mirror of
https://github.com/processing/processing4.git
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588 lines
25 KiB
Plaintext
588 lines
25 KiB
Plaintext
0210 android (2.0b2)
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X lots of example updates from Andres
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X update example categories in the browser
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0209 android (2.0b1)
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A GL android sketch stops running after rotation
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A http://code.google.com/p/processing/issues/detail?id=1146
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X lack of registerXxx() implementation is breaking pre() and post() in particles
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X pause/resume trickiness with interactive apps
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X can we serialize objects (even if slow?)
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X add pause() and resume() methods to PApplet -> this is start/stop
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X register(this, "pause") -> libs will need pause events on android
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0208 android (2.0a9)
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X inherited PShape API changes from the desktop version
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0207 android (2.0a8)
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X lots of cleanup on this todo list
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X Support Native Code in Libraries for Android (includes fix)
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X http://code.google.com/p/processing/issues/detail?id=1117
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X patch from m4rlonj
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cleaning/earlier
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X exceptions with StreamPump and adb devices on osx and linux
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X http://code.google.com/p/processing/issues/detail?id=252
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o when starting the emulator, the adb server gets reset
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o then it causes this exception, which kills the thread waiting for input
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o so another reset is necessary
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Exception in thread "StreamPump 49" java.lang.RuntimeException: Inside processing.app.exec.StreamPump@1ebe8ec for out: adb devices
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at processing.app.exec.StreamPump.run(StreamPump.java:82)
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at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(ThreadPoolExecutor.java:886)
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at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:908)
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at java.lang.Thread.run(Thread.java:637)
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Caused by: java.io.IOException: Stream closed
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at java.io.BufferedInputStream.getBufIfOpen(BufferedInputStream.java:145)
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at java.io.BufferedInputStream.read1(BufferedInputStream.java:255)
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at java.io.BufferedInputStream.read(BufferedInputStream.java:317)
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at sun.nio.cs.StreamDecoder.readBytes(StreamDecoder.java:264)
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at sun.nio.cs.StreamDecoder.implRead(StreamDecoder.java:306)
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at sun.nio.cs.StreamDecoder.read(StreamDecoder.java:158)
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at java.io.InputStreamReader.read(InputStreamReader.java:167)
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at java.io.BufferedReader.fill(BufferedReader.java:136)
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at java.io.BufferedReader.readLine(BufferedReader.java:299)
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at java.io.BufferedReader.readLine(BufferedReader.java:362)
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at processing.app.exec.StreamPump.run(StreamPump.java:71)
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... 3 more
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X when returning to the application after link(), screen stays blank
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X http://code.google.com/p/processing/issues/detail?id=237
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X fixed in 0195
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X remove various debug messages on the console
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X right now, there are too many places where errors occur
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X http://code.google.com/p/processing/issues/detail?id=204
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J only send error text to System.err (i.e. "Launching emulator" is not an error)
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J send these debug log messages to System.out
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o "Sketch started on emulator" in spite of the emulator only halfway booted
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o sent email about this one
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o additional manifest gui necessary:
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X icons are apparently important, android:icon
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X http://developer.android.com/guide/practices/ui_guidelines/icon_design.html
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0206 android (2.0a7)
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X add full PAppletMethods implementation to Android
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X swap Run on Device and Run on Emulator
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X http://code.google.com/p/processing/issues/detail?id=1083
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X XML crash on loading because of desktop-specific attribute
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X error: "http://apache.org/xml/features/nonvalidating/load-external-dtd"
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X http://code.google.com/p/processing/issues/detail?id=1128
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X fix problems with XML loading so that PShape works again
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X http://code.google.com/p/processing/issues/detail?id=1054
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X sketch names cannot start with underscore
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X http://code.google.com/p/processing/issues/detail?id=1047
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0205 android (2.0a6)
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X finish xml writing on android
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X http://stackoverflow.com/questions/2290945/writing-xml-on-android
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X consider switch to android 2.2 as the minimum
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X screenWidth/Height replaced with displayWidth/Height
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X update this on the Wiki page
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X docs: P2D and P3D are now OpenGL variations
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X Android mode is broken on Windows in Processing 2.0a5
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o file a bug for this w/ Google
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X http://code.google.com/p/processing/issues/detail?id=1022
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andres
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A GL2 specific code in Processing 2.0a5 break P3D on GLES2 hardware
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A http://code.google.com/p/processing/issues/detail?id=1029
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A OpenGL/ES requires precision specifier on float types
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A http://code.google.com/p/processing/issues/detail?id=1035
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A loadshape with obj file broken in 2.05a android mode.
