Merge branch 'feature_list_actions' into feature_shader_midi

This commit is contained in:
Tristan Rowley
2019-12-24 14:10:36 +00:00
2 changed files with 159 additions and 171 deletions

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@@ -1,176 +1,160 @@
====== Auto-generated Actions list ======\n
Tue 24 Dec 13:47:24 UTC 2019
Tue 24 Dec 14:10:09 UTC 2019
for branch=feature_shader_midi
===== Methods =====
* call_method_name(method_name, argument=None):
* call_parse_method_name(method_name, argument):
* change_composite_setting(setting_value):
* change_hdmi_settings(setting_value):
* change_output_mode(setting_value):
* change_piCapture_input(setting_value):
* check_and_set_output_mode_on_boot:
* check_dev_mode:
* check_if_should_start_openframeworks:
* clear_all_slots:
* clear_message:
* clear_playing_sample_end_time:
* clear_playing_sample_start_time:
* clear_shader_bank:
* clear_this_detour:
* confirm_quit:
* confirm_shutdown:
* confirm_switch_dev_mode(state):
* create_serial_port_process:
* cycle_display_mode:
* cycle_display_mode_back:
* cycle_midi_port_index:
* decrease_mix_shader:
* decrease_param_focus:
* decrease_seek_time:
* decrease_shader_param:
* decrease_speed:
* decrease_this_param:
* enter_on_browser_selection:
* enter_on_settings_selection:
* enter_on_shaders_selection:
* exit_openframeworks:
* exit_osc_server(unused_addr, args):
* get_callback_for_method(method_name, argument):
* get_midi_status:
* increase_mix_shader:
* increase_param_focus:
* increase_seek_time:
* increase_shader_param:
* increase_speed:
* increase_this_param:
* __init__(tk, message_handler, data, video_driver, shaders, display, osc_client):
* load_slot_0_into_next_player:
* load_slot_1_into_next_player:
* load_slot_2_into_next_player:
* load_slot_3_into_next_player:
* load_slot_4_into_next_player:
* load_slot_5_into_next_player:
* load_slot_6_into_next_player:
* load_slot_7_into_next_player:
* load_slot_8_into_next_player:
* load_slot_9_into_next_player:
* load_this_detour_shader:
* _load_this_slot_into_next_player(slot):
* map_on_shaders_selection:
* move_browser_selection_down:
* move_browser_selection_up:
* move_settings_selection_down:
* move_settings_selection_up:
* move_shaders_selection_down:
* move_shaders_selection_up:
* next_bank:
* next_shader_layer:
* parserlist:
* perform_confirm_action:
* persist_composite_setting(mode, progressive, aspect):
* play_shader_0:
* play_shader_1:
* play_shader_2:
* play_shader_3:
* play_shader_4:
* play_shader_5:
* play_shader_6:
* play_shader_7:
* play_shader_8:
* play_shader_9:
* play_this_shader(number):
* previous_bank:
* previous_shader_layer:
* quit_the_program:
* receive_detour_info(unused_addr, position, start, end, size, speed, mix, memory_full):
* record_fixed_length:
* _refresh_frame_buffer:
* refresh_frame_buffer_and_restart_openframeworks:
* reset_players:
* restart_openframeworks:
* restart_the_program:
* return_to_default_control_mode:
* run_script(script_name, first_argument='', second_argument=''):
* seek_back_on_player:
* seek_forward_on_player:
* set_capture_object(value):
* set_detour_delay_mode(state):
* set_detour_end_continuous(amount):
* set_detour_mix_continuous(amount):
* set_detour_speed_position_continuous(amount):
* set_detour_start_continuous(amount):
* set_fixed_length(value):
* set_playing_sample_end_to_current_duration:
* set_playing_sample_start_to_current_duration:
* set_shader_param_mode:
* set_strobe_amount_continuous(amount):
* set_the_camera_alpha_continuous(amount):
* set_the_camera_colour_u_continuous(amount):
* set_the_camera_colour_v_continuous(amount):
* set_the_current_video_alpha_continuous(amount):
* set_the_detour_mix_0:
* set_the_detour_mix_1:
* set_the_next_video_alpha_continuous(amount):
* set_the_shader_param_0_layer_offset_0_continuous(amount):
