Files
processing4/java/examples/3D/Lights/Directional/applet/Directional.java
benfry eb64b2d4fc
2011-01-26 19:22:19 +00:00

49 lines
1.1 KiB
Java

import processing.core.*;
import java.applet.*;
import java.awt.*;
import java.awt.image.*;
import java.awt.event.*;
import java.io.*;
import java.net.*;
import java.text.*;
import java.util.*;
import java.util.zip.*;
import java.util.regex.*;
public class Directional extends PApplet {
/**
* Directional.
*
* Move the mouse the change the direction of the light.
* Directional light comes from one direction and is stronger
* when hitting a surface squarely and weaker if it hits at a
* a gentle angle. After hitting a surface, a directional lights
* scatters in all directions.
*/
public void setup() {
size(640, 360, P3D);
noStroke();
fill(204);
}
public void draw() {
noStroke();
background(0);
float dirY = (mouseY / PApplet.parseFloat(height) - 0.5f) * 2;
float dirX = (mouseX / PApplet.parseFloat(width) - 0.5f) * 2;
directionalLight(204, 204, 204, -dirX, -dirY, -1);
translate(width/2 - 100, height/2, 0);
sphere(80);
translate(200, 0, 0);
sphere(80);
}
static public void main(String args[]) {
PApplet.main(new String[] { "Directional" });
}
}