Commit Graph

4197 Commits

Author SHA1 Message Date
Casey Reas ef81aac5c4 Remove version from about.jpg, update for 2011 2011-03-06 20:15:45 +00:00
benfry fee059166d change to utf8 for a couple files that were mac encoded 2011-03-06 19:29:12 +00:00
benfry 02dde182c2 add # symbol to color selector text field (issue #529) 2011-03-06 19:15:20 +00:00
benfry a2311e7251 trying to get things to behave a little better 2011-03-06 04:46:01 +00:00
benfry e17bc46865 fix NPE problem since registered methods not properly added back 2011-03-06 04:45:33 +00:00
benfry 9c58edcfd0 avd tweaks for better parsing 2011-03-06 04:14:43 +00:00
benfry 338f3b73ca removing debug msg 2011-03-06 04:07:04 +00:00
benfry 24a183c2d7 removing debug msgs 2011-03-06 04:01:19 +00:00
benfry a058e50230 fix chrome and firefox 4 animation stuttering 2011-03-06 01:32:36 +00:00
benfry ada279bb6d attempt to fix run 2011-03-06 01:01:51 +00:00
benfry 61f1cce4a3 now saving the last used mode 2011-03-06 00:59:30 +00:00
benfry 1dc3581d22 cleaner 2011-03-06 00:58:51 +00:00
benfry c04019c501 color tweaks and todo notes 2011-03-05 23:25:54 +00:00
codeanticode 3dea3d129f Fixed CameraLight example to take into account fix in ortho() function 2011-02-28 05:11:47 +00:00
codeanticode 6ca31438b7 Fixed argument order in A3D version of ortho() 2011-02-28 05:11:02 +00:00
codeanticode 3d18f7aae6 Added ortho(legt, right, top, bottom) function. It uses cameraNear, cameraFar as the near, far values 2011-02-28 05:10:16 +00:00
codeanticode 27096a4601 Fixed argument order in ortho(left, right, top, bottom) 2011-02-28 05:08:58 +00:00
codeanticode f28f0521fd Added CameraLight example 2011-02-28 05:08:08 +00:00
codeanticode dbe5c2a549 buffer counter is always initialized to zero in a3d 2011-02-27 03:41:56 +00:00
codeanticode 32cf2a4742 buffer counter is always initialized to zero in opengl2 2011-02-27 03:41:18 +00:00
codeanticode b938f8c152 same for a3d 2011-02-23 10:42:18 +00:00
codeanticode 93088eb08f additional debug variable in opengl2 2011-02-23 10:41:47 +00:00
codeanticode bde792f5b8 updated multitexture API in a3d 2011-02-22 14:34:02 +00:00
codeanticode 2d7143dbde updated multitexture API in opengl2 2011-02-22 14:33:35 +00:00
codeanticode ad03f360c9 Multitexture API uses varargs 2011-02-22 14:32:33 +00:00
codeanticode e044c83f85 Using fixed instead of float 2011-02-22 00:29:57 +00:00
codeanticode cfb7566f71 synch with opengl2 2011-02-21 12:24:29 +00:00
codeanticode 957593d92b properly handling transformations in the geometry buffer mode 2011-02-21 12:23:38 +00:00
codeanticode 346c54251d ported latest changes from opengl2 2011-02-21 10:55:06 +00:00
codeanticode dc9e3ee3cc setting maximum buffer size to zero means no size limit is applied 2011-02-21 10:29:24 +00:00
codeanticode 6fd3bda7d0 more testing of geometry buffer rendering 2011-02-20 14:03:00 +00:00
codeanticode 83f2cb672d Fixed error in GLMatrixStack.mult() 2011-02-19 00:56:52 +00:00
codeanticode 57317f0296 Some additional test variables for the geometry accumulation mode 2011-02-18 23:53:52 +00:00
codeanticode 539aacc823 Added smooth, noSmooth, drawTexture, fixed some bugs 2011-02-12 18:46:15 +00:00
codeanticode 337c92cd87 minor edits 2011-02-12 18:43:11 +00:00
codeanticode 6cc6be396a Done with OPENGL2->A3D update 2011-02-12 18:38:56 +00:00
codeanticode c6821fdb98 Fonts working again in A3D 2011-02-12 17:31:12 +00:00
codeanticode 71257e8a5c Added PFontTexture class 2011-02-12 16:05:19 +00:00
codeanticode f6c7ebcbdf Updated examples 2011-02-12 15:57:36 +00:00
codeanticode b78cf2eb5f Fixed offscreen mode 2011-02-12 15:57:05 +00:00
codeanticode ab047523a3 Some fixes 2011-02-12 12:48:21 +00:00
codeanticode 24c5a5f4db Backporting more changes (PImage, PTexture, PShape3D) 2011-02-12 11:47:33 +00:00
codeanticode 443c3f9037 Backporting changes from OPENGL2 to A3D 2011-02-12 08:22:38 +00:00
codeanticode e4a8aca378 Properly enabling/disabling texture coordinate client state per texture unit in renderTriangles() 2011-02-11 08:25:11 +00:00
codeanticode d2fb1fd213 Fixed a bug in the multitexture mode of PShape3D and removed unused direct buffers 2011-02-11 08:11:33 +00:00
codeanticode b02473bfb7 Added windows dlls of JOGL2 2011-02-10 09:13:33 +00:00
codeanticode 5cc25deeaa Cleaning up variables in A3D 2011-02-10 07:14:37 +00:00
codeanticode 80390ca210 Renamed pgl to ogl 2011-02-10 07:11:30 +00:00
codeanticode 78faf479f0 Added JOGL2 native libraries for Linux32/64 (from b11-20101213 release of JOGL 2.0) 2011-02-10 05:25:58 +00:00
codeanticode da54bd1427 Removed GLProfile.initSingleton() from JOGL2 initialization to avoid crashes in Linux 2011-02-10 05:21:30 +00:00