* set_the_shader_param_0_layer_offset_1_continuous(amount):
* set_the_shader_param_0_layer_offset_2_continuous(amount):
* set_the_shader_param_0_layer_offset_3_continuous(amount):
* set_the_shader_param_1_layer_offset_0_continuous(amount):
* set_the_shader_param_1_layer_offset_1_continuous(amount):
* set_the_shader_param_1_layer_offset_2_continuous(amount):
* set_the_shader_param_1_layer_offset_3_continuous(amount):
* set_the_shader_param_2_layer_offset_0_continuous(amount):
* set_the_shader_param_2_layer_offset_1_continuous(amount):
* set_the_shader_param_2_layer_offset_2_continuous(amount):
* set_the_shader_param_2_layer_offset_3_continuous(amount):
* set_the_shader_param_3_layer_offset_0_continuous(amount):
* set_the_shader_param_3_layer_offset_1_continuous(amount):
* set_the_shader_param_3_layer_offset_2_continuous(amount):
* set_the_shader_param_3_layer_offset_3_continuous(amount):
* setup_osc_server:
* shutdown_pi:
* start_confirm_action(action_title, message=None):
* stop_openframeworks_process:
* stop_serial_port_process:
* switch_conjur_player_type(value):
* switch_dev_mode(state):
* switch_display_to_hdmi:
* switch_display_to_lcd:
* switch_to_detour_0:
* switch_to_detour_1:
* switch_to_detour_2:
* switch_to_detour_3:
* switch_to_next_player:
* switch_to_this_detour(number):
* switch_video_backend(state):
* toggle_action_on_player:
* toggle_capture_preview:
* toggle_capture_recording:
* toggle_detour_mode:
* toggle_detour_play:
* toggle_detour_record:
* toggle_detour_record_loop:
* toggle_feedback:
* toggle_function:
* toggle_of_screen_size(value):
* toggle_player_mode:
* toggle_play_on_player:
* toggle_screen_mirror:
* toggle_shader_layer(layer):
* toggle_shaders:
* toggle_shader_speed:
* toggle_show_on_player:
* toggle_x3_as_speed:
* toggle_x_autorepeat:
* try_pull_code_and_reset:
* try_remove_file(path):
* update_capture_settings(setting_value):
* update_config_settings(sdtv_mode, sdtv_aspect):
* update_video_settings(setting_value):
* call_method_name(method_name, argument=None)
* call_parse_method_name(method_name, argument)
* change_composite_setting(setting_value)
* change_hdmi_settings(setting_value)
* change_output_mode(setting_value)
* change_piCapture_input(setting_value)
* check_and_set_output_mode_on_boot
* check_dev_mode
* clear_all_slots
* clear_message
* clear_playing_sample_end_time
* clear_playing_sample_start_time
* clear_shader_bank
* clear_this_detour
* confirm_quit
* confirm_shutdown
* confirm_switch_dev_mode(state)
* cycle_display_mode
* cycle_display_mode_back
* cycle_midi_port_index
* decrease_mix_shader
* decrease_param_focus
* decrease_seek_time
* decrease_shader_param
* decrease_speed
* decrease_this_param
* enter_on_browser_selection
* enter_on_settings_selection
* enter_on_shaders_selection
* exit_openframeworks
* exit_osc_server(unused_addr, args)
* get_callback_for_method(method_name, argument)
* get_midi_status
* increase_mix_shader
* increase_param_focus
* increase_seek_time
* increase_shader_param
* increase_speed
* increase_this_param
* load_slot_0_into_next_player
* load_slot_1_into_next_player
* load_slot_2_into_next_player
* load_slot_3_into_next_player
* load_slot_4_into_next_player
* load_slot_5_into_next_player
* load_slot_6_into_next_player
* load_slot_7_into_next_player
* load_slot_8_into_next_player
* load_slot_9_into_next_player
* load_this_detour_shader
* _load_this_slot_into_next_player(slot)
* map_on_shaders_selection
* move_browser_selection_down
* move_browser_selection_up
* move_settings_selection_down
* move_settings_selection_up
* move_shaders_selection_down
* move_shaders_selection_up
* next_bank
* next_shader_layer
* parserlist
* perform_confirm_action
* play_shader_0
* play_shader_1
* play_shader_2
* play_shader_3
* play_shader_4
* play_shader_5
* play_shader_6
* play_shader_7