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A http://code.google.com/p/processing/issues/detail?id=1048
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A camera() and arc() don't work together
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A http://code.google.com/p/processing/issues/detail?id=751
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earlier
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X remove unnecessary processing.xml.* code from android-core
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X http://code.google.com/p/processing/issues/detail?id=214
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X remove unnecessary processing.xml.* code from android-core
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X http://code.google.com/p/processing/issues/detail?id=214
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0204 android (2.0a5)
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X Android emulator not launching on Windows with 2.0 alpha releases
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X http://code.google.com/p/processing/issues/detail?id=899
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X http://code.google.com/p/processing/issues/detail?id=769
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X /opt/android using version #s again? fix build script (earlier)
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X smooth() is now the default
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X update to Android tools 17
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X add workarounds for problem with tools 17 version of dex
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o import statements with android.* break things
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X http://code.google.com/p/processing/issues/detail?id=989
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X was already fixed
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X now requiring SDK 10 (2.3.3) because of OpenGL issues
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X not SDK 9, which is 2.3.1 (and still Gingerbread)
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X noted on the changes page in the Wiki
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X make a note of the change on the Android Wiki
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X modify the .java build to require it
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X make sure build.xml uses it too
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0203 android (2.0a4)
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X fix incessant "inefficient font rendering" message
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X fix build.xml to point at the correct SDK version
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0202 android (2.0a3)
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X fix problem with export menu, keys, toolbar being different
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X change default package name a bit
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X switch to SDK 8 (Android 2.2) as the minimum
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X update the project files for Android SDK Tools Revision 15 (now required)
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X launching on emulator not working well
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X Latest android sdk breaks processing - new build.xml output required
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X http://code.google.com/p/processing/issues/detail?id=876
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X remove 'processing.test' package--people are posting on the market w/ it
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X too many 'already exists' messages
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X fix problem where creating a new AVD didn't update the device list
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X remove 'includeantruntime' warning
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X Android mode does not recognize library imports
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X http://code.google.com/p/processing/issues/detail?id=766
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X "Date could not be parsed" error
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X http://code.google.com/p/processing/issues/detail?id=864
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0201 android (2.0a2)
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X lots of updates to PGraphics et al, especially on the 3D side
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X change export menu/key/toolbar ordering
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0200 android
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X fix BufferedHttpEntity problem
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X was trying to allocate a byte buffer for entire size of HTTP file
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0199 android
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X tries to create and AVD when running on the phone.. why?
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X this is a real problem, causes lots of crashing on startup
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0198 android
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A mask() has no effect unless image has already been drawn in A3D
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A http://code.google.com/p/processing/issues/detail?id=623
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A point() doesn't render in A3D
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A http://code.google.com/p/processing/issues/detail?id=592
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A excessive rotation of application causes memory to run out
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A http://code.google.com/p/processing/issues/detail?id=235
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A mirroring in A3D when background() not called within draw()
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A http://code.google.com/p/processing/issues/detail?id=624
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X remove A2D and A3D constants
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o colorMode() error
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o http://code.google.com/p/processing/issues/detail?id=223
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0197 android (1.5.1)
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fixed earlier
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X compiler errors on Windows not appearing, nor highlighting the line number
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X http://code.google.com/p/processing/issues/detail?id=253
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0196 android (1.5)
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X workaround for loadImage(url) bug in Google's Android source (via psoden)
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X http://code.google.com/p/processing/issues/detail?id=629
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earlier
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X Build an interface for control of permissions on Android
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X http://code.google.com/p/processing/issues/detail?id=275
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X Implement createGraphics()
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X http://code.google.com/p/processing/issues/detail?id=240
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X Android 0192 sketch in static mode crashes on exit
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X http://code.google.com/p/processing/issues/detail?id=518
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0195 android (pre)
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X point() doesn't render in A3D
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X http://code.google.com/p/processing/issues/detail?id=592
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X Processing 0194 + Android = "Starting Build"
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X http://code.google.com/p/processing/issues/detail?id=590
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X hanging at problem where it's prompting for info on the cmd line
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o renaming the old AVD is fixing a lot of issues with hanging at startup
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X modes/android/android-core.zip (No such file or directory)
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X problem was that the build was ignoring no sdk silently
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X need to require ANDROID_SDK set for build.xml dist
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X http://code.google.com/p/processing/issues/detail?id=577
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X No library found for android.content (and all the others)
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X need to suppress the messages ala java.*
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o ctrl-shift-r (run on device) is totally hosed
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X when returning to android application, sometimes screen stays black
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X http://code.google.com/p/processing/issues/detail?id=237
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X Device Killed or Disconnected Error Message with Libraries
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X http://code.google.com/p/processing/issues/detail?id=565
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X there's gotta be something we can do to get better ant build message
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X "Unable to resolve target 'Google...'" when APIs aren't installed
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X add an error message that explains what to do
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X canceling an attempt to find the Android SDK leaves no window open
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X (Linux and Windows)
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X crash when trying to change Android mode void sketch no Android SDK Installed
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X http://code.google.com/p/processing/issues/detail?id=605
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earlier
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X Error 336 Can't run any sketch.
