Merge branch 'c_o_n_j_u_r' of https://github.com/langolierz/r_e_c_u_r into c_o_n_j_u_r

This commit is contained in:
Tim Caldwell
2019-12-09 15:25:56 +01:00
4 changed files with 27 additions and 210 deletions

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*.log
.vscode
json_objects/display_data.json
json_objects/next_bankslot_number.json
json_objects/shader_bank_data.json
json_objects/settings.json

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## c_o_n_j_u_r branch
WIP branch for intergrating with my experimental alternative openframeworks backend [c_o_n_j_u_r]
# r_e_c_u_r
an open diy py/pi based video sampler
@@ -22,13 +18,25 @@ __r_e_c_u_r__ is an embedded python application on _raspberry pi3_ that uses `in
- load and trigger video samples from numbered slots in the _sampler_ bank
- dynamically set and clear the start/end points of each sample as it plays
- control and sequence all inputs and more with midi-usb
- c_a_p_t_u_r : optional extension for live sampling through the pi camera input
- many sampler modes for varied playback including: repeat, one-shot, gated, random, fixed-length, random-start and more
- exhaustive and extendable _settings_ menu to suit your use
### other feature ideas
## extensions
i started a [board] of some features i would like to explore
as of _V2.0_ the __r_e_c_u_r__ platform has been extended in a number of directions to complement live performance and _\_recur\__ , the original video playing engine:
- _\_captur\__ : input live video via CSI or USB , for live sampling and processing
- _\_conjur\__ : glsl shader engine, map and trigger shader files and control parameters in real time; generate video or process and mix existing sources
- _\_detour\__ : in-memory frame sampling (up to 500 frames), video scrubbing, playback speed and direction control, finger drumming
- toggling internal feedback + strobe effect
_NOTE: most of the new V2.0 features are optimised for sd composite video output. Some of these extensions will work over HDMI but they are not fully supported - especially the live video input struggles_
### extension video walkthroughs
- [_conjur_ - playing shaders with r_e_c_u_r]
- [_captur_ - processing live video with r_ e_c_u_r]
- [_detour_ - frame-sampling with r_ e_c_u_r]
## main objectives:
@@ -42,12 +50,12 @@ i started a [board] of some features i would like to explore
- [building] - how to diy r_e_c_u_r
- [developing] - how to contribute to r_e_c_u_r
many other things documented on the [wiki]
## status
The nature of this project is to be open-ended and community driven. my r_e_c_u_r already solves the problems i initially built it for. what happens next depends on how it is used and received by you. if you like the idea please let me know / get involved !
- the only _hardware_ option currently available is the `diy enclosure`; this is designed be low cost, hackable and accessible. you can modify and 3d print/laser cut your own case, the recommended keypad and lcd parts are the cheapest i could find (with some compromises), basically aiming to get these in the hands of as many other diy-er as interested. if there is any interest i have plans to offer a limited `boutique enclosure` option at some point - professional custom cut aluminum cover , hand wired mechanical keys , real vinyl printed stickers, no compromises! (another future idea : a eurorack version based on raspi3 compute)
## contact, donation and thanks
langolierz@gmail.com
@@ -56,10 +64,12 @@ also facebook user group : https://www.facebook.com/groups/114465402691215/
all feedback is appreciated. if you want to donate to this project you can do so with the above email via paypal : everything i receive will go into improving __r_e_c_u_r__. cheers to Leo Browning for the 3d modelling and vector art and to Ben Caldwell for heaps of help with the code!
[c_o_n_j_u_r]: https://github.com/langolierz/c_o_n_j_u_r
[vectorfront]: ./documentation/vectorfront_keys.png
[video-thumbnail]: ./documentation/video-thumbnail.jpg
[board]: https://trello.com/b/mmJJFyrp/feature-ideas
[operating]: documentation/operate_docs.md
[building]: documentation/build_docs.md
[developing]: documentation/develop_docs.md
[vectorfront]: ./enclosure/vectorfront_keys.png
[video-thumbnail]: https://github.com/langolierz/r_e_c_u_r/wiki/images/video-thumbnail.jpg
[operating]: https://github.com/langolierz/r_e_c_u_r/wiki/operate_docs
[building]: https://github.com/langolierz/r_e_c_u_r/wiki/build_docs
[developing]: https://github.com/langolierz/r_e_c_u_r/wiki/develop_docs
[wiki]: https://github.com/langolierz/r_e_c_u_r/wiki
[_conjur_ - playing shaders with r_e_c_u_r]: https://www.youtube.com/watch?v=ah2HY1fuv8w
[_captur_ - processing live video with r_ e_c_u_r]: https://www.youtube.com/watch?v=e7m_YHEFahs
[_detour_ - frame-sampling with r_ e_c_u_r]: https://www.youtube.com/watch?v=e9vrzn7c9R8

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[
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{
"name": "add_mix.frag",
"param_number": 4,
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},
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