:00:32 +00:00