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X javac.exe was not included with the download
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X http://code.google.com/p/processing/issues/detail?id=393
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0194 android (pre)
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X Can't change Sketch Permissions
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X http://code.google.com/p/processing/issues/detail?id=559
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0193 android (pre)
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o verify that processing-core.jar has downloaded properly
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o http://code.google.com/p/processing/issues/detail?id=421
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o this is the download page:
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o http://code.google.com/p/processing/downloads/detail?name=processing-android-core-0191.zip
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o so look for "SHA1 Checksum: 1ed63f9316441fe46949ef5a92a28f58cc7ee226"
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X just use generic android apis as requirement, not the google apis
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X though it does give us the emulator skin.. maybe another option
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X android debug certificate expired
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X http://forum.processing.org/topic/ant-rules-r3-xml-209-395-error#25080000000262001
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X just delete ~/.android/debug.keystore
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X .java files are reported with Syntax Error with the Android build 0191
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X http://code.google.com/p/processing/issues/detail?id=404
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X implement mode switching for android/java/etc
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X save state re: whether sketches are android or java mode (or others?)
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X http://dev.processing.org/bugs/show_bug.cgi?id=1380
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X http://code.google.com/p/processing/issues/detail?id=202
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X android mode is currently per-editor (and clunky)
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X http://dev.processing.org/bugs/show_bug.cgi?id=1379
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X http://code.google.com/p/processing/issues/detail?id=201
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X remove use of clone() for images
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X http://code.google.com/p/processing/issues/detail?id=42
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0192 android (pre)
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X compile android-core with java 5 as the target so that it works on OS X 10.5
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X A3D should use lower color depth on older devices
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X http://code.google.com/p/processing/issues/detail?id=391
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X new api for begin/endRecord()
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A Finish opengl blending modes in A3D
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A http://code.google.com/p/processing/issues/detail?id=290
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A Automatic normal calculation in A3D
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A http://code.google.com/p/processing/issues/detail?id=345
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A Improve texture handling in A3D's PFont
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A http://code.google.com/p/processing/issues/detail?id=394
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A OpenGL resource release mechanism in A3D is broken
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A http://code.google.com/p/processing/issues/detail?id=456
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A Multitexturing in A3D
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A http://code.google.com/p/processing/issues/detail?id=344
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A Problems when loading images asynchronously in A3D.
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A http://code.google.com/p/processing/issues/detail?id=465
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X make several changes to get android running properly with sdk tools r8
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0191 android (pre)
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X won't interpret size() in Android Mode without spaces between arguments
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X http://code.google.com/p/processing/issues/detail?id=390
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A Implement offscreen operations in A3D when FBO extension is not available
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A http://code.google.com/p/processing/issues/detail?id=300
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A Get opengl matrices in A3D when GL_OES_matrix_get extension is not available
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A http://code.google.com/p/processing/issues/detail?id=286
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A Implement calculateModelviewInverse() in A3D
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A http://code.google.com/p/processing/issues/detail?id=287
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A Automatic clear/noClear() switch in A3D
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A http://code.google.com/p/processing/issues/detail?id=289
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A Camera issues in A3D
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A http://code.google.com/p/processing/issues/detail?id=367
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A major fixes for type to work properly in 3D (fixes KineticType)
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A http://code.google.com/p/processing/issues/detail?id=358
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A Lighting and materials testing in A3D
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A http://code.google.com/p/processing/issues/detail?id=294
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A Generate mipmaps when the GL_OES_generate_mipmaps extension is not available.
