mirror of
https://github.com/cyberboy666/r_e_c_u_r.git
synced 2025-12-11 19:00:04 +01:00
Merge branch 'feature_list_actions' into feature_shader_midi
This commit is contained in:
318
ACTIONS.md
318
ACTIONS.md
@@ -1,176 +1,160 @@
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====== Auto-generated Actions list ======\n
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Tue 24 Dec 13:47:24 UTC 2019
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Tue 24 Dec 14:10:09 UTC 2019
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for branch=feature_shader_midi
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===== Methods =====
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* call_method_name(method_name, argument=None):
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* call_parse_method_name(method_name, argument):
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* change_composite_setting(setting_value):
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* change_hdmi_settings(setting_value):
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* change_output_mode(setting_value):
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* change_piCapture_input(setting_value):
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* check_and_set_output_mode_on_boot:
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* check_dev_mode:
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* check_if_should_start_openframeworks:
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* clear_all_slots:
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* clear_message:
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* clear_playing_sample_end_time:
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* clear_playing_sample_start_time:
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* clear_shader_bank:
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* clear_this_detour:
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* confirm_quit:
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* confirm_shutdown:
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* confirm_switch_dev_mode(state):
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* create_serial_port_process:
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* cycle_display_mode:
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* cycle_display_mode_back:
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* cycle_midi_port_index:
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* decrease_mix_shader:
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* decrease_param_focus:
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* decrease_seek_time:
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* decrease_shader_param:
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* decrease_speed:
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* decrease_this_param:
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* enter_on_browser_selection:
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* enter_on_settings_selection:
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* enter_on_shaders_selection:
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* exit_openframeworks:
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* exit_osc_server(unused_addr, args):
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* get_callback_for_method(method_name, argument):
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* get_midi_status:
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* increase_mix_shader:
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* increase_param_focus:
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* increase_seek_time:
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* increase_shader_param:
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* increase_speed:
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* increase_this_param:
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* __init__(tk, message_handler, data, video_driver, shaders, display, osc_client):
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* load_slot_0_into_next_player:
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* load_slot_1_into_next_player:
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* load_slot_2_into_next_player:
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* load_slot_3_into_next_player:
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* load_slot_4_into_next_player:
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* load_slot_5_into_next_player:
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* load_slot_6_into_next_player:
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* load_slot_7_into_next_player:
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* load_slot_8_into_next_player:
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* load_slot_9_into_next_player:
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* load_this_detour_shader:
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* _load_this_slot_into_next_player(slot):
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* map_on_shaders_selection:
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* move_browser_selection_down:
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* move_browser_selection_up:
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* move_settings_selection_down:
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* move_settings_selection_up:
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* move_shaders_selection_down:
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* move_shaders_selection_up:
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* next_bank:
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* next_shader_layer:
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* parserlist:
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* perform_confirm_action:
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* persist_composite_setting(mode, progressive, aspect):
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* play_shader_0:
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* play_shader_1:
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* play_shader_2:
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* play_shader_3:
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* play_shader_4:
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* play_shader_5:
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* play_shader_6:
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* play_shader_7:
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* play_shader_8:
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* play_shader_9:
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* play_this_shader(number):
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* previous_bank:
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* previous_shader_layer:
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* quit_the_program:
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* receive_detour_info(unused_addr, position, start, end, size, speed, mix, memory_full):
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* record_fixed_length:
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* _refresh_frame_buffer:
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* refresh_frame_buffer_and_restart_openframeworks:
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* reset_players:
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* restart_openframeworks:
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* restart_the_program:
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* return_to_default_control_mode:
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* run_script(script_name, first_argument='', second_argument=''):
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* seek_back_on_player:
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* seek_forward_on_player:
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* set_capture_object(value):
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* set_detour_delay_mode(state):
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* set_detour_end_continuous(amount):
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* set_detour_mix_continuous(amount):
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* set_detour_speed_position_continuous(amount):
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* set_detour_start_continuous(amount):
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* set_fixed_length(value):
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* set_playing_sample_end_to_current_duration:
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* set_playing_sample_start_to_current_duration:
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* set_shader_param_mode:
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* set_strobe_amount_continuous(amount):
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* set_the_camera_alpha_continuous(amount):
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* set_the_camera_colour_u_continuous(amount):
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* set_the_camera_colour_v_continuous(amount):
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* set_the_current_video_alpha_continuous(amount):
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* set_the_detour_mix_0:
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* set_the_detour_mix_1:
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* set_the_next_video_alpha_continuous(amount):
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* set_the_shader_param_0_layer_offset_0_continuous(amount):