* play_shader_8
* play_shader_9
* play_this_shader(number)
* previous_bank
* previous_shader_layer
* quit_the_program
* record_fixed_length
* reset_players
* restart_openframeworks
* restart_the_program
* return_to_default_control_mode
* seek_back_on_player
* seek_forward_on_player
* set_capture_object(value)
* set_detour_delay_mode(state)
* set_detour_end_continuous(amount)
* set_detour_mix_continuous(amount)
* set_detour_speed_position_continuous(amount)
* set_detour_start_continuous(amount)
* set_fixed_length(value)
* set_playing_sample_end_to_current_duration
* set_playing_sample_start_to_current_duration
* set_shader_param_mode
* set_strobe_amount_continuous(amount)
* set_the_camera_alpha_continuous(amount)
* set_the_camera_colour_u_continuous(amount)
* set_the_camera_colour_v_continuous(amount)
* set_the_current_video_alpha_continuous(amount)
* set_the_detour_mix_0
* set_the_detour_mix_1
* set_the_next_video_alpha_continuous(amount)
* set_the_shader_param_0_layer_offset_0_continuous(amount)
* set_the_shader_param_0_layer_offset_1_continuous(amount)
* set_the_shader_param_0_layer_offset_2_continuous(amount)
* set_the_shader_param_0_layer_offset_3_continuous(amount)
* set_the_shader_param_1_layer_offset_0_continuous(amount)
* set_the_shader_param_1_layer_offset_1_continuous(amount)
* set_the_shader_param_1_layer_offset_2_continuous(amount)
* set_the_shader_param_1_layer_offset_3_continuous(amount)
* set_the_shader_param_2_layer_offset_0_continuous(amount)
* set_the_shader_param_2_layer_offset_1_continuous(amount)
* set_the_shader_param_2_layer_offset_2_continuous(amount)
* set_the_shader_param_2_layer_offset_3_continuous(amount)
* set_the_shader_param_3_layer_offset_0_continuous(amount)
* set_the_shader_param_3_layer_offset_1_continuous(amount)
* set_the_shader_param_3_layer_offset_2_continuous(amount)
* set_the_shader_param_3_layer_offset_3_continuous(amount)
* shutdown_pi
* switch_conjur_player_type(value)
* switch_dev_mode(state)
* switch_display_to_hdmi
* switch_display_to_lcd
* switch_to_detour_0
* switch_to_detour_1
* switch_to_detour_2
* switch_to_detour_3
* switch_to_next_player
* switch_to_this_detour(number)
* switch_video_backend(state)
* toggle_action_on_player
* toggle_capture_preview
* toggle_capture_recording
* toggle_detour_mode
* toggle_detour_play
* toggle_detour_record
* toggle_detour_record_loop
* toggle_feedback
* toggle_function
* toggle_of_screen_size(value)
* toggle_player_mode
* toggle_play_on_player
* toggle_screen_mirror
* toggle_shader_layer(layer)
* toggle_shaders
* toggle_shader_speed
* toggle_show_on_player
* toggle_x3_as_speed
* toggle_x_autorepeat
* try_pull_code_and_reset
* try_remove_file(path)
===== Dynamic routes =====
* play_shader_([0-9])_([0-9])

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@@ -7,11 +7,15 @@ echo
echo
echo "===== Methods ====="
grep " def " actions.py | grep -v "^#" | sed -e 's/ def //' | sed -e 's/self//' | sed -e 's/(, /(/' | sed -e 's/()//' | sed -e 's/\(.*\)/ *\1/' | sort -n
grep " def " actions.py | grep -v "^#" | sed -e 's/ def //' | sed -e 's/self//' | sed -e 's/(, /(/' | sed -e 's/()//' | sed -e 's/\(.*\)/ *\1/' | sed -e 's/://' | sort -n \
| grep -v "check_if_should_start_openframeworks\|create_serial_port_process\|__init__\|persist_composite_setting\|receive_detour_info\|_refresh_frame_buffer\|refresh_frame_buffer_and_restart_openframeworks\|run_script\|setup_osc_server\|start_confirm_action\|stop_serial_port_process\|stop_openframeworks_process\|update_capture_settings\|update_config_settings\|update_video_settings"
echo
echo -e "\n\n===== Dynamic routes ====="
echo "===== Dynamic routes ====="
grep '( r"' actions.py | sed -e 's/\(.*\)"\(.*\)"\(.*\)/ * \2/p'
echo
echo -e "\n----\n"
echo "----"
echo
echo "Autogenerated by dotfiles/generate-list-actions.sh"