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A http://code.google.com/p/processing/issues/detail?id=288
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A Finish screen pixels/texture operations in A3D
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A http://code.google.com/p/processing/issues/detail?id=298
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1) I fixed a bug in the camera handling that a user pointed out recently (http://forum.processing.org/topic/possible-3d-bug). This was a quite urgent issue, since affected pretty much everything. It went unnoticed until now because the math error canceled out with the default camera settings.
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2) I also finished the implementation of the getImpl() method in PImage, so it initializes the texture of the new image in A3D mode. This makes the CubicVR example to work fine.
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0190 android (pre)
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X allow screenWidth/Height as parameters to size()
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X right now would cause NumberFormatException
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X add notes to the wiki about the size() method
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X make sure sketchRenderer()/sketchWidth()/sketchHeight() are working on desktop
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o see about getting them documented in the reference
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X do a writeup of the size() method in the wiki
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X size() command is currently ignored in Android
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X http://dev.processing.org/bugs/show_bug.cgi?id=1397
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X http://code.google.com/p/processing/issues/detail?id=211
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X Implement P3D, OpenGL, A3D for Android
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X http://dev.processing.org/bugs/show_bug.cgi?id=1396
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X fix mouseX/Y mapping when using smaller screen sizes
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o image() problems (includes sketch)
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o http://dev.processing.org/bugs/show_bug.cgi?id=1565
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o next time the avd is updated
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o remove old AVDs because their APIs might be out of date
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o probably need to name AVDs based on their API spec
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o http://dev.processing.org/bugs/show_bug.cgi?id=1526
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o http://code.google.com/p/processing/issues/detail?id=249
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X text ascent/descent problem, text("blah\nblah") doesn't work properly
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X reverting to using the PGraphics version rather than P2D
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X because Paint.ascent() is returning negative values
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X properly handle setting whatever permissions are necessary
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X added dialog box to set permissions
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X re: rewriting manifest on each build
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o http://dev.processing.org/bugs/show_bug.cgi?id=1429
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X http://code.google.com/p/processing/issues/detail?id=221
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X change skewX/Y to shearX/Y
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X make updated reference
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X copy the changes over from the xml library
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X remove 'import processing.opengl.*' in the preprocessor?
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X add to wiki - rename 'data' folder to 'assets' when inside eclipse
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X prevent rotation of applications? (or require a certain orientation)
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o add to activity tag in the manifest:
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o android:configChanges="keyboardHidden|orientation"
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o android:screenOrientation="landscape"
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X or programmatically specify:
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X setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE);
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X setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_PORTRAIT);
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X get the dpi of the screen (added to wiki)
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X http://developer.android.com/reference/android/util/DisplayMetrics.html
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X add hutch stuff to the wiki
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X http://lukehutch.wordpress.com/2010/01/06/my-multi-touch-code-ported-to-eclair/
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X also for the wiki:
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X add information about permissions, since loadStrings() will break
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X add information to wiki about preparing apps for release
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X http://developer.android.com/guide/publishing/preparing.html
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X make size() work to place the component at the center of the screen
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X make size() work to change the renderer
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X how does size work?
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X if size() method is used, things are scaled based on that
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X if no size() method, then the full screen/full resolution is used
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X make apps properly handle screen resize
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o remove SurfaceView2D/SurfaceView3D separation, or clean up
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o test controlp5 with android
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X get core.zip out of svn (once tool is separate, modes stuff working etc)
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X fix the width of the build window
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X some sort of warning re: messing with AndroidManifest.xml
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X added to the wiki
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X implement createGraphics() for A3D/P3D/OPENGL
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X http://dev.processing.org/bugs/show_bug.cgi?id=1488
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X http://code.google.com/p/processing/issues/detail?id=240
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X added a note to the wiki
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X make sure that AndroidManifest and other files are copied on Save As
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X icons.. any others?
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X Errors show up that .java files are duplicates with the Android tools.