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* set_the_shader_param_0_layer_offset_1_continuous(amount):
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* set_the_shader_param_0_layer_offset_2_continuous(amount):
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* set_the_shader_param_0_layer_offset_3_continuous(amount):
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* set_the_shader_param_1_layer_offset_0_continuous(amount):
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* set_the_shader_param_1_layer_offset_1_continuous(amount):
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* set_the_shader_param_1_layer_offset_2_continuous(amount):
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* set_the_shader_param_1_layer_offset_3_continuous(amount):
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* set_the_shader_param_2_layer_offset_0_continuous(amount):
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* set_the_shader_param_2_layer_offset_1_continuous(amount):
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* set_the_shader_param_2_layer_offset_2_continuous(amount):
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* set_the_shader_param_2_layer_offset_3_continuous(amount):
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* set_the_shader_param_3_layer_offset_0_continuous(amount):
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* set_the_shader_param_3_layer_offset_1_continuous(amount):
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* set_the_shader_param_3_layer_offset_2_continuous(amount):
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* set_the_shader_param_3_layer_offset_3_continuous(amount):
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* setup_osc_server:
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* shutdown_pi:
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* start_confirm_action(action_title, message=None):
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* stop_openframeworks_process:
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* stop_serial_port_process:
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* switch_conjur_player_type(value):
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* switch_dev_mode(state):
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* switch_display_to_hdmi:
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* switch_display_to_lcd:
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* switch_to_detour_0:
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* switch_to_detour_1:
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* switch_to_detour_2:
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* switch_to_detour_3:
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* switch_to_next_player:
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* switch_to_this_detour(number):
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* switch_video_backend(state):
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* toggle_action_on_player:
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* toggle_capture_preview:
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* toggle_capture_recording:
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* toggle_detour_mode:
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* toggle_detour_play:
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* toggle_detour_record:
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* toggle_detour_record_loop:
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* toggle_feedback:
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* toggle_function:
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* toggle_of_screen_size(value):
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* toggle_player_mode:
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* toggle_play_on_player:
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* toggle_screen_mirror:
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* toggle_shader_layer(layer):
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* toggle_shaders:
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* toggle_shader_speed:
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* toggle_show_on_player:
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* toggle_x3_as_speed:
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* toggle_x_autorepeat:
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* try_pull_code_and_reset:
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* try_remove_file(path):
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* update_capture_settings(setting_value):
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* update_config_settings(sdtv_mode, sdtv_aspect):
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* update_video_settings(setting_value):
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* call_method_name(method_name, argument=None)
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* call_parse_method_name(method_name, argument)
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* change_composite_setting(setting_value)
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* change_hdmi_settings(setting_value)
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* change_output_mode(setting_value)
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* change_piCapture_input(setting_value)
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* check_and_set_output_mode_on_boot
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* check_dev_mode
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* clear_all_slots
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* clear_message
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* clear_playing_sample_end_time
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* clear_playing_sample_start_time
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* clear_shader_bank
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* clear_this_detour
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* confirm_quit
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* confirm_shutdown
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* confirm_switch_dev_mode(state)
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* cycle_display_mode
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* cycle_display_mode_back
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* cycle_midi_port_index
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* decrease_mix_shader
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* decrease_param_focus
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* decrease_seek_time
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* decrease_shader_param
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* decrease_speed
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* decrease_this_param
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* enter_on_browser_selection
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* enter_on_settings_selection
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* enter_on_shaders_selection
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* exit_openframeworks
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* exit_osc_server(unused_addr, args)
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* get_callback_for_method(method_name, argument)
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* get_midi_status
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* increase_mix_shader
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* increase_param_focus
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* increase_seek_time
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* increase_shader_param
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* increase_speed
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* increase_this_param
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* load_slot_0_into_next_player
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* load_slot_1_into_next_player
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* load_slot_2_into_next_player
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* load_slot_3_into_next_player
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* load_slot_4_into_next_player
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* load_slot_5_into_next_player
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* load_slot_6_into_next_player
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* load_slot_7_into_next_player
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* load_slot_8_into_next_player
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* load_slot_9_into_next_player
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* load_this_detour_shader
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* _load_this_slot_into_next_player(slot)
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* map_on_shaders_selection
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* move_browser_selection_down
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* move_browser_selection_up
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* move_settings_selection_down
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* move_settings_selection_up
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* move_shaders_selection_down
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* move_shaders_selection_up
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* next_bank
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* next_shader_layer
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* parserlist