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X problem is with the packages and where the preproc is putting the file
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X example sketch added to bug report
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X http://code.google.com/p/processing/issues/detail?id=232
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X prevent adding the opengl library when it's not needed
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X preprocessor removes the code by before export
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X added a note to the wiki
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X implement android menu
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X reset option
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X permissions
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X run the 'android' application (since finding its location is painful)
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o remove the need for a "Reset Android" menu option
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o might need to just put this in the menu for times when things go weird
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o http://dev.processing.org/bugs/show_bug.cgi?id=1392
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o http://code.google.com/p/processing/issues/detail?id=209
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X added orientation(PORTRAIT) and orientation(LANDSCAPE)
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earlier
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X if sketchRenderer() et al are used in android, need to add to desktop
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X remove processing.opengl.* classes and finish PGraphicsAndroid3D
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X http://dev.processing.org/bugs/show_bug.cgi?id=1401
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J need to prevent hitting 'run' twice (threaded, so would work)
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J currently things just keep restarting the build, bad state
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J http://dev.processing.org/bugs/show_bug.cgi?id=1387
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before 0190 release
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X post processing-android-core-0190.zip to the download page
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X get some help w/ the dist script to make the right file
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X have casey do a reference build (skewX/Y to shearX/Y)
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X also changes to the xml api naming
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0189 android (1.2.1)
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X no changes
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0188 android (1.2)
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X no changes (and android features hidden)
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0187 android (pre)
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X don't kill adb server each time that run is hit
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X move about.txt to the wiki
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done in 0186
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X move to Android 2.1 as the minimum requirement?
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X since 2.0.1 seems to be used on only a 0.46% of devices?
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X http://developer.android.com/resources/dashboard/platform-versions.html
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X need to side-port changes from PShape/SVG over to Android
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0186 android (pre)
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X move to sdk 7 because 6 has been deprecated
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X merged svg changes with those in desktop core
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0185 android (pre)
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X fix two bugs with fonts created with specific charsets
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X fix for adobe illustrator-mangled svg id names with hex characters
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X add redirect and fix problem with core.zip location after server move
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X http://code.google.com/p/processing/issues/detail?id=269
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X added android.permission.INTERNET
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X and android.permission.WRITE_EXTERNAL_STORAGE
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0184 android (pre)
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o when running a sketch, need to unlock the device
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o http://dev.processing.org/bugs/show_bug.cgi?id=1500
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X add Pattern caching to match() to speed things up
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X make saveStream() return a boolean to indicate success
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X implement 'export' to create a local android folder
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X 'stop' is now a no-op for the android tools
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X partially fixed but hangs after pressing stop
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X http://dev.processing.org/bugs/show_bug.cgi?id=1386
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X path problems finding javac.exe on vista
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X http://dev.processing.org/bugs/show_bug.cgi?id=1528
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earlier
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J figure out how to set ANDROID_SDK for the build scripts
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J right now, just setting the env value is required
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0183 android (pre-release)
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X mention in the notes
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o emulator doesn't always start the sketch the first time
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X emulator stays open because it's too slow to restart it
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X add notes to about.txt, and add link to it
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0182 android (pre-release)
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X added skewX/Y implementation
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X http://dev.processing.org/bugs/show_bug.cgi?id=1448
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0181 android (pre-release)
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X some changes to A3D
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0180 android (pre-release)
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X change sdk to use revision 6 (2.0.1) as the version
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X change instructions on site
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X add support for a default font
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0179 (1.1, but no android tools)
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X screenWidth/Height instead of screenW/H
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X errors that happen inside events (e.g. keys) not highlighting lines
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X useful stack trace information not coming through.. why?
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X http://dev.processing.org/bugs/show_bug.cgi?id=1384
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previous
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X don't require JDK installation and PATH setting
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X if using processing with java download, should be able to use its tools.jar
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X http://dev.processing.org/bugs/show_bug.cgi?id=1470
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0178 (private)
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X noLoop() is broken (draw is never called)
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X http://dev.processing.org/bugs/show_bug.cgi?id=1467
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X fix the freakout that happens with onPause()
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o solution is to call stop() to kill the thread, but that's not a pause
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X http://dev.processing.org/bugs/show_bug.cgi?id=1483
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X app not pausing or closing when switching to another activity
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X http://dev.processing.org/bugs/show_bug.cgi?id=1404
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o if !looping, is it necessary to call redraw() in onResume()?
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X doesn't appear to be, since it gets completely rebuilt
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X bezier curves were broken in A2D
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X extra point is drawn connecting the shape to the corner
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X fix other minor bugs in shape drawing
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X mask() now implemented in A2D
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X updatePixels() now work properly for A2D
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X set() should now be working
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X using set() on an image that doesn't have a bitmap, or has pixels loaded
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X requestImage() now working
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X drastically improve the performance of the time functions
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X point wasn't detecting different stroke weights
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X point wasn't working with strokeWeight > 1
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X fix rotate() bug (was using degrees instead of radians)
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X http://dev.processing.org/bugs/show_bug.cgi?id=1497
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X arc() now working properly
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X createGraphics() works, at least with A2D (or aliases P2D and JAVA2D)
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X "The application ... has stopped unexpectedly." when quitting a slow app
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X http://dev.processing.org/bugs/show_bug.cgi?id=1485
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X Examples > Topics > Effects > Wormhole - needs work, something with resize()
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X test createFont()
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X createGraphics() broken
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X http://dev.processing.org/bugs/show_bug.cgi?id=1437
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X remove legacy PGraphics3D class from processing.core.android
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X http://dev.processing.org/bugs/show_bug.cgi?id=1402
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X is there a way to get a width/height default to use for surfaceChanged?
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cleaning
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X move to eclair (donut devices will have terrible performance anyway)
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X make change from src folder to assets folder for export
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X what to do with other classes that rely on PApplet? (e.g. vida)
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X remove drawCube() method from PApplet
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X add methods to request rendering
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o need to deal with fps problems with this model
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o gz files not allowed, need to remove the code from createInput() et al
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X or maybe not, since could still come from a site or a File?
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X just can't come from the assets file..
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jdf
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X get stdout and stderr from the emulator/device
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X http://dev.processing.org/bugs/show_bug.cgi?id=1381
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X remove ANDROID_SDK env variable requirement
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X http://dev.processing.org/bugs/show_bug.cgi?id=1471
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X ANDROID_SDK doesn't seem to be mentioned anywhere anymore
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X this may mean that p5 might just need to get the location
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X ANDROID_SDK not getting set on OS X
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X http://dev.processing.org/bugs/show_bug.cgi?id=1469
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X http://stackoverflow.com/questions/603785/environment-variables-in-mac-os-x
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X timeout isn't long enough for emulator to boot and startup
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X always times out on a 3 GHz OS X machine
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0177 (private)
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X fix error with typo in the build file:
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X Open quote is expected for attribute "{1}" associated with an
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X element type "android:minSdkVersion".
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0176 (private)
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X begin the merge of the new A3D, remove old OpenGL code
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X escape slashes properly on windows (also place sdk in program files)
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X writer.println("sdk.dir=" + Android.sdkPath); // r4 of the sdk
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X writer.println("sdk.dir=" + Android.sdkPath.replace("\\", "\\" +"\\"));
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X move processing.android.core back to processing.core
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X need to document the rationale
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X Android tools on Windows are broken due to naming changes in r4 SDK
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X http://dev.processing.org/bugs/show_bug.cgi?id=1432
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X images with tint() starting to work
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X tint() causes crash
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X http://dev.processing.org/bugs/show_bug.cgi?id=1435
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X loadFont() now working, createFont() not tested yet
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X implement library support for android
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X also code folder support
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0175 (private)
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X fix problem with windows claiming "does not appear to contain an Android SDK"
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X loadImage() and other loadXxxx() functions not yet working
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X http://dev.processing.org/bugs/show_bug.cgi?id=1414
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X can the data folder have subfolders? - yes
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0174 (private)
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X not handling key characters correctly (space bar, tab, others)
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X http://dev.processing.org/bugs/show_bug.cgi?id=1405
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X why aren't mouse drag events coming through?
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X http://dev.processing.org/bugs/show_bug.cgi?id=1382
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X "taskdef class com.android.ant.SetupTask cannot be found" on Linux
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X http://dev.processing.org/bugs/show_bug.cgi?id=1407
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X update to r4 of android sdk
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X this release will not run on r3 or earlier
|
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X download core.zip from local files
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