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* perform_confirm_action
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* play_shader_0
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* play_shader_1
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* play_shader_2
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* play_shader_3
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* play_shader_4
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* play_shader_5
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* play_shader_6
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* play_shader_7
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* play_shader_8
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* play_shader_9
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* play_this_shader(number)
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* previous_bank
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* previous_shader_layer
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* quit_the_program
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* record_fixed_length
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* reset_players
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* restart_openframeworks
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* restart_the_program
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* return_to_default_control_mode
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* seek_back_on_player
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* seek_forward_on_player
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* set_capture_object(value)
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* set_detour_delay_mode(state)
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* set_detour_end_continuous(amount)
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* set_detour_mix_continuous(amount)
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* set_detour_speed_position_continuous(amount)
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* set_detour_start_continuous(amount)
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* set_fixed_length(value)
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* set_playing_sample_end_to_current_duration
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* set_playing_sample_start_to_current_duration
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* set_shader_param_mode
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* set_strobe_amount_continuous(amount)
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* set_the_camera_alpha_continuous(amount)
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* set_the_camera_colour_u_continuous(amount)
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* set_the_camera_colour_v_continuous(amount)
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* set_the_current_video_alpha_continuous(amount)
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* set_the_detour_mix_0
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* set_the_detour_mix_1
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* set_the_next_video_alpha_continuous(amount)
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* set_the_shader_param_0_layer_offset_0_continuous(amount)
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* set_the_shader_param_0_layer_offset_1_continuous(amount)
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* set_the_shader_param_0_layer_offset_2_continuous(amount)
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* set_the_shader_param_0_layer_offset_3_continuous(amount)
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* set_the_shader_param_1_layer_offset_0_continuous(amount)
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* set_the_shader_param_1_layer_offset_1_continuous(amount)
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* set_the_shader_param_1_layer_offset_2_continuous(amount)
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* set_the_shader_param_1_layer_offset_3_continuous(amount)
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* set_the_shader_param_2_layer_offset_0_continuous(amount)
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* set_the_shader_param_2_layer_offset_1_continuous(amount)
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* set_the_shader_param_2_layer_offset_2_continuous(amount)
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* set_the_shader_param_2_layer_offset_3_continuous(amount)
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* set_the_shader_param_3_layer_offset_0_continuous(amount)
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* set_the_shader_param_3_layer_offset_1_continuous(amount)
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* set_the_shader_param_3_layer_offset_2_continuous(amount)
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* set_the_shader_param_3_layer_offset_3_continuous(amount)
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* shutdown_pi
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* switch_conjur_player_type(value)
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* switch_dev_mode(state)
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* switch_display_to_hdmi
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* switch_display_to_lcd
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* switch_to_detour_0
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* switch_to_detour_1
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* switch_to_detour_2
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* switch_to_detour_3
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* switch_to_next_player
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* switch_to_this_detour(number)
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* switch_video_backend(state)
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* toggle_action_on_player
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* toggle_capture_preview
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* toggle_capture_recording
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* toggle_detour_mode
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* toggle_detour_play
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* toggle_detour_record
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* toggle_detour_record_loop
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* toggle_feedback
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* toggle_function
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* toggle_of_screen_size(value)
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* toggle_player_mode
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* toggle_play_on_player
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* toggle_screen_mirror
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* toggle_shader_layer(layer)
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* toggle_shaders
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* toggle_shader_speed
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* toggle_show_on_player
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* toggle_x3_as_speed
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* toggle_x_autorepeat
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* try_pull_code_and_reset
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* try_remove_file(path)
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===== Dynamic routes =====
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* play_shader_([0-9])_([0-9])
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@@ -7,11 +7,15 @@ echo
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echo
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echo "===== Methods ====="
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grep " def " actions.py | grep -v "^#" | sed -e 's/ def //' | sed -e 's/self//' | sed -e 's/(, /(/' | sed -e 's/()//' | sed -e 's/\(.*\)/ *\1/' | sort -n
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grep " def " actions.py | grep -v "^#" | sed -e 's/ def //' | sed -e 's/self//' | sed -e 's/(, /(/' | sed -e 's/()//' | sed -e 's/\(.*\)/ *\1/' | sed -e 's/://' | sort -n \
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| grep -v "check_if_should_start_openframeworks\|create_serial_port_process\|__init__\|persist_composite_setting\|receive_detour_info\|_refresh_frame_buffer\|refresh_frame_buffer_and_restart_openframeworks\|run_script\|setup_osc_server\|start_confirm_action\|stop_serial_port_process\|stop_openframeworks_process\|update_capture_settings\|update_config_settings\|update_video_settings"
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echo
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||||
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||||
echo -e "\n\n===== Dynamic routes ====="
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echo "===== Dynamic routes ====="
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||||
grep '( r"' actions.py | sed -e 's/\(.*\)"\(.*\)"\(.*\)/ * \2/p'
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echo
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||||
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||||
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echo -e "\n----\n"
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echo "----"
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echo
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echo "Autogenerated by dotfiles/generate-list-actions.sh"
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||||
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||||
Reference in New Issue
Block a user